5072 Commits

Author SHA1 Message Date
Carlo 'zED' Caputo
850b045104 cleanup and fix for the case of a horizontal scroll 2016-10-11 16:43:42 -03:00
Carlo 'zED' Caputo
ebe9cb807e same direction of timeline mousewheel zoom as the editor 2016-10-11 16:42:11 -03:00
Carlo 'zED' Caputo
6151948029 skinTheme()->dimensions.timelineBaseSize() 2016-10-11 13:04:44 -03:00
Carlo "zED" Caputo
1d53536709 updating scroll and overlay on timeline zoom 2016-10-09 16:02:51 -03:00
Carlo "zED" Caputo
f0093a2d57 saving timeline zoom pref onProcessMessage 2016-10-08 23:03:48 -03:00
Carlo "zED" Caputo
ab23254cf8 alt+mousewheel zooms the timeline 2016-10-08 22:48:58 -03:00
Carlo "zED" Caputo
594075359f smaller increment on default timeline scroll 2016-10-08 22:34:51 -03:00
David Capello
dd54e0b6f9 Use bg1/bg2 directly as alpha=255 in the thumbnails generation 2016-09-26 13:00:01 -03:00
David Capello
e287d0e066 Avoid temporary copy in app::thumb::get_cel_thumbnail()
Convert gfx::Size arg to const gfx::Size&
2016-09-26 12:58:31 -03:00
David Capello
15a7784c16 Minor change in the timeline popup layout 2016-09-26 12:31:40 -03:00
David Capello
8da12cde1d Merge branch 'timeline-thumbnails3' of https://github.com/pseudogames/aseprite into pseudogames-timeline-thumbnails3 2016-09-26 12:21:45 -03:00
David Capello
b41ad4dd21 Merge branch 'timeline-thumbnails2' of https://github.com/pseudogames/aseprite into pseudogames-timeline-thumbnails2 2016-09-26 11:48:32 -03:00
David Capello
8b9c5f4f27 Merge branch 'timeline-thumbnails' into beta 2016-09-26 11:39:40 -03:00
David Capello
e46d453356 Merge branch 'master' into beta v1.2-beta3 2016-09-23 13:21:51 -03:00
David Capello
fac2dd046c Fix generating CompressedImage with mask v1.1.9 2016-09-23 12:59:20 -03:00
David Capello
ceca640a98 Remove INK_* constants and ink_processing[][] array 2016-09-23 11:36:55 -03:00
David Capello
72ede7e642 Update to v1.1.9-dev 2016-09-23 11:10:45 -03:00
David Capello
ed8b8dfbd4 Add Alt+Shift+N keyboard shortcut for New Group 2016-09-23 11:07:39 -03:00
David Capello
3ba712f038 Fix bug assigning keys to menus w/o commands when we search (fix #1260) 2016-09-23 11:03:40 -03:00
David Capello
b84d0d843e Add --ignore-layer CLI option (fix #1264) 2016-09-23 10:46:31 -03:00
David Capello
b75d87c5fc Fix glitches with 'on sprite crosshair' after modifying sprite areas 2016-09-23 10:28:15 -03:00
David Capello
d4c4cb5f72 Fix graphical glitches while painting (fix #1262) 2016-09-22 20:16:14 -03:00
David Capello
1cab8c3de4 Merge branch 'master' into beta v1.2-beta2 2016-09-20 11:06:38 -03:00
David Capello
1ffbd4c343 Add new "Image Color" parameter in brush slots (fix #1259) v1.1.8 2016-09-20 10:26:02 -03:00
David Capello
dfecffd465 Merge branch 'master' into beta 2016-09-19 19:02:49 -03:00
David Capello
ae2acf62f7 Fix scrollable Timeline area to avoid hiding all layers 2016-09-19 17:54:36 -03:00
David Capello
03c74ceeb7 Make "stop at grid" disabled by default (related to #473) 2016-09-19 16:49:24 -03:00
David Capello
18b4008c6f Fix issues creating brushes with transparent color 2016-09-19 16:17:24 -03:00
David Capello
c38e4149e7 Fix --save-as with --frame-tag or --frame-range 2016-09-19 12:39:53 -03:00
David Capello
3e9e49caf9 Allow to save specific layers/frames in Save Copy As (fix #1080) 2016-09-17 01:01:28 -03:00
David Capello
1404b0ce7d Merge branch 'master' into beta 2016-09-16 16:02:26 -03:00
David Capello
a1ce0c5c73 Add support to specify multiple layers in CLI to export (fix #1174)
Now we can use --layer multiple times to modify the --save-as and
--sheet behavior to render only the filtered/selected layers. This can
be combined with --split-layers too.
2016-09-16 15:19:47 -03:00
David Capello
f4b5340dfb Fix export of groups/layers via CLI
We have to propagate show/hide layers/groups visibility properly to
export them correctly. We use the same code that in the "Export Sprite
Sheet" for this (a new RestoreVisibleLayers class is separated for
this).
2016-09-16 11:15:47 -03:00
David Capello
682e9b8307 Add support to specify {group} in filename format 2016-09-16 09:04:37 -03:00
David Capello
2e3bbe2968 Show a tooltip with author+link of each palette (fix #540) 2016-09-15 15:30:45 -03:00
David Capello
64f2384bfc Update DawnBringer's palette URLs 2016-09-15 15:30:13 -03:00
David Capello
855d50ed6c Make the palette popup bigger 2016-09-15 15:29:42 -03:00
David Capello
edf1cfd7b0 Add possibility to move the Timeline at the left/right side (fix #1169) 2016-09-15 11:07:36 -03:00
David Capello
1c7abd285e Add zoom/scroll buttons in ContextBar (including a new "Fit Screen" command) 2016-09-15 09:50:00 -03:00
David Capello
ada6c0666c Fix crash pressing Shift+C on Home tab or when all sprites are closed 2016-09-14 16:04:20 -03:00
David Capello
5d0d609a3f Fix ui::Alert buttons center alignment
This bug was introduced in 4a6d6951e3f22964a3c84171f0ca8643b454c5ab
2016-09-14 15:47:27 -03:00
David Capello
a30b7c5217 Fix cursor flickering using simple crosshair with 400% scaling 2016-09-14 14:12:24 -03:00
David Capello
3a9c2e8325 Fix "Export Sprite Sheet" for selected frames/layers
Now we can export a give group, layer, and (non-adjacent) selected
layers/frames.
2016-09-13 16:10:36 -03:00
David Capello
6377b550e3 Replace base::Signal/Observable* with obs::signal/observable
We can use the obs library directly for signal/slots and observable
objects.
2016-09-13 15:02:00 -03:00
David Capello
6bbd6b27ff Fix "Export Sprite Sheet" for selected layers using groups and children 2016-09-12 17:56:48 -03:00
David Capello
a104afc670 Merge branch 'master' into beta 2016-09-12 17:53:01 -03:00
David Capello
3ee397a0ec Delete all links after deleting the whole cel content (related to #1214) 2016-09-12 16:46:26 -03:00
David Capello
638206becd Don't destroy linked cels after moving the whole cel content (fix #1214) 2016-09-12 16:44:14 -03:00
David Capello
2e14064ef7 Fix crash when we switch to Home tab when blend mode is being changed (fix #1248) 2016-09-12 15:11:44 -03:00
David Capello
722b5163b9 Fix bug using paint bucket with symmetry when brush size > 1px (fix #1251) 2016-09-12 14:57:00 -03:00