David Capello
ef4f691459
Generate a native cursor for the crosshair on the sprite
...
In this way we can get pixel from the window surface and put pixels in
the new cursor surface which will represent the crosshair on the
mouse/screen position. In this way we avoid an effect of a slow mouse
response on high refresh rates.
Maybe related to: https://community.aseprite.org/t/3354
2021-02-25 16:56:33 -03:00
David Capello
a24f271e3a
Remove unused vars from BrushPreview
2021-02-25 14:44:07 -03:00
David Capello
74ee4dced4
Fix DEBUG_PAINT_EVENTS on Windows
2021-02-25 13:14:39 -03:00
David Capello
a28b8ad5f8
Update laf module to improve Windows performance
2021-02-25 12:51:27 -03:00
Gaspar Capello
3035a5713d
Fix crash deleting a group layer at the top level
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The crash could be achieved by having just one group layer at the top
level (with some children) and trying to delete it using Layer >
Delete Layer menu option (without using the timeline range).
Report: https://igarastudio.zendesk.com/agent/tickets/1719
2021-01-15 17:02:10 -03:00
David Capello
32106512dc
Update about/status bar copyright info
2021-01-15 14:46:45 -03:00
David Capello
b1b201a22c
Minor change in ui::Widget to check current manager
2021-01-15 13:16:40 -03:00
David Capello
045e3ad473
Restore location of ColorQuantization option in the palette menu
...
Just to avoid confusion right now and to avoid deprecating
documentation in a minor release.
2021-01-15 12:23:10 -03:00
Gaspar Capello
980454eac0
Fix brush symmetry
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Prior to this fix, asymmetric brushes weren't reflected, instead the brush was simply moved to a mirrored position.
2021-01-15 12:15:16 -03:00
David Capello
2be11cf2f5
Fix ASSERT deleting a backup session on start when there is no UI
...
This can happen if the session folder cannto be deleted e.g. when the
folder is not empty (for example if we've copied/created a file in the
session folder manually).
2021-01-15 11:43:07 -03:00
David Capello
ffbe4863ca
Minor fix in coding style guide
2021-01-14 12:45:32 -03:00
David Capello
090743155b
Merge branch 'css-export'
2021-01-05 15:03:09 -03:00
David Capello
ee07df6a26
CSS output without vars by default
2021-01-05 15:02:12 -03:00
David Capello
b1016a419f
Minor formatting changes
2021-01-05 14:43:43 -03:00
David Capello
e813773445
Merge branch 'feature-css-export' into css-export
2021-01-05 12:23:57 -03:00
David Capello
d4072fac94
Merge branch 'save-palette-as-preset'
2021-01-05 11:48:57 -03:00
David Capello
d3f3858859
Minor change "save_as_preset" -> "saveAsPreset"
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This new camelCase style is prefered since the introduction of the Lua
scripting API.
2021-01-05 11:41:26 -03:00
David Capello
de22d69678
Add FinishLoading signal to ResourcesListBox to detect when the resources were loaded
...
In this way we avoid using ui::ListBox::Change signal as a
workaround (which is a signal that should be fired only from
ui::ListBox::onChange()).
2021-01-05 11:03:29 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu
2021-01-04 09:53:20 -10:00
mezz
3211831da3
Create and use new signal: PalettePresetsChange
2021-01-04 09:53:20 -10:00
David Capello
4b1e4c67c5
Merge branch 'fix-2564'
2021-01-04 15:55:50 -03:00
David Capello
23559a9b44
Don't generate new slice keyframes when duplicating the sprite (duplicate only the slice keyframes)
...
Related to #2568
2021-01-04 15:52:56 -03:00
Gaspar Capello
a7419c7813
Fix pen pressure size + symmetry
...
This fix improves the symmetry drawing when symmetry and the pen pressure size are on.
2020-12-30 16:35:36 -03:00
mezz
be48c40dc5
Reload palette popup and refresh search results when saving a new preset
2020-12-29 20:45:37 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
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This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
21e893162d
Add possibility to hold tool modifiers when we start drawing on kMouseDownMessage ( fix #2537 )
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E.g. In this way we can press the Shift modifier, then press the mouse
button to start drawing successive straight lines with the angle
snapped (so there is no need to release/press the Shift modifier again
and again).
