Sunshine/cmake/packaging/windows.cmake
ns6089 fa654c12ef
Some checks are pending
CI / GitHub Env Debug (push) Waiting to run
CI / Setup Release (push) Waiting to run
CI / Setup Flatpak Matrix (push) Waiting to run
CI / Linux Flatpak (push) Blocked by required conditions
CI / Linux ${{ matrix.type }} (--appimage-build, 22.04, AppImage) (push) Blocked by required conditions
CI / Homebrew (${{ matrix.os_name }}-${{ matrix.os_version }}${{ matrix.release == true && ' (Release)' || '' }}) (macos, 13) (push) Blocked by required conditions
CI / Homebrew (${{ matrix.os_name }}-${{ matrix.os_version }}${{ matrix.release == true && ' (Release)' || '' }}) (macos, 14) (push) Blocked by required conditions
CI / Homebrew (${{ matrix.os_name }}-${{ matrix.os_version }}${{ matrix.release == true && ' (Release)' || '' }}) (ubuntu, latest) (push) Blocked by required conditions
CI / Homebrew (${{ matrix.os_name }}-${{ matrix.os_version }}${{ matrix.release == true && ' (Release)' || '' }}) (ubuntu, latest, true) (push) Blocked by required conditions
CI / Macports (macOS-${{ matrix.os_version }}) (13, true) (push) Blocked by required conditions
CI / Macports (macOS-${{ matrix.os_version }}) (14) (push) Blocked by required conditions
CI / Windows (push) Blocked by required conditions
CI Docker / Check Dockerfiles (push) Waiting to run
CI Docker / Setup Release (push) Blocked by required conditions
CI Docker / Docker${{ matrix.tag }} (push) Blocked by required conditions
CodeQL / Get language matrix (push) Waiting to run
CodeQL / Analyze (${{ matrix.name }}) (push) Blocked by required conditions
Build GH-Pages / update_pages (push) Waiting to run
fix(win/cmake): use cmake_path(CONVERT TO_NATIVE_PATH_LIST) (#3152)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-09-30 21:40:46 +00:00

163 lines
7.0 KiB
CMake

# windows specific packaging
# see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.html
install(TARGETS sunshine RUNTIME DESTINATION "." COMPONENT application)
# Hardening: include zlib1.dll (loaded via LoadLibrary() in openssl's libcrypto.a)
install(FILES "${ZLIB}" DESTINATION "." COMPONENT application)
# Adding tools
install(TARGETS dxgi-info RUNTIME DESTINATION "tools" COMPONENT dxgi)
install(TARGETS audio-info RUNTIME DESTINATION "tools" COMPONENT audio)
# Mandatory tools
install(TARGETS ddprobe RUNTIME DESTINATION "tools" COMPONENT application)
install(TARGETS sunshinesvc RUNTIME DESTINATION "tools" COMPONENT application)
# Mandatory scripts
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/service/"
DESTINATION "scripts"
COMPONENT assets)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/migration/"
DESTINATION "scripts"
COMPONENT assets)
# Configurable options for the service
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/autostart/"
DESTINATION "scripts"
COMPONENT autostart)
# scripts
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/firewall/"
DESTINATION "scripts"
COMPONENT firewall)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/gamepad/"
DESTINATION "scripts"
COMPONENT gamepad)
# Sunshine assets
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
COMPONENT assets)
# copy assets (excluding shaders) to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets"
PATTERN "shaders" EXCLUDE)
# use junction for shaders directory
cmake_path(CONVERT "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/shaders"
TO_NATIVE_PATH_LIST shaders_in_build_src_native)
cmake_path(CONVERT "${CMAKE_BINARY_DIR}/assets/shaders" TO_NATIVE_PATH_LIST shaders_in_build_dest_native)
execute_process(COMMAND cmd.exe /c mklink /J "${shaders_in_build_dest_native}" "${shaders_in_build_src_native}")
# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}\\\\sunshine.ico")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
# The name of the directory that will be created in C:/Program files/
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
# Extra install commands
# Restores permissions on the install directory
# Migrates config files from the root into the new config folder
# Install service
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_INSTALL_COMMANDS}
IfSilent +2 0
