Replace image_new* functions with Image:create*() member functions.

This commit is contained in:
David Capello 2012-02-11 22:57:21 -03:00
parent 34eef40876
commit 1345919aaa
32 changed files with 81 additions and 80 deletions

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@ -139,7 +139,7 @@ protected:
int sheet_w = sprite->getWidth()*columns;
int sheet_h = sprite->getHeight()*((nframes/columns)+((nframes%columns)>0?1:0));
UniquePtr<Image> resultImage(image_new(sprite->getImgType(), sheet_w, sheet_h));
UniquePtr<Image> resultImage(Image::create(sprite->getImgType(), sheet_w, sheet_h));
image_clear(resultImage, 0);
int oldFrame = sprite->getCurrentFrame();

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@ -159,7 +159,7 @@ protected:
// As first step, we cut each tile and add them into "animation" list.
for (int y=m_rect.y; y<sprite->getHeight(); y += m_rect.h) {
for (int x=m_rect.x; x<sprite->getWidth(); x += m_rect.w) {
UniquePtr<Image> resultImage(image_new(sprite->getImgType(), m_rect.w, m_rect.h));
UniquePtr<Image> resultImage(Image::create(sprite->getImgType(), m_rect.w, m_rect.h));
// Clear the image with mask color.
image_clear(resultImage, 0);

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@ -119,7 +119,7 @@ void MergeDownLayerCommand::onExecute(Context* context)
// Copy this cel to the destination layer...
// Creating a copy of the image
dst_image = image_new_copy(src_image);
dst_image = Image::createCopy(src_image);
// Adding it in the stock of images
index = sprite->getStock()->addImage(dst_image);

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@ -118,7 +118,7 @@ void PreviewCommand::onExecute(Context* context)
// Render the sprite
Image* render = NULL;
Image* doublebuf = image_new(IMAGE_RGB, JI_SCREEN_W, JI_SCREEN_H);
Image* doublebuf = Image::create(IMAGE_RGB, JI_SCREEN_W, JI_SCREEN_H);
do {
// Update scroll

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@ -109,9 +109,9 @@ protected:
continue;
// rotate the image
Image* new_image = image_new(image->imgtype,
m_angle == 180 ? image->w: image->h,
m_angle == 180 ? image->h: image->w);
Image* new_image = Image::create(image->imgtype,
m_angle == 180 ? image->w: image->h,
m_angle == 180 ? image->h: image->w);
image_rotate(image, new_image, m_angle);
undoTransaction.replaceStockImage(i, new_image);

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@ -91,7 +91,7 @@ protected:
// Resize the image
int w = scale_x(image->w);
int h = scale_y(image->h);
Image* new_image = image_new(image->imgtype, MAX(1, w), MAX(1, h));
Image* new_image = Image::create(image->imgtype, MAX(1, w), MAX(1, h));
image_fixup_transparent_colors(image);
image_resize(image, new_image,

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@ -198,7 +198,7 @@ static Image* render_text(Sprite* sprite, FONT *f, const char *text, int color)
clear_to_color(bmp, makecol32 (255, 0, 255));
textout_ex(bmp, f, text, 0, 0, makecol32 (255, 255, 255), -1);
image = image_new(sprite->getImgType(), w, h);
image = Image::create(sprite->getImgType(), w, h);
if (!image) {
destroy_bitmap(bmp);
return NULL;

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@ -86,7 +86,7 @@ Document* Document::createBasicDocument(int imgtype, int width, int height, int
// Create the main image.
int indexInStock;
{
UniquePtr<Image> image(image_new(imgtype, width, height));
UniquePtr<Image> image(Image::create(imgtype, width, height));
// Clear the image with mask color.
image_clear(image, 0);
@ -250,7 +250,7 @@ void Document::prepareExtraCel(int x, int y, int w, int h, int opacity)
m_extraImage->w != w ||
m_extraImage->h != h) {
delete m_extraImage; // image
m_extraImage = image_new(getSprite()->getImgType(), w, h);
m_extraImage = Image::create(getSprite()->getImgType(), w, h);
image_clear(m_extraImage,
m_extraImage->mask_color = 0);
}
@ -344,7 +344,7 @@ void Document::copyLayerContent(const Layer* sourceLayer0, Document* destDoc, La
const Image* sourceImage = sourceLayer->getSprite()->getStock()->getImage(sourceCel->getImage());
ASSERT(sourceImage != NULL);
Image* newImage = image_new_copy(sourceImage);
Image* newImage = Image::createCopy(sourceImage);
newCel->setImage(destLayer->getSprite()->getStock()->addImage(newImage));
if (undo->isEnabled()) {

