Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
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2023-12-26 13:47:22 -05:00
assets Add scss 2023-11-20 10:01:53 -05:00
include Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
lib Update RT64 to fix vismono after coverage emulation changes 2023-12-26 13:47:22 -05:00
patches Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
rsp
shaders Update RT64, split UI immutable sampler into its own descriptor set 2023-11-24 18:12:58 -05:00
src Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
ultramodern Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
.gitignore Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
.gitmodules Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
CMakeLists.txt Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
CMakeSettings.json Added release with debug info configuration for VS 2023-10-29 12:13:41 -04:00
launch.vs.json Integrated RmlUi, fully moved over to cmake 2023-11-02 01:20:12 -04:00
patches.toml Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
rev1_overlays.txt
us.rev1.toml Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00