mirror of
https://github.com/aseprite/aseprite.git
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Add MoveTaskCommand: now you can move the selection with Shift+arrow keys
This commit is contained in:
parent
6d1602f278
commit
626ec1d2ba
26
data/gui.xml
26
data/gui.xml
@ -153,6 +153,32 @@
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<param name="units" value="zoomed-tile-height" />
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<param name="quantity" value="1" />
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</key>
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<!-- Move selection with arrows -->
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<key command="MoveMask" shortcut="Shift+Left">
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<param name="target" value="content" />
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<param name="direction" value="left" />
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<param name="units" value="pixel" />
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<param name="quantity" value="1" />
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</key>
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<key command="MoveMask" shortcut="Shift+Right">
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<param name="target" value="content" />
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<param name="direction" value="right" />
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<param name="units" value="pixel" />
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<param name="quantity" value="1" />
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</key>
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<key command="MoveMask" shortcut="Shift+Up">
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<param name="target" value="content" />
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<param name="direction" value="up" />
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<param name="units" value="pixel" />
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<param name="quantity" value="1" />
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</key>
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<key command="MoveMask" shortcut="Shift+Down">
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<param name="target" value="content" />
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<param name="direction" value="down" />
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<param name="units" value="pixel" />
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<param name="quantity" value="1" />
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</key>
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</commands>
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<!-- Keyboard shortcuts to select tools -->
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@ -52,6 +52,7 @@ add_library(app-lib
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commands/cmd_mask_by_color.cpp
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commands/cmd_merge_down_layer.cpp
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commands/cmd_move_cel.cpp
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commands/cmd_move_mask.cpp
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commands/cmd_new_file.cpp
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commands/cmd_new_frame.cpp
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commands/cmd_new_layer.cpp
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155
src/app/commands/cmd_move_mask.cpp
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155
src/app/commands/cmd_move_mask.cpp
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@ -0,0 +1,155 @@
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/* Aseprite
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* Copyright (C) 2001-2014 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/commands/cmd_move_mask.h"
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#include "app/commands/command.h"
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#include "app/commands/params.h"
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#include "app/context_access.h"
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#include "app/document_api.h"
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#include "app/modules/editors.h"
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#include "app/modules/gui.h"
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#include "app/settings/document_settings.h"
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#include "app/settings/settings.h"
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#include "app/ui/editor/editor.h"
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#include "app/undo_transaction.h"
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#include "app/undoers/set_mask_position.h"
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#include "raster/mask.h"
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#include "raster/sprite.h"
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#include "ui/view.h"
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namespace app {
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MoveMaskCommand::MoveMaskCommand()
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: Command("MoveMask",
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"Move Mask",
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CmdRecordableFlag)
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{
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}
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void MoveMaskCommand::onLoadParams(Params* params)
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{
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std::string target = params->get("target");
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if (target == "outline") m_target = Outline;
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else if (target == "content") m_target = Content;
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std::string direction = params->get("direction");
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if (direction == "left") m_direction = Left;
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else if (direction == "right") m_direction = Right;
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else if (direction == "up") m_direction = Up;
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else if (direction == "down") m_direction = Down;
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std::string units = params->get("units");
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if (units == "pixel") m_units = Pixel;
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else if (units == "tile-width") m_units = TileWidth;
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else if (units == "tile-height") m_units = TileHeight;
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else if (units == "zoomed-pixel") m_units = ZoomedPixel;
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else if (units == "zoomed-tile-width") m_units = ZoomedTileWidth;
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else if (units == "zoomed-tile-height") m_units = ZoomedTileHeight;
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else if (units == "viewport-width") m_units = ViewportWidth;
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else if (units == "viewport-height") m_units = ViewportHeight;
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int quantity = params->get_as<int>("quantity");
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m_quantity = std::max<int>(1, quantity);
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}
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bool MoveMaskCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::HasActiveDocument |
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ContextFlags::HasVisibleMask);
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}
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void MoveMaskCommand::onExecute(Context* context)
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{
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IDocumentSettings* docSettings = context->settings()->getDocumentSettings(context->activeDocument());
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ui::View* view = ui::View::getView(current_editor);
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gfx::Rect vp = view->getViewportBounds();
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gfx::Point scroll = view->getViewScroll();
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gfx::Rect gridBounds = docSettings->getGridBounds();
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int dx = 0;
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int dy = 0;
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int pixels = 0;
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switch (m_units) {
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case Pixel:
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pixels = 1;
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break;
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case TileWidth:
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pixels = gridBounds.w;
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break;
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case TileHeight:
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pixels = gridBounds.h;
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break;
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case ZoomedPixel:
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pixels = 1 << current_editor->zoom();
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break;
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case ZoomedTileWidth:
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pixels = gridBounds.w << current_editor->zoom();
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break;
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case ZoomedTileHeight:
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pixels = gridBounds.h << current_editor->zoom();
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break;
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case ViewportWidth:
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pixels = vp.h;
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break;
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case ViewportHeight:
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pixels = vp.w;
