Commit Graph

6613 Commits

Author SHA1 Message Date
David Capello
d1fb49ba83 lua: Cel/Palette.frame return a Frame and added Cel/Palette.frameNumber 2018-11-27 15:04:05 -03:00
David Capello
32e29b8ea7 lua: Add Image.cel property 2018-11-27 14:58:22 -03:00
David Capello
56b31c8308 Flash correct Timeline layer row when a group folder is clicked 2018-11-27 11:55:44 -03:00
David Capello
aceec4e4d8 lua: Add app.refresh() function 2018-11-27 10:24:13 -03:00
David Capello
e63187a5f6 Save keyboard shortcuts dialog layout
From: https://community.aseprite.org/t/2276
2018-11-26 18:46:13 -03:00
David Capello
42fa197b42 Save/load timeline layer panel width to/from preferences file
From: https://community.aseprite.org/t/2276
2018-11-26 17:04:16 -03:00
David Capello
aea8e9cd83 Fix combobox size hint when using some user themes
From: https://community.aseprite.org/t/2276
2018-11-26 16:46:02 -03:00
David Capello
23059c6309 Clear console text even when we close it with ESC key 2018-11-26 16:02:50 -03:00
David Capello
865e0d7ee6 Add some separators for session date and time
From: https://community.aseprite.org/t/2276
2018-11-26 13:26:11 -03:00
Gaspar Capello
c1b61fedbf Added svg pixel size dialog (#1911) 2018-11-26 12:44:48 -03:00
David Capello
ba0a16cf34 Minor change in Sprite Properties to fix Transparent Color tooltip location 2018-11-26 12:42:58 -03:00
David Capello
5a340898b1 lua: Don't allow negative dimensions in Sprite:resize()
Fixes https://github.com/aseprite/api/issues/5
2018-11-24 13:21:35 -03:00
David Capello
165cd3bdf0 lua: Use active cel info in Range when there is no timeline range enabled
With this change we can always use app.range collections (e.g. app.range.editableImages)
for our filters in the scripts.
2018-11-23 16:08:49 -03:00
David Capello
2f76cbe15c lua: Fix Range_contains() when we ask for the first frame (which is doc::frame_t=0 internally) 2018-11-23 16:07:42 -03:00
David Capello
ed7209e7c6 lua: Return the correct frame in Frames_index() when the FramesObj is created from Range.frames 2018-11-23 16:06:58 -03:00
David Capello
d3de65c9dd lua: Fix memory leak when using Range.frames 2018-11-23 16:06:21 -03:00
David Capello
3211bc67b1 lua: Fix may_get_docobj() when the object is not of the expected type 2018-11-23 14:26:29 -03:00
David Capello
44205c8121 lua: Fix Range:contains(Frame) 2018-11-23 14:26:12 -03:00
David Capello
bf916fe029 lua: Add Range and RangeType 2018-11-23 13:10:12 -03:00
David Capello
ecec485fe6 lua: Add Site.frameNumber 2018-11-22 15:05:21 -03:00
David Capello
61225b318a lua: Add support to load relative paths with dofile() 2018-11-21 17:42:47 -03:00
David Capello
f7a07b5a09 lua: Call Dialog button onclick callback with protected lua_pcall() 2018-11-21 17:42:12 -03:00
David Capello
a340b481d7 Run Console in foreground so Enter key can close the window (instead of sending keys to the MainWindow) 2018-11-21 13:10:47 -03:00
David Capello
5fbba368f0 lua: Fix Sprite.selection when it is not empty but invisible 2018-11-21 13:10:21 -03:00
David Capello
7029e05dc4 lua: Avoid crashes executing transactions without an active sprite
This is true even for background Dialogs with buttons that will
try to create a transaction for a nil app.activeSprite.