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@ -1035,7 +1035,7 @@ static Cel *ase_file_read_cel_chunk(FILE *f, Sprite *sprite, int frame, int imgt
int h = fgetw(f);
if (w > 0 && h > 0) {
Image* image = image_new(imgtype, w, h);
Image* image = Image::create(imgtype, w, h);
if (!image) {
delete cel;
// Not enough memory for frame's image
@ -1070,7 +1070,7 @@ static Cel *ase_file_read_cel_chunk(FILE *f, Sprite *sprite, int frame, int imgt
if (link) {
// Create a copy of the linked cel (avoid using links cel)
Image* image = image_new_copy(sprite->getStock()->getImage(link->getImage()));
Image* image = Image::createCopy(sprite->getStock()->getImage(link->getImage()));
cel->setImage(sprite->getStock()->addImage(image));
}
else {
@ -1087,7 +1087,7 @@ static Cel *ase_file_read_cel_chunk(FILE *f, Sprite *sprite, int frame, int imgt
int h = fgetw(f);
if (w > 0 && h > 0) {
Image* image = image_new(imgtype, w, h);
Image* image = Image::create(imgtype, w, h);
if (!image) {
delete cel;
// Not enough memory for frame's image

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@ -542,9 +542,9 @@ void fop_operate(FileOp *fop)
Sprite* sprite = fop->document->getSprite();
// Create a temporary bitmap
fop->seq.image = image_new(sprite->getImgType(),
sprite->getWidth(),
sprite->getHeight());
fop->seq.image = Image::create(sprite->getImgType(),
sprite->getWidth(),
sprite->getHeight());
if (fop->seq.image != NULL) {
int old_frame = sprite->getCurrentFrame();
@ -722,7 +722,7 @@ Image* fop_sequence_image(FileOp* fop, int imgtype, int w, int h)
}
// Create a bitmap
Image* image = image_new(imgtype, w, h);
Image* image = Image::create(imgtype, w, h);
fop->seq.image = image;
fop->seq.last_cel = new Cel(fop->seq.frame++, 0);

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@ -99,8 +99,8 @@ bool FliFormat::onLoad(FileOp* fop)
h = fli_header.height;
/* create the bitmaps */
bmp = image_new(IMAGE_INDEXED, w, h);
old = image_new(IMAGE_INDEXED, w, h);
bmp = Image::create(IMAGE_INDEXED, w, h);
old = Image::create(IMAGE_INDEXED, w, h);
pal = new Palette(0, 256);
if (!bmp || !old || !pal) {
fop_error(fop, "Not enough memory.\n");
@ -142,7 +142,7 @@ bool FliFormat::onLoad(FileOp* fop)
frpos_out++;
/* add the new frame */
image = image_new_copy(bmp);
image = Image::createCopy(bmp);
if (!image) {
fop_error(fop, "Not enough memory\n");
break;
@ -247,8 +247,8 @@ bool FliFormat::onSave(FileOp* fop)
fseek(f, 128, SEEK_SET);
/* create the bitmaps */
bmp = image_new(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
old = image_new(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
bmp = Image::create(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
old = Image::create(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
if ((!bmp) || (!old)) {
fop_error(fop, "Not enough memory for temporary bitmaps.\n");
if (bmp) image_free(bmp);

