Sunshine/sunshine/input.cpp
2020-01-20 20:39:30 +01:00

269 lines
8.1 KiB
C++

//
// Created by loki on 6/20/19.
//
extern "C" {
#include <moonlight-common-c/src/Input.h>
}
#include <cstring>
#include "main.h"
#include "config.h"
#include "input.h"
#include "utility.h"
namespace input {
using namespace std::literals;
void print(PNV_MOUSE_MOVE_PACKET packet) {
BOOST_LOG(debug)
<< "--begin mouse move packet--"sv << std::endl
<< "deltaX ["sv << util::endian::big(packet->deltaX) << ']' << std::endl
<< "deltaY ["sv << util::endian::big(packet->deltaY) << ']' << std::endl
<< "--end mouse move packet--"sv;
}
void print(PNV_MOUSE_BUTTON_PACKET packet) {
BOOST_LOG(debug)
<< "--begin mouse button packet--"sv << std::endl
<< "action ["sv << util::hex(packet->action).to_string_view() << ']' << std::endl
<< "button ["sv << util::hex(packet->button).to_string_view() << ']' << std::endl
<< "--end mouse button packet--"sv;
}
void print(PNV_SCROLL_PACKET packet) {
BOOST_LOG(debug)
<< "--begin mouse scroll packet--"sv << std::endl
<< "scrollAmt1 ["sv << util::endian::big(packet->scrollAmt1) << ']' << std::endl
<< "--end mouse scroll packet--"sv;
}
void print(PNV_KEYBOARD_PACKET packet) {
BOOST_LOG(debug)
<< "--begin keyboard packet--"sv << std::endl
<< "keyAction ["sv << util::hex(packet->keyAction).to_string_view() << ']' << std::endl
<< "keyCode ["sv << util::hex(packet->keyCode).to_string_view() << ']' << std::endl
<< "modifiers ["sv << util::hex(packet->modifiers).to_string_view() << ']' << std::endl
<< "--end keyboard packet--"sv;
}
void print(PNV_MULTI_CONTROLLER_PACKET packet) {
BOOST_LOG(debug)
<< "--begin controller packet--"sv << std::endl
<< "controllerNumber ["sv << packet->controllerNumber << ']' << std::endl
<< "activeGamepadMask ["sv << util::hex(packet->activeGamepadMask).to_string_view() << ']' << std::endl
<< "buttonFlags ["sv << util::hex(packet->buttonFlags).to_string_view() << ']' << std::endl
<< "leftTrigger ["sv << util::hex(packet->leftTrigger).to_string_view() << ']' << std::endl
<< "rightTrigger ["sv << util::hex(packet->rightTrigger).to_string_view() << ']' << std::endl
<< "leftStickX ["sv << packet->leftStickX << ']' << std::endl
<< "leftStickY ["sv << packet->leftStickY << ']' << std::endl
<< "rightStickX ["sv << packet->rightStickX << ']' << std::endl
<< "rightStickY ["sv << packet->rightStickY << ']' << std::endl
<< "--end controller packet--"sv;
}
constexpr int PACKET_TYPE_SCROLL_OR_KEYBOARD = PACKET_TYPE_SCROLL;
void print(void *input) {
int input_type = util::endian::big(*(int*)input);
switch(input_type) {
case PACKET_TYPE_MOUSE_MOVE:
print((PNV_MOUSE_MOVE_PACKET)input);
break;
case PACKET_TYPE_MOUSE_BUTTON:
print((PNV_MOUSE_BUTTON_PACKET)input);
break;
case PACKET_TYPE_SCROLL_OR_KEYBOARD:
{
char *tmp_input = (char*)input + 4;
if(tmp_input[0] == 0x0A) {
print((PNV_SCROLL_PACKET)input);
}
else {
print((PNV_KEYBOARD_PACKET)input);
}
break;
}
case PACKET_TYPE_MULTI_CONTROLLER:
print((PNV_MULTI_CONTROLLER_PACKET)input);
break;
}
}
void passthrough(platf::input_t &input, PNV_MOUSE_MOVE_PACKET packet) {
display_cursor = true;
platf::move_mouse(input, util::endian::big(packet->deltaX), util::endian::big(packet->deltaY));
}
void passthrough(std::shared_ptr<input_t> &input, PNV_MOUSE_BUTTON_PACKET packet) {
auto constexpr BUTTON_RELEASED = 0x09;
display_cursor = true;
auto button = util::endian::big(packet->button);
if(button > 0 && button < input->mouse_press.size()) {
input->mouse_press[button] = packet->action != BUTTON_RELEASED;
}
platf::button_mouse(input->input, button, packet->action == BUTTON_RELEASED);
}
void passthrough(std::shared_ptr<input_t> &input, PNV_KEYBOARD_PACKET packet) {
auto constexpr BUTTON_RELEASED = 0x04;
input->key_press[packet->keyCode] = packet->keyAction != BUTTON_RELEASED;
