From d86bbcc78d0cc24d9ab7c91c20f6b64f541ef276 Mon Sep 17 00:00:00 2001 From: David Capello Date: Mon, 2 Mar 2020 10:55:20 -0300 Subject: [PATCH] Update minimum version of compilers/platforms --- INSTALL.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/INSTALL.md b/INSTALL.md index a40e263f2..d13c071ca 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -18,9 +18,9 @@ You should be able to compile Aseprite successfully on the following platforms: -* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv) -* macOS 10.14.4 Mojave + Xcode 10.2.1 + macOS 10.14 SDK -* Linux + gcc 4.8 or clang 7.0 +* Windows 10 + [Visual Studio Community 2019 + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT) +* macOS 10.15.3 Mojave + Xcode 11.2.1 + macOS 10.15 SDK (older version might work) +* Linux + gcc 9.2 or clang 9.0 # Get the source code @@ -60,7 +60,7 @@ To compile Aseprite you will need: * Windows 10 (**we don't support cross-compiling and don't know if this would be possible**) * [Visual Studio Community 2019](https://visualstudio.microsoft.com/downloads/) -* The [Desktop development with C++ item + Windows 10.0.17763.0 SDK](https://imgur.com/4Pq2Cbv) +* The [Desktop development with C++ item + Windows 10.0.18362.0 SDK](https://imgur.com/a/7zs51IT) from the Visual Studio installer ## macOS dependencies