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@ -189,7 +189,7 @@ bool GifFormat::onLoad(FileOp* fop)
}
// Create a temporary image to load frame pixels.
UniquePtr<Image> frame_image(image_new(IMAGE_INDEXED, frame_w, frame_h));
UniquePtr<Image> frame_image(Image::create(IMAGE_INDEXED, frame_w, frame_h));
IndexedTraits::address_t addr;
if (gif_file->Image.Interlace) {
@ -348,8 +348,8 @@ bool GifFormat::onPostLoad(FileOp* fop)
// The previous image is used to support the special disposal method
// of GIF frames DISPOSAL_METHOD_RESTORE_PREVIOUS (number 3 in
// Graphics Extension)
UniquePtr<Image> current_image(image_new(imgtype, data->sprite_w, data->sprite_h));
UniquePtr<Image> previous_image(image_new(imgtype, data->sprite_w, data->sprite_h));
UniquePtr<Image> current_image(Image::create(imgtype, data->sprite_w, data->sprite_h));
UniquePtr<Image> previous_image(Image::create(imgtype, data->sprite_w, data->sprite_h));
// Clear both images with the transparent color (alpha = 0).
uint32_t bgcolor = (imgtype == IMAGE_RGB ? _rgba(0, 0, 0, 0):
@ -407,7 +407,7 @@ bool GifFormat::onPostLoad(FileOp* fop)
// Create a new Cel and a image with the whole content of "current_image"
Cel* cel = new Cel(frame_num, 0);
try {
Image* cel_image = image_new_copy(current_image);
Image* cel_image = Image::createCopy(current_image);
try {
// Add the image in the sprite's stock and update the cel's
// reference to the new stock's image.
@ -511,8 +511,8 @@ bool GifFormat::onSave(FileOp* fop)
throw base::Exception("Error writing GIF header.\n");
UniquePtr<Image> buffer_image;
UniquePtr<Image> current_image(image_new(IMAGE_INDEXED, sprite_w, sprite_h));
UniquePtr<Image> previous_image(image_new(IMAGE_INDEXED, sprite_w, sprite_h));
UniquePtr<Image> current_image(Image::create(IMAGE_INDEXED, sprite_w, sprite_h));
UniquePtr<Image> previous_image(Image::create(IMAGE_INDEXED, sprite_w, sprite_h));
int frame_x, frame_y, frame_w, frame_h;
int u1, v1, u2, v2;
int i1, j1, i2, j2;
@ -520,7 +520,7 @@ bool GifFormat::onSave(FileOp* fop)
// If the sprite is not Indexed type, we will need a temporary
// buffer to render the full RGB or Grayscale sprite.
if (sprite_imgtype != IMAGE_INDEXED)
buffer_image.reset(image_new(sprite_imgtype, sprite_w, sprite_h));
buffer_image.reset(Image::create(sprite_imgtype, sprite_w, sprite_h));
image_clear(current_image, background_color);
image_clear(previous_image, background_color);

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@ -139,7 +139,7 @@ bool IcoFormat::onLoad(FileOp* fop)
sprite->getFolder()->add_layer(layer);
// Create the first image/cel
Image* image = image_new(imgtype, width, height);
Image* image = Image::create(imgtype, width, height);
int image_index = sprite->getStock()->addImage(image);
Cel* cel = new Cel(0, image_index);
layer->addCel(cel);
@ -279,9 +279,9 @@ bool IcoFormat::onSave(FileOp* fop)
offset += size;
}
Image* image = image_new(sprite->getImgType(),
sprite->getWidth(),
sprite->getHeight());
Image* image = Image::create(sprite->getImgType(),
sprite->getWidth(),
sprite->getHeight());
for (n=0; n<num; ++n) {
image_clear(image, 0);

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@ -63,7 +63,7 @@ int Image::getMemSize() const
//////////////////////////////////////////////////////////////////////
Image* image_new(int imgtype, int w, int h)
Image* Image::create(int imgtype, int w, int h)
{
switch (imgtype) {
case IMAGE_RGB: return new ImageImpl<RgbTraits>(w, h);
@ -74,7 +74,7 @@ Image* image_new(int imgtype, int w, int h)
return NULL;
}
Image* image_new_copy(const Image* image)
Image* Image::createCopy(const Image* image)
{
ASSERT(image);
return image_crop(image, 0, 0, image->w, image->h, 0);
@ -154,7 +154,7 @@ Image* image_crop(const Image* image, int x, int y, int w, int h, int bgcolor)
if (w < 1) throw std::invalid_argument("image_crop: Width is less than 1");
if (h < 1) throw std::invalid_argument("image_crop: Height is less than 1");
Image* trim = image_new(image->imgtype, w, h);
Image* trim = Image::create(image->imgtype, w, h);
trim->mask_color = image->mask_color;
image_clear(trim, bgcolor);

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@ -52,6 +52,9 @@ public:
uint8_t** line; // Start of each scanline.
uint32_t mask_color; // Skipped color in merge process.
static Image* create(int imgtype, int w, int h);
static Image* createCopy(const Image* image);
Image(int imgtype, int w, int h);
virtual ~Image();
@ -68,8 +71,6 @@ public:
virtual void to_allegro(BITMAP* bmp, int x, int y, const Palette* palette) const = 0;
};
Image* image_new(int imgtype, int w, int h);
Image* image_new_copy(const Image* image);
void image_free(Image* image);
int image_depth(Image* image);

