Sunshine/sunshine/thread_safe.h
2020-01-20 00:22:13 +01:00

171 lines
2.6 KiB
C++

//
// Created by loki on 6/10/19.
//
#ifndef SUNSHINE_THREAD_SAFE_H
#define SUNSHINE_THREAD_SAFE_H
#include <vector>
#include <mutex>
#include <condition_variable>
#include "utility.h"
namespace safe {
template<class T>
class event_t {
using status_t = util::optional_t<T>;
public:
template<class...Args>
void raise(Args &&...args) {
std::lock_guard lg { _lock };
if(!_continue) {
return;
}
_status = status_t { std::forward<Args>(args)... };
_cv.notify_all();
}
// pop and view shoud not be used interchangebly
status_t pop() {
std::unique_lock ul{_lock};
if (!_continue) {
return util::false_v<status_t>;
}
while (!_status) {
_cv.wait(ul);
if (!_continue) {
return util::false_v<status_t>;
}
}
auto val = std::move(_status);
_status = util::false_v<status_t>;
return val;
}
// pop and view shoud not be used interchangebly
const status_t &view() {
std::unique_lock ul{_lock};
if (!_continue) {
return util::false_v<status_t>;
}
while (!_status) {
_cv.wait(ul);
if (!_continue) {
return util::false_v<status_t>;
}
}
return _status;
}
bool peek() {
std::lock_guard lg { _lock };
return (bool)_status;
}
void stop() {
std::lock_guard lg{_lock};
_continue = false;
_cv.notify_all();
}
bool running() const {
return _continue;
}
private:
bool _continue{true};
status_t _status;
std::condition_variable _cv;
std::mutex _lock;
};
template<class T>
class queue_t {
using status_t = util::optional_t<T>;
public:
template<class ...Args>
void raise(Args &&... args) {
std::lock_guard lg{_lock};
if(!_continue) {
return;
}
_queue.emplace_back(std::forward<Args>(args)...);
_cv.notify_all();
}
bool peek() {
std::lock_guard lg { _lock };
return !_queue.empty();
}
status_t pop() {
std::unique_lock ul{_lock};
if (!_continue) {
return util::false_v<status_t>;
}
while (_queue.empty()) {
_cv.wait(ul);
if (!_continue) {
return util::false_v<status_t>;
}
}
auto val = std::move(_queue.front());
_queue.erase(std::begin(_queue));
return val;
}
std::vector<T> &unsafe() {
return _queue;
}
void stop() {
std::lock_guard lg{_lock};
_continue = false;
_cv.notify_all();
}
[[nodiscard]] bool running() const {
return _continue;
}
private:
bool _continue{true};
std::mutex _lock;
std::condition_variable _cv;
std::vector<T> _queue;
};
}
#endif //SUNSHINE_THREAD_SAFE_H