From 2a7d182b8195d87fbb1ef5f7a3287c9deef2564c Mon Sep 17 00:00:00 2001 From: David Capello Date: Sun, 22 Nov 2009 18:20:35 +0000 Subject: [PATCH] Modified news, and some tips. --- NEWS.txt | 2 ++ data/tips/tips.en | 13 ++++++++----- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/NEWS.txt b/NEWS.txt index 9a31942a4..5b3f8fc31 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -5,6 +5,8 @@ NEWS 0.8 --- ++ Added support to resize and maximize the main window (only in + Windows platform). + New ASE skin created by Ilija Melentijevic. 0.7.2 diff --git a/data/tips/tips.en b/data/tips/tips.en index 8224cc49e..5d96b6c35 100644 --- a/data/tips/tips.en +++ b/data/tips/tips.en @@ -20,6 +20,8 @@ http://www.aseprite.org/ Use the <1>, <2>, <3>, <4>, <5> and <6> keys to set the zoom in the current editor's viewport. + +You can use the mouse wheel too. ********************************************************************** \image eyedropper.pcx @@ -30,8 +32,9 @@ replaces the ``Tool Foreground Color''. switches the Foreground and Background colors. ********************************************************************** \image anicontrols.pcx +The animation controls appears when you put the mouse above the status bar. -Move through the frames with the arrows keys +Also you can move through frames using the keyboard: \split = go to previous frame @@ -49,13 +52,13 @@ Move through the frames with the arrows keys Do you want edit layers, frames and cels? Use the ``Animation Editor''. -Go to ``Tools/Animation Editor'' menu or press key when you are +Go to ``Tools > Animation Editor'' menu or press key when you are editing a sprite. ********************************************************************** \image newframe.pcx You can add new animation frames pressing key or using -``Frame/New'' menu. +``Frame > New'' menu. ********************************************************************** \image onion.pcx @@ -93,7 +96,7 @@ Current frame in current layer All frames of current layer \next \image tar_3.pcx -Current frames of all layers +All layers in current frame \next \image tar_4.pcx All frames in all layers @@ -114,7 +117,7 @@ A RGB image without dithering. Ordered dithering method. \done -See ``Tool/Options'' menu or press . +See ``Tool > Options'' menu or press . ********************************************************************** \palette sprite.pcx \image sprite.pcx