platf::keyboard(input->input, packet->keyCode & 0x00FF, packet->keyAction == BUTTON_RELEASED);
}
void passthrough(platf::input_t &input, PNV_SCROLL_PACKET packet) {
display_cursor = true;
platf::scroll(input, util::endian::big(packet->scrollAmt1));
}
void passthrough(std::shared_ptr<input_t> &input, PNV_MULTI_CONTROLLER_PACKET packet) {
display_cursor = false;
std::uint16_t bf;
std::memcpy(&bf, &packet->buttonFlags, sizeof(std::uint16_t));
platf::gamepad_state_t gamepad_state{
bf,
packet->leftTrigger,
packet->rightTrigger,
packet->leftStickX,
packet->leftStickY,
packet->rightStickX,
packet->rightStickY
};
auto bf_new = gamepad_state.buttonFlags;
switch(input->back_button_state) {
case button_state_e::UP:
if(!(platf::BACK & bf_new)) {
input->back_button_state = button_state_e::NONE;
}
gamepad_state.buttonFlags &= ~platf::BACK;
break;
case button_state_e::DOWN:
if(platf::BACK & bf_new) {
input->back_button_state = button_state_e::NONE;
}
gamepad_state.buttonFlags |= platf::BACK;
break;
case button_state_e::NONE:
break;
}
bf = gamepad_state.buttonFlags ^ input->gamepad_state.buttonFlags;
bf_new = gamepad_state.buttonFlags;
if (platf::BACK & bf) {
if (platf::BACK & bf_new) {
// Don't emulate home button if timeout < 0
if(config::input.back_button_timeout >= 0ms) {
input->back_timeout_id = task_pool.pushDelayed([input]() {
auto &state = input->gamepad_state;
// Force the back button up
input->back_button_state = button_state_e::UP;
state.buttonFlags &= ~platf::BACK;
platf::gamepad(input->input, state);
// Press Home button
state.buttonFlags |= platf::HOME;
platf::gamepad(input->input, state);
// Release Home button
state.buttonFlags &= ~platf::HOME;
platf::gamepad(input->input, state);
input->back_timeout_id = nullptr;
}, config::input.back_button_timeout).task_id;
}
}
else if (input->back_timeout_id) {
task_pool.cancel(input->back_timeout_id);
input->back_timeout_id = nullptr;
}
}
platf::gamepad(input->input, gamepad_state);
input->gamepad_state = gamepad_state;
}
void passthrough_helper(std::shared_ptr<input_t> input, std::vector<std::uint8_t> &&input_data) {
void *payload = input_data.data();
int input_type = util::endian::big(*(int*)payload);
switch(input_type) {
case PACKET_TYPE_MOUSE_MOVE:
passthrough(input->input, (PNV_MOUSE_MOVE_PACKET)payload);
break;
case PACKET_TYPE_MOUSE_BUTTON:
passthrough(input, (PNV_MOUSE_BUTTON_PACKET)payload);
break;
case PACKET_TYPE_SCROLL_OR_KEYBOARD:
{
char *tmp_input = (char*)payload + 4;
if(tmp_input[0] == 0x0A) {
passthrough(input->input, (PNV_SCROLL_PACKET)payload);
}
else {
passthrough(input, (PNV_KEYBOARD_PACKET)payload);
}
break;
}
case PACKET_TYPE_MULTI_CONTROLLER:
passthrough(input, (PNV_MULTI_CONTROLLER_PACKET)payload);
break;
}
}
void reset_helper(std::shared_ptr<input_t> input) {
for(auto &[key_press, key_down] : input->key_press) {
if(key_down) {
key_down = false;
platf::keyboard(input->input, key_press & 0x00FF, true);
}
}
auto &mouse_press = input->mouse_press;
for(int x = 0; x < mouse_press.size(); ++x) {
if(mouse_press[x]) {
mouse_press[x] = false;
platf::button_mouse(input->input, x + 1, true);
}
}
NV_MULTI_CONTROLLER_PACKET fake_packet;
fake_packet.buttonFlags = 0;
fake_packet.leftStickX = 0;
fake_packet.leftStickY = 0;
fake_packet.rightStickX = 0;
fake_packet.rightStickY = 0;
fake_packet.leftTrigger = 0;
fake_packet.rightTrigger = 0;
passthrough(input, &fake_packet);
}
void passthrough(std::shared_ptr<input_t> &input, std::vector<std::uint8_t> &&input_data) {
task_pool.push(passthrough_helper, input, util::cmove(input_data));
}
void reset(std::shared_ptr<input_t> &input) {
task_pool.push(reset_helper, input);
}
input_t::input_t() : gamepad_state {}, mouse_press {}, back_timeout_id { nullptr }, input { platf::input() } {}
}