.. |
dummy_headers
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.gitignore
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actor_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
autosave.rgba32.bin
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autosave.rgba32.png
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autosaving.c
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add exports and events for moon crash save and owl save (#487)
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2024-10-14 15:32:18 -04:00 |
billboard_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
camera_patches.c
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Add API function export for camera Z-targeting fixes (#503)
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2024-11-20 22:48:22 -05:00 |
camera_patches.h
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camera_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
cheats.c
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culling.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
custom_syms.toml
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Add custom symbols toml and made non-relocatable versions of original gamestate functions, added base patch for Play_Init
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2024-10-14 15:32:31 -04:00 |
cutscene_patches.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
debug_patches.c
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dpad.rgba32.bin
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dpad.rgba32.png
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effect_patches.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
effect_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
fixes.c
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Update RT64 for HD texture framework and DXIL linker (#262)
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2024-07-25 23:08:23 -04:00 |
graphics.h
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input_latency.c
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Added Recomp Events for before and after first-person aiming update. (#511)
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2024-11-23 21:55:31 -05:00 |
input.c
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Added Recomp Events for before and after first-person aiming update. (#511)
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2024-11-23 21:55:31 -05:00 |
input.h
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Added Recomp Events for before and after first-person aiming update. (#511)
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2024-11-23 21:55:31 -05:00 |
item_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
Makefile
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Remove decomp elf dependency and automate patch relocations (#419)
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2024-07-05 16:33:34 -04:00 |
misc_funcs.h
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ocarina_effect_patches.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
options.c
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Add custom symbols toml and made non-relocatable versions of original gamestate functions, added base patch for Play_Init
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2024-10-14 15:32:31 -04:00 |
particle_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
patch_helpers.h
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patches.h
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Update modern runtime for mod support, add some exports and events in the patches
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2024-10-14 15:28:30 -04:00 |
patches.ld
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Update modern runtime for mod support, add some exports and events in the patches
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2024-10-14 15:28:30 -04:00 |
play_patches.c
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Add recomp_after_play_init event (#496)
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2024-10-14 16:53:30 -04:00 |
play_patches.h
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print.c
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Update modern runtime for mod support, add some exports and events in the patches
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2024-10-14 15:28:30 -04:00 |
quicksave_patches.c
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required_patches.c
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add exports and events for moon crash save and owl save (#487)
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2024-10-14 15:32:18 -04:00 |
rewind.ia16.bin
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rewind.ia16.png
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room_patches.c
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save_patches.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
skip_sos.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
sky_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
song_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
sound_patches.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
sound.h
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specific_actor_transform_tagging.c
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Fix strict mode validation failure in latest N64Recomp version and update N64Recomp commit in github workflow
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2024-09-06 16:56:58 -04:00 |
syms.ld
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Remove decomp elf dependency and automate patch relocations (#419)
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2024-07-05 16:33:34 -04:00 |
terrain_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |
transform_ids.h
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ui_patches.c
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Updated RT64 and enabled RT64 extended RDRAM mode
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2024-10-14 15:28:30 -04:00 |
ui_transform_tagging.c
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Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
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2024-07-25 22:17:00 -04:00 |