Modified news, and some tips.

This commit is contained in:
David Capello 2009-11-22 18:20:35 +00:00
parent 336f3feb64
commit 2a7d182b81
2 changed files with 10 additions and 5 deletions

View File

@ -5,6 +5,8 @@ NEWS
0.8
---
+ Added support to resize and maximize the main window (only in
Windows platform).
+ New ASE skin created by Ilija Melentijevic.
0.7.2

View File

@ -20,6 +20,8 @@ http://www.aseprite.org/
Use the <1>, <2>, <3>, <4>, <5> and <6> keys to set the zoom in the
current editor's viewport.
You can use the mouse wheel too.
**********************************************************************
\image eyedropper.pcx
@ -30,8 +32,9 @@ replaces the ``Tool Foreground Color''.
switches the Foreground and Background colors.
**********************************************************************
\image anicontrols.pcx
The animation controls appears when you put the mouse above the status bar.
Move through the frames with the arrows keys
Also you can move through frames using the keyboard:
\split
<Left> = go to previous frame
@ -49,13 +52,13 @@ Move through the frames with the arrows keys
Do you want edit layers, frames and cels? Use the ``Animation Editor''.
Go to ``Tools/Animation Editor'' menu or press <Tab> key when you are
Go to ``Tools > Animation Editor'' menu or press <Tab> key when you are
editing a sprite.
**********************************************************************
\image newframe.pcx
You can add new animation frames pressing <N> key or using
``Frame/New'' menu.
``Frame > New'' menu.
**********************************************************************
\image onion.pcx
@ -93,7 +96,7 @@ Current frame in current layer
All frames of current layer
\next
\image tar_3.pcx
Current frames of all layers
All layers in current frame
\next
\image tar_4.pcx
All frames in all layers
@ -114,7 +117,7 @@ A RGB image without dithering.
Ordered dithering method.
\done
See ``Tool/Options'' menu or press <Ctrl+Shift+O>.
See ``Tool > Options'' menu or press <Ctrl+Shift+O>.
**********************************************************************
\palette sprite.pcx
\image sprite.pcx