ExecShell 'open' 'https://sunshinestream.readthedocs.io/'
nsExec::ExecToLog 'icacls \\\"$INSTDIR\\\" /reset'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\migrate-config.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\add-firewall-rule.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\install-gamepad.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\install-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\autostart-service.bat\\\"'
NoController:
")
# Extra uninstall commands
# Uninstall service
set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS}
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\delete-firewall-rule.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\uninstall-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\sunshine.exe\\\" --restore-nvprefs-undo'
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove Virtual Gamepad)?' \
/SD IDNO IDNO NoGamepad
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\uninstall-gamepad.bat\\\"'; skipped if no
NoGamepad:
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove $INSTDIR (this includes the configuration, cover images, and settings)?' \
/SD IDNO IDNO NoDelete
RMDir /r \\\"$INSTDIR\\\"; skipped if no
NoDelete:
")
# Adding an option for the start menu
set(CPACK_NSIS_MODIFY_PATH "OFF")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
# This will be shown on the installed apps Windows settings
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_PROJECT_NAME}.exe")
set(CPACK_NSIS_CREATE_ICONS_EXTRA
"${CPACK_NSIS_CREATE_ICONS_EXTRA}
CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\${CMAKE_PROJECT_NAME}.lnk' \
'\$INSTDIR\\\\${CMAKE_PROJECT_NAME}.exe' '--shortcut'
")
set(CPACK_NSIS_DELETE_ICONS_EXTRA
"${CPACK_NSIS_DELETE_ICONS_EXTRA}
Delete '\$SMPROGRAMS\\\\$MUI_TEMP\\\\${CMAKE_PROJECT_NAME}.lnk'
")
# Checking for previous installed versions
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL "ON")
set(CPACK_NSIS_HELP_LINK "https://sunshinestream.readthedocs.io/en/latest/about/installation.html")
set(CPACK_NSIS_URL_INFO_ABOUT "${CMAKE_PROJECT_HOMEPAGE_URL}")
set(CPACK_NSIS_CONTACT "${CMAKE_PROJECT_HOMEPAGE_URL}/support")
set(CPACK_NSIS_MENU_LINKS
"https://sunshinestream.readthedocs.io" "Sunshine documentation"
"https://app.lizardbyte.dev" "LizardByte Web Site"
"https://app.lizardbyte.dev/support" "LizardByte Support")
set(CPACK_NSIS_MANIFEST_DPI_AWARE true)
# Setting components groups and dependencies
set(CPACK_COMPONENT_GROUP_CORE_EXPANDED true)
# sunshine binary
set(CPACK_COMPONENT_APPLICATION_DISPLAY_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_COMPONENT_APPLICATION_DESCRIPTION "${CMAKE_PROJECT_NAME} main application and required components.")
set(CPACK_COMPONENT_APPLICATION_GROUP "Core")
set(CPACK_COMPONENT_APPLICATION_REQUIRED true)
set(CPACK_COMPONENT_APPLICATION_DEPENDS assets)
# service auto-start script
set(CPACK_COMPONENT_AUTOSTART_DISPLAY_NAME "Launch on Startup")
set(CPACK_COMPONENT_AUTOSTART_DESCRIPTION "If enabled, launches Sunshine automatically on system startup.")
set(CPACK_COMPONENT_AUTOSTART_GROUP "Core")
# assets
set(CPACK_COMPONENT_ASSETS_DISPLAY_NAME "Required Assets")
set(CPACK_COMPONENT_ASSETS_DESCRIPTION "Shaders, default box art, and web UI.")
set(CPACK_COMPONENT_ASSETS_GROUP "Core")
set(CPACK_COMPONENT_ASSETS_REQUIRED true)
# audio tool
set(CPACK_COMPONENT_AUDIO_DISPLAY_NAME "audio-info")
set(CPACK_COMPONENT_AUDIO_DESCRIPTION "CLI tool providing information about sound devices.")
set(CPACK_COMPONENT_AUDIO_GROUP "Tools")
# display tool
set(CPACK_COMPONENT_DXGI_DISPLAY_NAME "dxgi-info")
set(CPACK_COMPONENT_DXGI_DESCRIPTION "CLI tool providing information about graphics cards and displays.")
set(CPACK_COMPONENT_DXGI_GROUP "Tools")
# firewall scripts
set(CPACK_COMPONENT_FIREWALL_DISPLAY_NAME "Add Firewall Exclusions")
set(CPACK_COMPONENT_FIREWALL_DESCRIPTION "Scripts to enable or disable firewall rules.")
set(CPACK_COMPONENT_FIREWALL_GROUP "Scripts")
# gamepad scripts
set(CPACK_COMPONENT_GAMEPAD_DISPLAY_NAME "Virtual Gamepad")
set(CPACK_COMPONENT_GAMEPAD_DESCRIPTION "Scripts to install and uninstall Virtual Gamepad.")
set(CPACK_COMPONENT_GAMEPAD_GROUP "Scripts")