mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2024-12-28 15:20:30 +00:00
85 lines
2.3 KiB
C
85 lines
2.3 KiB
C
#ifndef __RT64_LAYER_H__
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#define __RT64_LAYER_H__
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#include "../ultramodern/ultramodern.hpp"
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typedef struct {
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// void* hWnd;
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// void* hStatusBar;
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// int Reserved;
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unsigned char* HEADER; /* This is the rom header (first 40h bytes of the rom) */
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unsigned char* RDRAM;
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unsigned char* DMEM;
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unsigned char* IMEM;
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unsigned int* MI_INTR_REG;
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unsigned int* DPC_START_REG;
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unsigned int* DPC_END_REG;
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unsigned int* DPC_CURRENT_REG;
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unsigned int* DPC_STATUS_REG;
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unsigned int* DPC_CLOCK_REG;
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unsigned int* DPC_BUFBUSY_REG;
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unsigned int* DPC_PIPEBUSY_REG;
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unsigned int* DPC_TMEM_REG;
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unsigned int* VI_STATUS_REG;
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unsigned int* VI_ORIGIN_REG;
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unsigned int* VI_WIDTH_REG;
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unsigned int* VI_INTR_REG;
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unsigned int* VI_V_CURRENT_LINE_REG;
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unsigned int* VI_TIMING_REG;
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unsigned int* VI_V_SYNC_REG;
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unsigned int* VI_H_SYNC_REG;
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unsigned int* VI_LEAP_REG;
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unsigned int* VI_H_START_REG;
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unsigned int* VI_V_START_REG;
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unsigned int* VI_V_BURST_REG;
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unsigned int* VI_X_SCALE_REG;
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unsigned int* VI_Y_SCALE_REG;
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void (*CheckInterrupts)(void);
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unsigned int version;
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unsigned int* SP_STATUS_REG;
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const unsigned int* RDRAM_SIZE;
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} GFX_INFO;
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#ifdef _WIN32
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#define DLLEXPORT extern "C" __declspec(dllexport)
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#define DLLIMPORT extern "C" __declspec(dllimport)
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#define CALL __cdecl
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#else
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#define DLLEXPORT extern "C" __attribute__((visibility("default")))
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#define DLLIMPORT extern "C"
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#endif
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// Dynamic loading
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//DLLEXPORT int (CALL *InitiateGFX)(GFX_INFO Gfx_Info) = nullptr;
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//DLLEXPORT void (CALL *ProcessRDPList)(void) = nullptr;
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//DLLEXPORT void (CALL *ProcessDList)(void) = nullptr;
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//DLLEXPORT void (CALL *UpdateScreen)(void) = nullptr;
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//DLLEXPORT void (CALL *PumpEvents)(void) = nullptr;
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#if defined(_WIN32)
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extern "C" int InitiateGFXWindows(GFX_INFO Gfx_Info, HWND hwnd, DWORD threadId);
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#elif defined(__ANDROID__)
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static_assert(false && "Unimplemented");
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#elif defined(__linux__)
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extern "C" int InitiateGFXLinux(GFX_INFO Gfx_Info, Window window, Display *display);
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#else
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static_assert(false && "Unimplemented");
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#endif
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DLLIMPORT void ProcessRDPList(void);
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DLLIMPORT void ProcessDList(void);
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DLLIMPORT void UpdateScreen(void);
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DLLIMPORT void ChangeWindow(void);
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DLLIMPORT void PluginShutdown(void);
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void set_rt64_hooks();
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#endif
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