Commit Graph

7505 Commits

Author SHA1 Message Date
David Capello
090743155b Merge branch 'css-export' 2021-01-05 15:03:09 -03:00
David Capello
ee07df6a26 CSS output without vars by default 2021-01-05 15:02:12 -03:00
David Capello
b1016a419f Minor formatting changes 2021-01-05 14:43:43 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
David Capello
d4072fac94 Merge branch 'save-palette-as-preset' 2021-01-05 11:48:57 -03:00
David Capello
d3f3858859 Minor change "save_as_preset" -> "saveAsPreset"
This new camelCase style is prefered since the introduction of the Lua
scripting API.
2021-01-05 11:41:26 -03:00
David Capello
de22d69678 Add FinishLoading signal to ResourcesListBox to detect when the resources were loaded
In this way we avoid using ui::ListBox::Change signal as a
workaround (which is a signal that should be fired only from
ui::ListBox::onChange()).
2021-01-05 11:03:29 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00
mezz
3211831da3
Create and use new signal: PalettePresetsChange 2021-01-04 09:53:20 -10:00
David Capello
4b1e4c67c5 Merge branch 'fix-2564' 2021-01-04 15:55:50 -03:00
David Capello
23559a9b44 Don't generate new slice keyframes when duplicating the sprite (duplicate only the slice keyframes)
Related to #2568
2021-01-04 15:52:56 -03:00
Gaspar Capello
a7419c7813 Fix pen pressure size + symmetry
This fix improves the symmetry drawing when symmetry and the pen pressure size are on.
2020-12-30 16:35:36 -03:00
mezz
be48c40dc5
Reload palette popup and refresh search results when saving a new preset 2020-12-29 20:45:37 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
21e893162d Add possibility to hold tool modifiers when we start drawing on kMouseDownMessage (fix #2537)
E.g. In this way we can press the Shift modifier, then press the mouse
button to start drawing successive straight lines with the angle
snapped (so there is no need to release/press the Shift modifier again
and again).
2020-12-14 14:49:16 -03:00
David Capello
81d9e8afec Fix bug with Console when the UI Screen Scaling is changed 2020-12-11 15:52:14 -03:00
David Capello
c0ac9208ff Fix layer name for new sprites to match the translation in new layer (fix #2549) 2020-11-27 19:27:13 -03:00
David Capello
85e51abcaa Minor changes about old "layer set" -> "layer group" 2020-11-27 19:26:18 -03:00
sumibi-yakitori
25ca9e4a13 Add duplicate slices 2020-11-23 16:41:14 +09:00
David Capello
ca013ff5d8 [lua] Check that some arguments are really strings in make/removeDir 2020-10-22 12:17:49 -03:00
David Capello
14893fbaf8 [lua] Add functions to make/remove directories with app.fs 2020-10-22 11:36:52 -03:00
David Capello
661f4897b2 Check that we're in the UI thread when modifying the widgets collection 2020-10-20 12:54:56 -03:00
David Capello
38d1b8a8e2 Fix Flip command labels when assigning shortcuts (fix #2545) 2020-10-17 09:36:36 -03:00
David Capello
6c4621a26a Fix copy & paste of images from GM2 2020-10-13 10:49:26 -03:00
David Capello
51b038ac02 Fix "H" character in mini font (to avoid confusion with "W") 2020-09-29 15:42:55 -03:00
David Capello
732503eb30 Reword and fix some typos in CODING_STYLE guide 2020-09-20 13:16:14 -03:00
David Capello
f44aad06db [lua] Fix Dialog:file{ save=true } so 'save' field must be =true
Before this change if we used Dialog:file{ save=false } it would show
the save version of the dialog, which didn't make sense.
2020-08-18 08:55:04 -03:00
David Capello
95ce7541e7 Avoid redrawing transformation on each mouse position change (related to #2149) 2020-08-17 17:35:34 -03:00
David Capello
b355f34a70 Export all groups (even collapsed ones) by default in JSON metadata (fix #2484) 2020-08-17 17:14:12 -03:00
David Capello
88f9fbebec Add -DSKIA_LIBRARY flag for laf library in compilation instructions
The SKIA_LIBRARY is filled automatically using find_library() and
SKIA_LIBRARY_DIR, but it looks like somethings it doesn't work and
it's better to just specify the SKIA_LIBRARY directly.
2020-08-17 11:57:05 -03:00
David Capello
f3e9978bb0 [win] Fix pasting 32-bpp images from Firefox
And any app that use DIBV5 format with BI_RGB compression.
2020-08-13 11:02:01 -03:00
David Capello
955d0a9c41 [win] Minor change to call CoInitialize()/CoUninitialize() 2020-08-12 11:16:31 -03:00
David Capello
6987a15986 Update submodules 2020-08-12 11:16:16 -03:00
David Capello
282b040b52 [win] Fix copy & paste 32bpp images w/alpha channel from/to some Windows programs
More information:
https://steamcommunity.com/app/431730/discussions/0/1846946102842809327/
2020-08-11 19:30:39 -03:00
Gaspar Capello
d701ef9ffd Fix replace current pallete does not create a palette (fix #2480) 2020-08-11 10:19:37 -03:00
David Capello
ddee4dc0b9 Fix start playing animation on preview window when adding/removing frames (fix #2481) 2020-08-11 08:45:30 -03:00
David Capello
bbfa023b30 Fix crash adding new frames when there are tags present 2020-08-04 22:39:54 -03:00
David Capello
d93264c895 Fix opening files from CLI with new OpenBatchOfFiles utility 2020-08-04 18:22:37 -03:00
David Capello
14fbee19f0 Fix cli_tests when Strings is not available 2020-08-04 18:11:18 -03:00
David Capello
893c8cbe32 Fix minor issues redrawing auto cel guides on Editor
E.g. We could open a (foreground) dialog (e.g. New File), and move the
window, and press the Ctrl key to show the auto-guides (or released it
to hide the auto-guides) for new painted areas of the Editor. This
patch fixes that bug.
2020-08-04 16:29:22 -03:00
David Capello
6862bb8ab0 Fix opening several times the "save changes" alert (fix #2467)
This could happen if we clicked the cross icon in tabs without moving
the mouse.
2020-08-04 15:09:33 -03:00
David Capello
819517b941 Fix reported crash in MovingPixelsState::onUpdateStatusBar()
This should be enough to fix a crash reported where we receive a
onUpdateStatusBar() when m_pixelsMovement is already deleted. It's
called from onLeaveState() when we call notifyGeneralUpdate() which
generates a scroll change and finally updates the status bar.