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break;
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}
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switch (m_direction) {
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case Left: dx = -m_quantity * pixels; break;
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case Right: dx = +m_quantity * pixels; break;
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case Up: dy = -m_quantity * pixels; break;
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case Down: dy = +m_quantity * pixels; break;
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}
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switch (m_target) {
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case Outline: {
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ContextWriter writer(context);
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Document* document(writer.document());
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{
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UndoTransaction undo(writer.context(), "Move Selection", undo::DoesntModifyDocument);
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gfx::Point pt = document->mask()->bounds().getOrigin();
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document->getApi().setMaskPosition(pt.x+dx, pt.y+dy);
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undo.commit();
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}
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document->generateMaskBoundaries();
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update_screen_for_document(document);
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break;
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}
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case Content: {
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current_editor->startSelectionTransformation(gfx::Point(dx, dy));
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break;
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}
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}
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}
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Command* CommandFactory::createMoveMaskCommand()
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{
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return new MoveMaskCommand;
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}
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} // namespace app
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62
src/app/commands/cmd_move_mask.h
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62
src/app/commands/cmd_move_mask.h
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@ -0,0 +1,62 @@
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/* Aseprite
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* Copyright (C) 2001-2014 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_COMMANDS_CMD_EXPORT_SPRITE_SHEET_H_INCLUDED
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#define APP_COMMANDS_CMD_EXPORT_SPRITE_SHEET_H_INCLUDED
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#pragma once
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#include "app/commands/command.h"
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#include "base/compiler_specific.h"
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namespace app {
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class MoveMaskCommand : public Command {
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public:
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enum Target { Outline, Content };
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enum Direction { Left, Up, Right, Down, }; // TODO join this enum with scroll command
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enum Units {
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Pixel,
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TileWidth,
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TileHeight,
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ZoomedPixel,
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ZoomedTileWidth,
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ZoomedTileHeight,
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ViewportWidth,
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ViewportHeight
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};
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MoveMaskCommand();
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Command* clone() const OVERRIDE { return new MoveMaskCommand(*this); }
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Target getTarget() const { return m_target; }
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protected:
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void onLoadParams(Params* params);
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bool onEnabled(Context* context);
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void onExecute(Context* context);
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private:
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Target m_target;
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Direction m_direction;
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Units m_units;
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int m_quantity;
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};
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} // namespace app
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#endif
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@ -70,6 +70,7 @@ FOR_EACH_COMMAND(MaskAll)
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FOR_EACH_COMMAND(MaskByColor)
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FOR_EACH_COMMAND(MergeDownLayer)
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FOR_EACH_COMMAND(MoveCel)
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FOR_EACH_COMMAND(MoveMask)
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FOR_EACH_COMMAND(NewFile)
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FOR_EACH_COMMAND(NewFrame)
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FOR_EACH_COMMAND(NewLayer)
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@ -76,7 +76,7 @@ void Context::executeCommand(Command* command, Params* params)
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ASSERT(command != NULL);
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PRINTF("Executing '%s' command.\n", command->short_name());
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BeforeCommandExecution();
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BeforeCommandExecution(command);
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try {
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m_flags.update(this);
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@ -87,7 +87,7 @@ void Context::executeCommand(Command* command, Params* params)
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if (command->isEnabled(this)) {
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command->execute(this);
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AfterCommandExecution();
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AfterCommandExecution(command);
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}
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}
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catch (base::Exception& e) {
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@ -65,8 +65,8 @@ namespace app {
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virtual void executeCommand(Command* command, Params* params = NULL);
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Signal0<void> BeforeCommandExecution;
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Signal0<void> AfterCommandExecution;
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Signal1<void, Command*> BeforeCommandExecution;
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Signal1<void, Command*> AfterCommandExecution;
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protected:
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virtual void onCreateDocument(doc::CreateDocumentArgs* args) OVERRIDE;
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@ -170,6 +170,8 @@ Editor::Editor(Document* document, EditorFlags flags)
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UIContext::instance()->settings()
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->getDocumentSettings(m_document)
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->addObserver(this);
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m_state->onAfterChangeState(this);
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}
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Editor::~Editor()
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@ -1209,6 +1211,16 @@ void Editor::pasteImage(const Image* image, int x, int y)
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setState(EditorStatePtr(new MovingPixelsState(this, NULL, pixelsMovement, NoHandle)));
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}
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void Editor::startSelectionTransformation(const gfx::Point& move)
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{
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if (MovingPixelsState* movingPixels = dynamic_cast<MovingPixelsState*>(m_state.get())) {
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movingPixels->translate(move.x, move.y);
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}
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else if (StandbyState* standby = dynamic_cast<StandbyState*>(m_state.get())) {
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standby->startSelectionTransformation(this, move);
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}
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}
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void Editor::notifyScrollChanged()
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{
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m_observers.notifyScrollChanged(this);
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@ -175,6 +175,8 @@ namespace app {
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void pasteImage(const Image* image, int x, int y);
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void startSelectionTransformation(const gfx::Point& move);
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// Used by EditorView to notify changes in the view's scroll
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// position.
