Sunshine/sunshine
2020-01-25 20:46:14 +01:00
..
platform Refactor gamepad device creation 2020-01-25 20:46:14 +01:00
audio.cpp
audio.h
config.cpp Configure source for frame capturing on Windows 2020-01-24 01:05:43 +01:00
config.h Configure source for frame capturing on Windows 2020-01-24 01:05:43 +01:00
crypto.cpp Generate Private Key and Certificate if none exist 2020-01-23 16:00:44 +01:00
crypto.h Generate Private Key and Certificate if none exist 2020-01-23 16:00:44 +01:00
input.cpp Multiple Gamepad support for Windows 2020-01-25 01:27:47 +01:00
input.h Refactor gamepad device creation 2020-01-25 20:46:14 +01:00
main.cpp Proper Interrupt Handling 2020-01-20 00:22:13 +01:00
main.h
move_by_copy.h
network.cpp
network.h
nvhttp.cpp Fix crashing when not waiting for pin, yet /pin is called 2020-01-23 20:31:04 +01:00
nvhttp.h Proper Interrupt Handling 2020-01-20 00:22:13 +01:00
process.cpp Fix stream not starting properly on Windows when option "cmd" omitted in apps.json 2020-01-23 19:32:16 +01:00
process.h Fix stream not starting properly on Windows when option "cmd" omitted in apps.json 2020-01-23 19:32:16 +01:00
stream.cpp Moved loss stats from debug to verbose 2020-01-24 23:42:18 +01:00
stream.h Proper Interrupt Handling 2020-01-20 00:22:13 +01:00
task_pool.h
thread_pool.h
thread_safe.h Proper Interrupt Handling 2020-01-20 00:22:13 +01:00
utility.h
uuid.h Automatically generate unique id 2020-01-20 23:08:44 +01:00
video.cpp Fix row pitch being assumed to be 'width * 4' 2020-01-22 18:42:53 -08:00
video.h Add support for HEVC and client-specified colorspaces 2020-01-19 19:46:45 -08:00