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Update minimum version of compilers/platforms
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@ -18,9 +18,9 @@
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You should be able to compile Aseprite successfully on the following
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You should be able to compile Aseprite successfully on the following
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platforms:
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platforms:
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* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv)
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* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT)
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* macOS 10.14.4 Mojave + Xcode 10.2.1 + macOS 10.14 SDK
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* macOS 10.15.3 Mojave + Xcode 11.2.1 + macOS 10.15 SDK (older version might work)
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* Linux + gcc 4.8 or clang 7.0
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* Linux + gcc 9.2 or clang 9.0
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# Get the source code
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# Get the source code
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@ -60,7 +60,7 @@ To compile Aseprite you will need:
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* Windows 10 (**we don't support cross-compiling and don't know if this would be possible**)
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* Windows 10 (**we don't support cross-compiling and don't know if this would be possible**)
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* [Visual Studio Community 2019](https://visualstudio.microsoft.com/downloads/)
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* [Visual Studio Community 2019](https://visualstudio.microsoft.com/downloads/)
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* The [Desktop development with C++ item + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv)
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* The [Desktop development with C++ item + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT)
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from the Visual Studio installer
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from the Visual Studio installer
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## macOS dependencies
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## macOS dependencies
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