Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Go to file
2024-03-14 00:44:47 -04:00
assets disable window transition 2024-03-11 09:09:50 -05:00
include cancel scanning input with back/escape 2024-03-12 08:35:58 -05:00
lib Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
patches Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI. 2024-03-14 00:44:47 -04:00
rsp
shaders Update RT64, split UI immutable sampler into its own descriptor set 2023-11-24 18:12:58 -05:00
src Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI. 2024-03-14 00:44:47 -04:00
ultramodern Pushed missing changes for rumble to ultramodern.hpp 2024-03-04 10:12:52 -05:00
.gitignore init sass rework 2024-01-02 10:07:37 -06:00
.gitmodules Add lunasvg and enable SVG support in RmlUi, fix color endianness for RmlUi generated images 2024-01-09 19:55:44 -05:00
CMakeLists.txt Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
CMakeSettings.json Added release with debug info configuration for VS 2023-10-29 12:13:41 -04:00
launch.vs.json Integrated RmlUi, fully moved over to cmake 2023-11-02 01:20:12 -04:00
patches.toml Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
rev1_overlays.txt
us.rev1.toml Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00