Fix Assign/Convert button labels in Sprite Properties dialog

Regression introduced in 974c13dd33e85dfd5de470ea80bc267834a6a7b6
This commit is contained in:
David Capello 2023-07-06 10:36:41 -03:00
parent 2f6655f57e
commit c527d68c64
2 changed files with 5 additions and 5 deletions

View File

@ -1951,8 +1951,8 @@ square_pixels = Square Pixels (1:1)
double_wide = Double-wide Pixels (2:1) double_wide = Double-wide Pixels (2:1)
double_high = Double-high Pixels (1:2) double_high = Double-high Pixels (1:2)
color_profile = Color Profile: color_profile = Color Profile:
assign_color_profile = Assign assign = Assign
convert_color_profile = Convert convert = Convert
rgb = RGB rgb = RGB
grayscale = Grayscale grayscale = Grayscale
indexed_color = Indexed ({0} colors) indexed_color = Indexed ({0} colors)

View File

@ -36,10 +36,10 @@
<label text="@.color_profile" /> <label text="@.color_profile" />
<hbox> <hbox>
<combobox id="color_profile" cell_align="horizontal" expansive="true"></combobox> <combobox id="color_profile" cell_align="horizontal" expansive="true" />
<hbox homogeneous="true"> <hbox homogeneous="true">
<button id="assign_color_profile" text="@.assign_color_profile">Assign</button> <button id="assign_color_profile" text="@.assign" />
<button id="convert_color_profile" text="@.convert_color_profile">Convert</button> <button id="convert_color_profile" text="@.convert" />
</hbox> </hbox>
</hbox> </hbox>
</grid> </grid>