Add SetLoopSection command and F2 keyboard shortcut (close #491)

This commit is contained in:
David Capello 2014-11-08 19:57:46 -03:00
parent ccf563c4dd
commit 8716214718
7 changed files with 148 additions and 8 deletions

View File

@ -91,6 +91,7 @@
<key command="ShowGrid" shortcut="Shift+G" />
<key command="ShowPixelGrid" shortcut="Alt+Shift+G" />
<key command="SnapToGrid" shortcut="Shift+S" />
<key command="SetLoopSection" shortcut="F2" />
<key command="ShowOnionSkin" shortcut="F3" />
<key command="Timeline" shortcut="Tab">
<param name="switch" value="true" />
@ -557,6 +558,7 @@
<item command="SnapToGrid" text="&amp;Snap to Grid" />
<item command="GridSettings" text="Gri&amp;d Settings" />
<separator />
<item command="SetLoopSection" text="Set &amp;Loop Section" />
<item command="ShowOnionSkin" text="Show &amp;Onion Skin" />
<separator />
<item command="Timeline" text="&amp;Timeline">

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@ -79,6 +79,7 @@ add_library(app-lib
commands/cmd_save_mask.cpp
commands/cmd_save_palette.cpp
commands/cmd_scroll.cpp
commands/cmd_set_loop_section.cpp
commands/cmd_set_palette.cpp
commands/cmd_sprite_editor.cpp
commands/cmd_sprite_properties.cpp

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@ -0,0 +1,131 @@
/* Aseprite
* Copyright (C) 2001-2014 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/commands/command.h"
#include "app/commands/params.h"
#include "app/context_access.h"
#include "app/settings/document_settings.h"
#include "app/settings/settings.h"
#include "app/ui/main_window.h"
#include "app/ui/timeline.h"
namespace app {
class SetLoopSectionCommand : public Command {
public:
enum class Action { Auto, On, Off };
SetLoopSectionCommand();
Command* clone() const override { return new SetLoopSectionCommand(*this); }
protected:
void onLoadParams(Params* params) override;
bool onEnabled(Context* context) override;
void onExecute(Context* context) override;
Action m_action;
FrameNumber m_begin, m_end;
};
SetLoopSectionCommand::SetLoopSectionCommand()
: Command("SetLoopSection",
"Set Loop Section",
CmdRecordableFlag)
, m_action(Action::Auto)
, m_begin(0)
, m_end(0)
{
}
void SetLoopSectionCommand::onLoadParams(Params* params)
{
std::string action = params->get("action");
if (action == "on") m_action = Action::On;
else if (action == "off") m_action = Action::Off;
else m_action = Action::Auto;
std::string begin = params->get("begin");
std::string end = params->get("end");
m_begin = FrameNumber(strtol(begin.c_str(), NULL, 10));
m_end = FrameNumber(strtol(end.c_str(), NULL, 10));
}
bool SetLoopSectionCommand::onEnabled(Context* ctx)
{
return ctx->checkFlags(ContextFlags::HasActiveDocument);
}
void SetLoopSectionCommand::onExecute(Context* ctx)
{
Document* doc = ctx->activeDocument();
if (!doc)
return;
IDocumentSettings* docSets = ctx->settings()->getDocumentSettings(doc);
if (!docSets)
return;
FrameNumber begin = m_begin;
FrameNumber end = m_end;
bool on = false;
switch (m_action) {
case Action::Auto: {
Timeline::Range range = App::instance()->getMainWindow()->getTimeline()->range();
if (range.enabled() && (range.frames() > 1)) {
begin = range.frameBegin();
end = range.frameEnd();
on = true;
}
else {
on = false;
}
break;
}
case Action::On:
on = true;
break;
case Action::Off:
on = false;
break;
}
if (on) {
docSets->setLoopAnimation(true);
docSets->setLoopRange(begin, end);
}
else
docSets->setLoopAnimation(false);
}
Command* CommandFactory::createSetLoopSectionCommand()
{
return new SetLoopSectionCommand;
}
} // namespace app

View File

@ -100,6 +100,7 @@ FOR_EACH_COMMAND(SaveFileCopyAs)
FOR_EACH_COMMAND(SaveMask)
FOR_EACH_COMMAND(SavePalette)
FOR_EACH_COMMAND(Scroll)
FOR_EACH_COMMAND(SetLoopSection)
FOR_EACH_COMMAND(SetPalette)
FOR_EACH_COMMAND(ShowGrid)
FOR_EACH_COMMAND(ShowOnionSkin)

View File

@ -23,6 +23,7 @@
#include "app/context.h"
#include "app/commands/command.h"
#include "app/commands/commands.h"
#include "app/console.h"
#include "app/document.h"
#include "app/document_location.h"
@ -69,6 +70,15 @@ DocumentLocation Context::activeLocation() const
return location;
}
void Context::executeCommand(const char* commandName)
{
Command* cmd = CommandsModule::instance()->getCommandByName(commandName);
if (cmd)
executeCommand(cmd);
else
throw std::runtime_error("Invalid command name");
}
void Context::executeCommand(Command* command, Params* params)
{
Console console;

View File

@ -63,6 +63,7 @@ namespace app {
app::Document* activeDocument() const;
DocumentLocation activeLocation() const;
void executeCommand(const char* commandName);
virtual void executeCommand(Command* command, Params* params = NULL);
Signal1<void, Command*> BeforeCommandExecution;

View File

@ -29,6 +29,7 @@
#include "app/load_widget.h"
#include "app/settings/document_settings.h"
#include "app/settings/settings.h"
#include "app/commands/commands.h"
#include "app/ui/main_window.h"
#include "app/ui/timeline.h"
#include "app/ui_context.h"
@ -184,14 +185,7 @@ void ConfigureTimelinePopup::onResetOnionskin()
void ConfigureTimelinePopup::onSetLoopSection()
{
IDocumentSettings* docSet = docSettings();
if (docSet) {
Timeline::Range range = App::instance()->getMainWindow()->getTimeline()->range();
if (range.enabled() && (range.frames() >= 1)) {
docSet->setLoopAnimation(true);
docSet->setLoopRange(range.frameBegin(), range.frameEnd());
}
}
UIContext::instance()->executeCommand(CommandId::SetLoopSection);
}
void ConfigureTimelinePopup::onResetLoopSection()