Sunshine/sunshine/config.h
2021-09-27 19:12:42 +02:00

128 lines
2.6 KiB
C++

#ifndef SUNSHINE_CONFIG_H
#define SUNSHINE_CONFIG_H
#include <bitset>
#include <chrono>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
namespace config {
struct video_t {
// ffmpeg params
int qp; // higher == more compression and less quality
int hevc_mode;
int min_threads; // Minimum number of threads/slices for CPU encoding
struct {
std::string preset;
std::string tune;
} sw;
struct {
std::optional<int> preset;
std::optional<int> rc;
int coder;
} nv;
struct {
std::optional<int> quality;
std::optional<int> rc_h264;
std::optional<int> rc_hevc;
int coder;
} amd;
std::string encoder;
std::string adapter_name;
std::string output_name;
};
struct audio_t {
std::string sink;
std::string virtual_sink;
};
struct stream_t {
std::chrono::milliseconds ping_timeout;
std::string file_apps;
int fec_percentage;
// max unique instances of video and audio streams
int channels;
};
struct nvhttp_t {
// Could be any of the following values:
// pc|lan|wan
std::string origin_pin_allowed;
std::string origin_web_ui_allowed;
std::string pkey; // must be 2048 bits
std::string cert; // must be signed with a key of 2048 bits
std::string sunshine_name;
std::string file_state;
std::string external_ip;
std::vector<std::string> resolutions;
std::vector<int> fps;
};
struct input_t {
std::unordered_map<int, int> keybindings;
std::chrono::milliseconds back_button_timeout;
std::chrono::milliseconds key_repeat_delay;
std::chrono::duration<double> key_repeat_period;
std::string gamepad;
};
namespace flag {
enum flag_e : std::size_t {
PIN_STDIN = 0, // Read PIN from stdin instead of http
FRESH_STATE, // Do not load or save state
FORCE_VIDEO_HEADER_REPLACE, // force replacing headers inside video data
UPNP, // Try Universal Plug 'n Play
CONST_PIN, // Use "universal" pin
FLAG_SIZE
};
}
struct sunshine_t {
int min_log_level;
std::bitset<flag::FLAG_SIZE> flags;
std::string credentials_file;
std::string username;
std::string password;
std::string salt;
std::string config_file;
struct cmd_t {
std::string name;
int argc;
char **argv;
} cmd;
std::uint16_t port;
};
extern video_t video;
extern audio_t audio;
extern stream_t stream;
extern nvhttp_t nvhttp;
extern input_t input;
extern sunshine_t sunshine;
int parse(int argc, char *argv[]);
std::unordered_map<std::string, std::string> parse_config(const std::string_view &file_content);
} // namespace config
#endif