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@ -62,7 +62,7 @@ Image* read_image(std::istream& is)
int height = read16(is); // Height
uint32_t maskColor = read32(is); // Mask color
UniquePtr<Image> image(image_new(imgtype, width, height));
UniquePtr<Image> image(Image::create(imgtype, width, height));
int size = image_line_size(image, image->w);
for (int c=0; c<image->h; c++)

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@ -324,7 +324,7 @@ LayerImage* layer_new_flatten_copy(Sprite* dst_sprite, const Layer* src_layer,
// Does this frame have cels to render?
if (has_cels(src_layer, frame)) {
// Create a new image
Image* image = image_new(flatLayer->getSprite()->getImgType(), w, h);
Image* image = Image::create(flatLayer->getSprite()->getImgType(), w, h);
try {
// Create the new cel for the output layer (add the image to stock too).

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@ -141,7 +141,7 @@ void Mask::replace(int x, int y, int w, int h)
m_bounds = gfx::Rect(x, y, w, h);
delete m_bitmap;
m_bitmap = image_new(IMAGE_BITMAP, w, h);
m_bitmap = Image::create(IMAGE_BITMAP, w, h);
image_clear(m_bitmap, 1);
}
@ -378,7 +378,7 @@ void Mask::reserve(int x, int y, int w, int h)
m_bounds.y = y;
m_bounds.w = w;
m_bounds.h = h;
m_bitmap = image_new(IMAGE_BITMAP, w, h);
m_bitmap = Image::create(IMAGE_BITMAP, w, h);
image_clear(m_bitmap, 0);
}
else {

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@ -99,7 +99,7 @@ void Pen::regenerate_pen()
clean_pen();
m_image = image_new(IMAGE_BITMAP, m_size, m_size);
m_image = Image::create(IMAGE_BITMAP, m_size, m_size);
image_clear(m_image, 0);
switch (m_type) {

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@ -55,7 +55,7 @@ Palette* quantization::create_palette_from_rgb(const Sprite* sprite)
false); // forWrite=false, read only
// Add a flat image with the current sprite's frame rendered
flat_image = image_new(sprite->getImgType(), sprite->getWidth(), sprite->getHeight());
flat_image = Image::create(sprite->getImgType(), sprite->getWidth(), sprite->getHeight());
image_clear(flat_image, 0);
sprite->render(flat_image, 0, 0);
@ -98,7 +98,7 @@ Image* quantization::convert_imgtype(const Image* image, int imgtype,
return ordered_dithering(image, 0, 0, rgbmap, palette);
}
new_image = image_new(imgtype, image->w, image->h);
new_image = Image::create(imgtype, image->w, image->h);
if (!new_image)
return NULL;
@ -273,7 +273,7 @@ static Image* ordered_dithering(const Image* src_image,
int nearestcm;
int c, x, y;
dst_image = image_new(IMAGE_INDEXED, src_image->w, src_image->h);
dst_image = Image::create(IMAGE_INDEXED, src_image->w, src_image->h);
if (!dst_image)
return NULL;

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@ -414,7 +414,7 @@ int Sprite::getPixel(int x, int y) const
int color = 0;
if ((x >= 0) && (y >= 0) && (x < m_width) && (y < m_height)) {
Image* image = image_new(m_imgtype, 1, 1);
Image* image = Image::create(m_imgtype, 1, 1);
image_clear(image, (m_imgtype == IMAGE_INDEXED ? getTransparentColor(): 0));
render(image, -x, -y);
color = image_getpixel(image, 0, 0);

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@ -42,7 +42,7 @@ Stock::Stock(const Stock& stock)
if (!stock.getImage(i))
addImage(NULL);
else {
Image* image_copy = image_new_copy(stock.getImage(i));
Image* image_copy = Image::createCopy(stock.getImage(i));
addImage(image_copy);
}
}

