Added symmetry UI buttons, 45 and -45 degrees axis.
Now are possible activate all four symmetries, both
diagonal symmetries, individual diagonal symmetry, and
the old horizontal/vertical combinations.
Also added symmetry to image brushes (prior to this fix:
only the brush position was symmetrical, the image brush
was not flipped).
Introduced Key::isListed() and Command::isListed() to customize when a
command should be displayed in the list of shortcuts.
Removed commands:
'Launch'
'OpenBrowser'
And removed unnecessary commands:
'Change Color Mode: Indexed'
'Contract Selection'
'Export Sprite Sheet'
'Flip Canvas Horizontally'
'Frame Properties'
'Load Palette'
'Open Sprite'
'Playback Speed 1x'
'Run Script'
'Save Palette'
'Select Used Colors'
'Set Palette Entry Size'
'Tileset Mode: Auto'
This is the first (not yet production-ready) version of the
interactive Text tool. The text input is done with a transparent
ui::Entry, and on each text modification an ExtraCel is rendered with
this same ui::Entry's TextBlob to be displayed in the canvas with the
active zoom level.
The ui::Entry is being painted along the text in the canvas (just for
testing), but this is something to be fixed. Probably it will not be
the case in the future and a fully customized rendering (onPaint())
process will be required.
This new font selector list installed fonts with its proper name. It
still needs some extra work to select font set styles (regular, bold,
italic, etc.)
This 1) hides user themes whose name is the same as the default,
and are present in the user folders (i.e. 'extensions' and
'data/themes' folders), and 2) doesn't allow to install themes with
the same content/ID of the default aseprite-theme (fix#4226)
Maintain hierarchical structure of sprite groups instead of flattening.
Allows opacity and blend mode to be applied correctly to groups.
Sets the foundation for future features like mask layers.
Note:
Requires full image rendering and impacts performance in some scenarios.
Avoids complex code changes for minor performance gains.
Co-authored-by: Guilherme Marcondes <guilherme.marcondes@tecnico.ulisboa.pt>
Added a new option (enabled by default) to set the mouse cursor when a
pen/pointer message is received. This fixes a couple of issues:
1) When we zoom in/out with keys or scrolling the trackpad, the last
known position will be used (the pen position if we are using the
pen).
2) If we are recording the stream/live streaming with a software like
OBS Studio, the cursor position will correctly be in the pen
position if we're painting with the pen.