With this change we introduced a new way to handle the app::Console window,
it'll be alive almost the entire execution of the program (so if we
close it, it's hidden, but then will appear in the same location if
it's open again, and the text is cleared).
2018-11-20 19:42:53 -03:00
David Capello
219b32d1d6 Fix unused variable warning in Release mode 2018-11-20 18:19:44 -03:00
David Capello
34d1906034 lua: use ObjectId to refer doc objects from script variables
This should fix several crashes using objects in invalid ways where
the object doesn't exist anymore (e.g. an undo deleted referenced
objects in scripts).
2018-11-20 18:12:43 -03:00
David Capello
eeec66f307 Minor change ImageRef::reset(nullptr) -> reset() 2018-11-19 23:35:45 -03:00
David Capello
4e29e07eee Sort items in Scripts menu by file name and move Open Script Folder item at the bottom (with a separator) 2018-11-16 17:46:54 -03:00
David Capello
3c2d02a7c7 Do not list files/dirs that start with a dot (.) in the Scripts submenu 2018-11-16 15:18:19 -03:00
David Capello
d8b95c30e8 Add option to disable double-click to select a grid tile (fix #1901) 2018-11-15 19:17:19 -03:00
David Capello
9b2889ef66 Fix issue with overlays on macOS w/the new async painting (fix #1931)
Fixed regression introduced in d20436f957.
Now overlays are kept on the screen and the overlapped area is restored
just in time when we have to re-paint some widget on that area.
2018-11-15 15:42:50 -03:00
David Capello
52e2585c2c Remove unused pal_edit theme part/slice 2018-11-15 12:14:16 -03:00
David Capello
8fe58f0ee4 Calculate ColorSelector border automatically 2018-11-15 11:41:16 -03:00
David Capello
3be5fe03dc Remove unused member function from SkinTheme 2018-11-15 11:26:48 -03:00
David Capello
178849a7c8 Add theme dimension for the size of bars (hue, alpha, etc.) in the color selector 2018-11-15 11:22:30 -03:00
David Capello
329c50bc2c Add some theme dimensions to customize context bar and color bar size 2018-11-15 11:08:45 -03:00
David Capello
2029e029a6 Add option for custom checked background grid size 2018-11-15 10:07:40 -03:00
Gaspar Capello
b3771472c3 Add default info on status bar (fix #1874) 2018-11-14 18:04:26 -03:00
David Capello
7f68d5f2e8 lua: add Rectangle:contains/union/intersect(s) functions 2018-11-14 16:52:44 -03:00
David Capello
76718f59d5 lua: add Sprite.bounds property 2018-11-14 16:52:26 -03:00
David Capello
bdf3b25209 lua: add app.apiVersion property 2018-11-13 22:31:14 -03:00
David Capello
5bba827924 lua: image:clear() without args must clear w/image.spec.transparentColor 2018-11-13 21:38:03 -03:00
David Capello
c91d4b1430 lua: Rename ColorMode.GRAYSCALE to ColorMode.GRAY 2018-11-13 21:04:31 -03:00
David Capello
e2935dab64 lua: new Image:clear() function 2018-11-13 20:27:39 -03:00
David Capello
840a14652f Fix the Image.DiffRgbImages test
Comparing two RGBA pixels with different RGB but Alpha=0 must be
true (because Alpha=0 means both color are totally transparent, RGB
values doesn't matter).
2018-11-13 15:32:38 -03:00
David Capello
b388aef6e0 lua: rename Image:putImage/Sprite -> Image:drawImage/Sprite 2018-11-13 12:59:36 -03:00
David Capello
98f8086b04 lua: Fix Image:putSprite() when position is specified 2018-11-13 12:53:13 -03:00
David Capello
dea603753b lua: Add Image:isEqual() 2018-11-13 12:52:51 -03:00
David Capello
d20436f957 Fix performance issues on macOS with Retina display
Related to:
https://community.aseprite.org/t/temporal-fix-to-slow-aseprite-performance-on-macos-and-retina-display/2085
2018-11-12 14:25:58 -03:00