2020-12-14 14:49:16 -03:00
David Capello
81d9e8afec
Fix bug with Console when the UI Screen Scaling is changed
2020-12-11 15:52:14 -03:00
David Capello
c0ac9208ff
Fix layer name for new sprites to match the translation in new layer ( fix #2549 )
2020-11-27 19:27:13 -03:00
David Capello
85e51abcaa
Minor changes about old "layer set" -> "layer group"
2020-11-27 19:26:18 -03:00
sumibi-yakitori
25ca9e4a13
Add duplicate slices
2020-11-23 16:41:14 +09:00
David Capello
ca013ff5d8
[lua] Check that some arguments are really strings in make/removeDir
2020-10-22 12:17:49 -03:00
David Capello
14893fbaf8
[lua] Add functions to make/remove directories with app.fs
2020-10-22 11:36:52 -03:00
David Capello
661f4897b2
Check that we're in the UI thread when modifying the widgets collection
2020-10-20 12:54:56 -03:00
David Capello
38d1b8a8e2
Fix Flip command labels when assigning shortcuts ( fix #2545 )
2020-10-17 09:36:36 -03:00
David Capello
6c4621a26a
Fix copy & paste of images from GM2
2020-10-13 10:49:26 -03:00
David Capello
51b038ac02
Fix "H" character in mini font (to avoid confusion with "W")
2020-09-29 15:42:55 -03:00
David Capello
732503eb30
Reword and fix some typos in CODING_STYLE guide
2020-09-20 13:16:14 -03:00
David Capello
f44aad06db
[lua] Fix Dialog:file{ save=true } so 'save' field must be =true
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Before this change if we used Dialog:file{ save=false } it would show
the save version of the dialog, which didn't make sense.
v1.2.25
2020-08-18 08:55:04 -03:00
David Capello
95ce7541e7
Avoid redrawing transformation on each mouse position change (related to #2149 )
2020-08-17 17:35:34 -03:00
David Capello
b355f34a70
Export all groups (even collapsed ones) by default in JSON metadata ( fix #2484 )
2020-08-17 17:14:12 -03:00
David Capello
88f9fbebec
Add -DSKIA_LIBRARY flag for laf library in compilation instructions
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The SKIA_LIBRARY is filled automatically using find_library() and
SKIA_LIBRARY_DIR, but it looks like somethings it doesn't work and
it's better to just specify the SKIA_LIBRARY directly.
2020-08-17 11:57:05 -03:00
David Capello
f3e9978bb0
[win] Fix pasting 32-bpp images from Firefox
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And any app that use DIBV5 format with BI_RGB compression.
2020-08-13 11:02:01 -03:00
David Capello
955d0a9c41
[win] Minor change to call CoInitialize()/CoUninitialize()
v1.2.24
2020-08-12 11:16:31 -03:00
David Capello
6987a15986
Update submodules
2020-08-12 11:16:16 -03:00
David Capello
282b040b52
[win] Fix copy & paste 32bpp images w/alpha channel from/to some Windows programs
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More information:
https://steamcommunity.com/app/431730/discussions/0/1846946102842809327/
2020-08-11 19:30:39 -03:00
Gaspar Capello
d701ef9ffd
Fix replace current pallete does not create a palette ( fix #2480 )
2020-08-11 10:19:37 -03:00
David Capello
ddee4dc0b9
Fix start playing animation on preview window when adding/removing frames ( fix #2481 )
2020-08-11 08:45:30 -03:00
David Capello
bbfa023b30
Fix crash adding new frames when there are tags present
v1.2.23
2020-08-04 22:39:54 -03:00
David Capello
d93264c895
Fix opening files from CLI with new OpenBatchOfFiles utility
v1.2.22
2020-08-04 18:22:37 -03:00
David Capello
14fbee19f0
Fix cli_tests when Strings is not available
2020-08-04 18:11:18 -03:00