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2b450839a1
This commit introduces initial support for MacOS as third major host platform. It relies on the VideoToolbox framework for audio and video processing, which enables hardware accelerated processing of the stream on most platforms. Audio capturing requires third party tools as MacOS does not offer the recording of the audio output like the other platforms do. The commit enables most features offered by Sunshine for MacOS with the big exception of gamepad support. The patch sets was tested by a few volunteers, which allowed to remove some of the early bugs. However, several bugs especially regarding corner cases have probably not surfaced yet. Besides instructions how to build from source, the commit also adds a Portfile that allows a more easy installation. After available on the release branch, a pull request for the Portfile in the MacPorts project is planned. Signed-off-by: Anselm Busse <anselm.busse@outlook.com>
19 lines
351 B
C++
19 lines
351 B
C++
#ifndef av_img_t_h
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#define av_img_t_h
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#include "sunshine/platform/common.h"
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#include <CoreMedia/CoreMedia.h>
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#include <CoreVideo/CoreVideo.h>
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namespace platf {
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struct av_img_t : public img_t {
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CVPixelBufferRef pixel_buffer = nullptr;
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CMSampleBufferRef sample_buffer = nullptr;
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~av_img_t();
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};
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} // namespace platf
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#endif /* av_img_t_h */
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