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void notifyScrollChanged();
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@ -25,6 +25,7 @@
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#include "app/app.h"
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#include "app/color_utils.h"
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#include "app/commands/cmd_flip.h"
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#include "app/commands/cmd_move_mask.h"
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#include "app/commands/command.h"
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#include "app/commands/commands.h"
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#include "app/modules/gui.h"
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@ -117,6 +118,16 @@ MovingPixelsState::~MovingPixelsState()
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m_currentEditor->document()->generateMaskBoundaries();
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}
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void MovingPixelsState::translate(int dx, int dy)
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{
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if (m_pixelsMovement->isDragging())
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m_pixelsMovement->dropImageTemporarily();
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m_pixelsMovement->catchImageAgain(0, 0, MoveHandle);
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m_pixelsMovement->moveImage(dx, dy, PixelsMovement::NormalMovement);
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m_pixelsMovement->dropImageTemporarily();
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}
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EditorState::BeforeChangeAction MovingPixelsState::onBeforeChangeState(Editor* editor, EditorState* newState)
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{
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ASSERT(m_pixelsMovement != NULL);
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@ -387,8 +398,14 @@ bool MovingPixelsState::onUpdateStatusBar(Editor* editor)
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}
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// Before executing any command, we drop the pixels (go back to standby).
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void MovingPixelsState::onBeforeCommandExecution()
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void MovingPixelsState::onBeforeCommandExecution(Command* command)
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{
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// We don't need to drop the pixels if a MoveMaskCommand of Content is executed.
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if (MoveMaskCommand* moveMaskCmd = dynamic_cast<MoveMaskCommand*>(command)) {
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if (moveMaskCmd->getTarget() == MoveMaskCommand::Content)
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return;
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}
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if (m_pixelsMovement)
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dropPixels(m_currentEditor);
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}
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@ -34,6 +34,7 @@ namespace raster {
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}
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namespace app {
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class Command;
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class Editor;
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class MovingPixelsState
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@ -44,6 +45,8 @@ namespace app {
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MovingPixelsState(Editor* editor, ui::MouseMessage* msg, PixelsMovementPtr pixelsMovement, HandleType handle);
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virtual ~MovingPixelsState();
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void translate(int dx, int dy);
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// EditorState
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virtual BeforeChangeAction onBeforeChangeState(Editor* editor, EditorState* newState) OVERRIDE;
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virtual void onCurrentToolChange(Editor* editor) OVERRIDE;
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@ -65,7 +68,7 @@ namespace app {
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private:
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// ContextObserver
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void onBeforeCommandExecution();
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void onBeforeCommandExecution(Command* command);
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void setTransparentColor(const app::Color& color);
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void dropPixels(Editor* editor);
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@ -521,6 +521,14 @@ gfx::Transformation StandbyState::getTransformation(Editor* editor)
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return editor->document()->getTransformation();
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}
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void StandbyState::startSelectionTransformation(Editor* editor, const gfx::Point& move)
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{
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transformSelection(editor, NULL, NoHandle);
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if (MovingPixelsState* movingPixels = dynamic_cast<MovingPixelsState*>(editor->getState().get()))
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movingPixels->translate(move.x, move.y);
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}
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void StandbyState::transformSelection(Editor* editor, MouseMessage* msg, HandleType handle)
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{
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try {
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@ -51,6 +51,8 @@ namespace app {
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virtual gfx::Transformation getTransformation(Editor* editor);
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void startSelectionTransformation(Editor* editor, const gfx::Point& move);
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protected:
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// Returns true and changes to ScrollingState when "msg" says "the
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// user wants to scroll".
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@ -926,7 +926,7 @@ paintNoDoc:;
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drawPart(g, getClientBounds(), NULL, m_timelinePaddingStyle);
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}
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void Timeline::onAfterCommandExecution()
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void Timeline::onAfterCommandExecution(Command* command)
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{
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if (!m_document)
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return;
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@ -48,6 +48,7 @@ namespace ui {
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namespace app {
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using namespace raster;
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class Command;
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class ConfigureTimelinePopup;
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class Context;
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class Document;
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@ -107,7 +108,7 @@ namespace app {
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void onRemoveFrame(doc::DocumentEvent& ev) OVERRIDE;
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// app::Context slots.
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void onAfterCommandExecution();
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void onAfterCommandExecution(Command* command);
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// DocumentsObserver impl.
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void onRemoveDocument(doc::Document* document) OVERRIDE;
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