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@ -210,9 +210,9 @@ void UndoTransaction::autocropSprite(int bgcolor)
x1 = y1 = INT_MAX;
x2 = y2 = INT_MIN;
Image* image = image_new(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight());
Image* image = Image::create(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight());
for (int frame=0; frame<m_sprite->getTotalFrames(); ++frame) {
m_sprite->setCurrentFrame(frame);
@ -472,9 +472,9 @@ void UndoTransaction::backgroundFromLayer(LayerImage* layer, int bgcolor)
// create a temporary image to draw each frame of the new
// `Background' layer
UniquePtr<Image> bg_image_wrap(image_new(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight()));
UniquePtr<Image> bg_image_wrap(Image::create(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight()));
Image* bg_image = bg_image_wrap.get();
CelIterator it = layer->getCelBegin();
@ -509,7 +509,7 @@ void UndoTransaction::backgroundFromLayer(LayerImage* layer, int bgcolor)
image_copy(cel_image, bg_image, 0, 0);
}
else {
replaceStockImage(cel->getImage(), image_new_copy(bg_image));
replaceStockImage(cel->getImage(), Image::createCopy(bg_image));
}
}
@ -517,7 +517,7 @@ void UndoTransaction::backgroundFromLayer(LayerImage* layer, int bgcolor)
for (int frame=0; frame<m_sprite->getTotalFrames(); frame++) {
Cel* cel = layer->getCel(frame);
if (!cel) {
Image* cel_image = image_new(m_sprite->getImgType(), m_sprite->getWidth(), m_sprite->getHeight());
Image* cel_image = Image::create(m_sprite->getImgType(), m_sprite->getWidth(), m_sprite->getHeight());
image_clear(cel_image, bgcolor);
// Add the new image in the stock
@ -558,9 +558,9 @@ void UndoTransaction::flattenLayers(int bgcolor)
int frame;
// create a temporary image
UniquePtr<Image> image_wrap(image_new(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight()));
UniquePtr<Image> image_wrap(Image::create(m_sprite->getImgType(),
m_sprite->getWidth(),
m_sprite->getHeight()));
Image* image = image_wrap.get();
/* get the background layer from the sprite */
@ -605,7 +605,7 @@ void UndoTransaction::flattenLayers(int bgcolor)
else {
/* if there aren't a cel in this frame in the background, we
have to create a copy of the image for the new cel */
cel_image = image_new_copy(image);
cel_image = Image::createCopy(image);
/* TODO error handling: if (!cel_image) { ... } */
/* here we create the new cel (with the new image `cel_image') */
@ -769,7 +769,7 @@ void UndoTransaction::copyPreviousFrame(Layer* layer, int frame)
return;
// copy the image
Image* dst_image = image_new_copy(src_image);
Image* dst_image = Image::createCopy(src_image);
int image_index = addImageInStock(dst_image);
// create the new cel
@ -1088,7 +1088,7 @@ void UndoTransaction::pasteImage(const Image* src_image, int x, int y, int opaci
ASSERT(cel);
Image* cel_image = m_sprite->getStock()->getImage(cel->getImage());
Image* cel_image2 = image_new_copy(cel_image);
Image* cel_image2 = Image::createCopy(cel_image);
image_merge(cel_image2, src_image, x-cel->getX(), y-cel->getY(), opacity, BLEND_MODE_NORMAL);
replaceStockImage(cel->getImage(), cel_image2); // TODO fix this, improve, avoid replacing the whole image

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@ -216,7 +216,7 @@ void copy_cel(DocumentWriter& document)
dst_cel_opacity = 255;
}
else {
dst_image = image_new_copy(src_image);
dst_image = Image::createCopy(src_image);
dst_cel_x = src_cel->getX();
dst_cel_y = src_cel->getY();
dst_cel_opacity = src_cel->getOpacity();

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@ -157,7 +157,7 @@ void clipboard::copy(const DocumentReader& document)
void clipboard::copy_image(Image* image, Palette* pal, const gfx::Point& point)
{
set_clipboard(image_new_copy(image),
set_clipboard(Image::createCopy(image),
pal ? new Palette(*pal): NULL, true);
clipboard_x = point.x;

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@ -186,10 +186,10 @@ static void get_win32_clipboard_bitmap(Image*& image, Palette*& palette)
}
try {
image = image_new(bi->bmiHeader.biBitCount == 8 ? IMAGE_INDEXED:
IMAGE_RGB,
bi->bmiHeader.biWidth,
ABS(bi->bmiHeader.biHeight));
image = Image::create(bi->bmiHeader.biBitCount == 8 ? IMAGE_INDEXED:
IMAGE_RGB,
bi->bmiHeader.biWidth,
ABS(bi->bmiHeader.biHeight));
bool valid_image = false;
switch (bi->bmiHeader.biBitCount) {

