aseprite/src/app/commands/cmd_move_mask.cpp

215 lines
5.7 KiB
C++
Raw Normal View History

/* Aseprite
* Copyright (C) 2001-2014 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/commands/cmd_move_mask.h"
#include "app/commands/command.h"
#include "app/commands/params.h"
#include "app/context_access.h"
#include "app/document_api.h"
#include "app/modules/editors.h"
#include "app/modules/gui.h"
#include "app/settings/document_settings.h"
#include "app/settings/settings.h"
#include "app/ui/editor/editor.h"
#include "app/undo_transaction.h"
#include "app/undoers/set_mask_position.h"
#include "base/convert_to.h"
#include "doc/mask.h"
#include "doc/sprite.h"
#include "ui/view.h"
namespace app {
MoveMaskCommand::MoveMaskCommand()
: Command("MoveMask",
"Move Mask",
CmdRecordableFlag)
{
}
void MoveMaskCommand::onLoadParams(Params* params)
{
std::string target = params->get("target");
if (target == "boundaries") m_target = Boundaries;
else if (target == "content") m_target = Content;
std::string direction = params->get("direction");
if (direction == "left") m_direction = Left;
else if (direction == "right") m_direction = Right;
else if (direction == "up") m_direction = Up;
else if (direction == "down") m_direction = Down;
std::string units = params->get("units");
if (units == "pixel") m_units = Pixel;
else if (units == "tile-width") m_units = TileWidth;
else if (units == "tile-height") m_units = TileHeight;
else if (units == "zoomed-pixel") m_units = ZoomedPixel;
else if (units == "zoomed-tile-width") m_units = ZoomedTileWidth;
else if (units == "zoomed-tile-height") m_units = ZoomedTileHeight;
else if (units == "viewport-width") m_units = ViewportWidth;
else if (units == "viewport-height") m_units = ViewportHeight;
int quantity = params->get_as<int>("quantity");
m_quantity = std::max<int>(1, quantity);
}
bool MoveMaskCommand::onEnabled(Context* context)
{
return context->checkFlags(ContextFlags::HasActiveDocument |
ContextFlags::HasVisibleMask);
}
void MoveMaskCommand::onExecute(Context* context)
{
IDocumentSettings* docSettings = context->settings()->getDocumentSettings(context->activeDocument());
ui::View* view = ui::View::getView(current_editor);
gfx::Rect vp = view->getViewportBounds();
gfx::Rect gridBounds = docSettings->getGridBounds();
int dx = 0;
int dy = 0;
int pixels = 0;
switch (m_units) {
case Pixel:
pixels = 1;
break;
case TileWidth:
pixels = gridBounds.w;
break;
case TileHeight:
pixels = gridBounds.h;
break;
case ZoomedPixel:
pixels = current_editor->zoom().apply(1);
break;
case ZoomedTileWidth:
pixels = current_editor->zoom().apply(gridBounds.w);
break;
case ZoomedTileHeight:
pixels = current_editor->zoom().apply(gridBounds.h);
break;
case ViewportWidth:
pixels = vp.h;
break;
case ViewportHeight:
pixels = vp.w;
break;
}
switch (m_direction) {
case Left: dx = -m_quantity * pixels; break;
case Right: dx = +m_quantity * pixels; break;
case Up: dy = -m_quantity * pixels; break;
case Down: dy = +m_quantity * pixels; break;
}
switch (m_target) {
case Boundaries: {
ContextWriter writer(context);
Document* document(writer.document());
{
UndoTransaction undo(writer.context(), "Move Selection", undo::DoesntModifyDocument);
gfx::Point pt = document->mask()->bounds().getOrigin();
document->getApi().setMaskPosition(pt.x+dx, pt.y+dy);
undo.commit();
}
document->generateMaskBoundaries();
update_screen_for_document(document);
break;
}
case Content: {
current_editor->startSelectionTransformation(gfx::Point(dx, dy));
break;
}
}
}
std::string MoveMaskCommand::onGetFriendlyName() const
{
std::string text = "Move";
switch (m_target) {
case Boundaries: {
text += " Selection Boundaries";
break;
}
case Content: {
text += " Selection Content";
break;
}
}
text += " " + base::convert_to<std::string>(m_quantity);
switch (m_units) {
case Pixel:
text += " pixel";
break;
case TileWidth:
text += " horizontal tile";
break;
case TileHeight:
text += " vertical tile";
break;
case ZoomedPixel:
text += " zoomed pixel";
break;
case ZoomedTileWidth:
text += " zoomed horizontal tile";
break;
case ZoomedTileHeight:
text += " zoomed vertical tile";
break;
case ViewportWidth:
text += " viewport width";
break;
case ViewportHeight:
text += " viewport height";
break;
}
if (m_quantity != 1)
text += "s";
switch (m_direction) {
case Left: text += " left"; break;
case Right: text += " right"; break;
case Up: text += " up"; break;
case Down: text += " down"; break;
}
return text;
}
Command* CommandFactory::createMoveMaskCommand()
{
return new MoveMaskCommand;
}
} // namespace app