Crash report: https://igarastudio.zendesk.com/agent/tickets/1239
2020-08-04 11:12:57 -03:00
David Capello
d7a3da9518 Fix crash using opacity slider on CelProperties after deleting a cel
Crash report: https://igarastudio.zendesk.com/agent/tickets/1208
2020-08-04 10:42:28 -03:00
David Capello
430b493e89 Don't show brush edges in BrushPreview::FULLALL when we're in DrawingState
Fixes issue from 8b6116911d
2020-08-03 20:13:34 -03:00
David Capello
49c4534a95 Fix isometric lines when snap angle + from center modifiers are used 2020-08-03 20:09:56 -03:00
David Capello
b95f96f645 Don't use fixes for line brush when the brush size = 1 2020-08-03 20:07:25 -03:00
David Capello
7355d0e2db Add minor checks of .ase header 2020-08-03 17:33:15 -03:00
David Capello
1470108fff Add support to load sprites without extension (identified only by their content) 2020-08-03 17:32:13 -03:00
David Capello
cd21d33fe7 Add missing #includes 2020-08-03 17:19:23 -03:00
David Capello
d97565e4e0 [lua] Fix app.command.SetInkType{ type=... }
Related to https://community.aseprite.org/t/6532/3
2020-08-03 13:52:41 -03:00