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@ -55,7 +55,7 @@ ExpandCelCanvas::ExpandCelCanvas(Document* document, Sprite* sprite, Layer* laye
// If there is no Cel
if (m_cel == NULL) {
// Create the image
m_celImage = image_new(m_sprite->getImgType(), m_sprite->getWidth(), m_sprite->getHeight());
m_celImage = Image::create(m_sprite->getImgType(), m_sprite->getWidth(), m_sprite->getHeight());
image_clear(m_celImage, sprite->getTransparentColor());
// create the cel
@ -90,7 +90,7 @@ ExpandCelCanvas::ExpandCelCanvas(Document* document, Sprite* sprite, Layer* laye
y1-m_cel->getY(), x2-x1, y2-y1,
m_sprite->getTransparentColor());
m_dstImage = image_new_copy(m_srcImage);
m_dstImage = Image::createCopy(m_srcImage);
// We have to adjust the cel position to match the m_dstImage
// position (the new m_dstImage will be used in RenderEngine to

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@ -53,7 +53,7 @@ Image* NewImageFromMask(const Document* srcDocument)
ASSERT(srcBitmap);
ASSERT(src);
dst = image_new(srcSprite->getImgType(), srcBounds.w, srcBounds.h);
dst = Image::create(srcSprite->getImgType(), srcBounds.w, srcBounds.h);
if (!dst)
return NULL;

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@ -75,7 +75,7 @@ Image *load_pic_file(const char *filename, int *x, int *y, RGB *palette)
}
/* read image */
image = image_new(IMAGE_INDEXED, w, h);
image = Image::create(IMAGE_INDEXED, w, h);
for (v=0; v<h; v++)
for (u=0; u<w; u++)
@ -117,7 +117,7 @@ Image *load_pic_file(const char *filename, int *x, int *y, RGB *palette)
size -= 64; /* the header uses 64 bytes */
image = image_new (bpp == 8 ? IMAGE_INDEXED: IMAGE_BITMAP, w, h);
image = Image::create(bpp == 8 ? IMAGE_INDEXED: IMAGE_BITMAP, w, h);
/* read blocks to end of file */
while (size > 0) {

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@ -400,7 +400,7 @@ Image* RenderEngine::renderSprite(const Document* document,
}
// Create a temporary RGB bitmap to draw all to it
image = image_new(IMAGE_RGB, width, height);
image = Image::create(IMAGE_RGB, width, height);
if (!image)
return NULL;

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@ -46,7 +46,7 @@ PixelsMovement::PixelsMovement(Document* document, Sprite* sprite, const Image*
, m_isDragging(false)
, m_adjustPivot(false)
, m_handle(NoHandle)
, m_originalImage(image_new_copy(moveThis))
, m_originalImage(Image::createCopy(moveThis))
{
m_initialData = gfx::Transformation(gfx::Rect(initialX, initialY, moveThis->w, moveThis->h));
m_currentData = m_initialData;
@ -366,7 +366,7 @@ Image* PixelsMovement::getDraggedImageCopy(gfx::Point& origin)
int width = rightBottom.x - leftTop.x;
int height = rightBottom.y - leftTop.y;
UniquePtr<Image> image(image_new(m_sprite->getImgType(), width, height));
UniquePtr<Image> image(Image::create(m_sprite->getImgType(), width, height));
image_clear(image, image->mask_color);
image_parallelogram(image, m_originalImage,
corners.leftTop().x-leftTop.x, corners.leftTop().y-leftTop.y,

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@ -794,7 +794,7 @@ static void monitor_thumbnail_generation(void *_data)
data->palette = new Palette(*sprite->getPalette(0));
// Render the 'sprite' in one plain 'image'
image = image_new(sprite->getImgType(), sprite->getWidth(), sprite->getHeight());
image = Image::create(sprite->getImgType(), sprite->getWidth(), sprite->getHeight());
sprite->render(image, 0, 0);
// Calculate the thumbnail size
@ -808,7 +808,7 @@ static void monitor_thumbnail_generation(void *_data)
thumb_h = MID(1, thumb_h, MAX_THUMBNAIL_SIZE);
// Stretch the 'image'
data->thumbnail = image_new(image->imgtype, thumb_w, thumb_h);
data->thumbnail = Image::create(image->imgtype, thumb_w, thumb_h);
image_clear(data->thumbnail, 0);
image_scale(data->thumbnail, image, 0, 0, thumb_w, thumb_h);
image_free(image);