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https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2024-11-24 08:09:58 +00:00
Fix strict mode validation failure in latest N64Recomp version and update N64Recomp commit in github workflow
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8
.github/workflows/validate.yml
vendored
8
.github/workflows/validate.yml
vendored
@ -9,7 +9,7 @@ on:
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N64RECOMP_COMMIT:
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type: string
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required: false
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default: 'f8d439aeee6048b7365d1cb3bcd2578ec27a0288'
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default: '5b17bf8bb556d2544c6161487232a455eae8f188'
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DXC_CHECKSUM:
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type: string
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required: false
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@ -64,7 +64,7 @@ jobs:
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# Build N64Recomp & RSPRecomp
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=g++-11 -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
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cmake --build cmake-build --config Release --target N64Recomp -j $(nproc)
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cmake --build cmake-build --config Release --target N64RecompCLI -j $(nproc)
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cmake --build cmake-build --config Release --target RSPRecomp -j $(nproc)
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# Copy N64Recomp & RSPRecomp to root directory
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@ -160,7 +160,7 @@ jobs:
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# Build N64Recomp & RSPRecomp
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=g++-11 -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
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cmake --build cmake-build --config Release --target N64Recomp -j $(nproc)
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cmake --build cmake-build --config Release --target N64RecompCLI -j $(nproc)
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cmake --build cmake-build --config Release --target RSPRecomp -j $(nproc)
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# Copy N64Recomp & RSPRecomp to root directory
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@ -234,7 +234,7 @@ jobs:
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$cpuCores = (Get-CimInstance -ClassName Win32_Processor).NumberOfLogicalProcessors
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
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cmake --build cmake-build --config Release --target N64Recomp -j $cpuCores
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cmake --build cmake-build --config Release --target N64RecompCLI -j $cpuCores
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cmake --build cmake-build --config Release --target RSPRecomp -j $cpuCores
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# Copy N64Recomp & RSPRecomp to root directory
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@ -1266,7 +1266,7 @@ extern Gfx ovl_En_Tanron1_DL_001888[];
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extern Gfx ovl_En_Tanron1_DL_001900[];
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// @recomp Patched to interpolate the moths that circle torches.
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void func_80BB5AAC(EnTanron1* this, PlayState* play) {
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RECOMP_PATCH void func_80BB5AAC(EnTanron1* this, PlayState* play) {
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EnTanron1Struct* ptrBase = &this->unk_160[0];
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s16 i;
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u8 flag = 0;
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