Sunshine/packaging/macos/Portfile
2022-12-20 14:38:50 -05:00

67 lines
2.4 KiB
Tcl

# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
# initial PR into macports: https://github.com/macports/macports-ports/pull/15143
PortSystem 1.0
PortGroup cmake 1.1
PortGroup github 1.0
PortGroup boost 1.0
name @PROJECT_NAME@
version @PROJECT_VERSION@
revision 0
categories multimedia emulators games
platforms darwin
license GPL-3
maintainers @LizardByte
description @PROJECT_DESCRIPTION@
# long_description will not be split into multiple lines as it's configured by CMakeLists
long_description @PROJECT_LONG_DESCRIPTION@
homepage @PROJECT_HOMEPAGE_URL@
master_sites https://github.com/lizardbyte/sunshine/releases
compiler.cxx_standard 2017
fetch.type git
git.url @GITHUB_CLONE_URL@
git.branch @GITHUB_COMMIT@
post-fetch {
system -W ${worksrcpath} "${git.cmd} submodule update --init --recursive"
}
depends_lib port:avahi \
port:boost180 \
port:curl \
port:libopus \
port:npm9 \
port:pkgconfig
boost.version 1.80
configure.args -DCMAKE_INSTALL_PREFIX=${prefix} \
-DSUNSHINE_ASSETS_DIR=etc/sunshine/assets
startupitem.create yes
startupitem.executable "${prefix}/bin/{$name}"
startupitem.location LaunchDaemons
startupitem.name ${name}
startupitem.netchange yes
platform darwin {
if { ${os.major} < 20 } {
# See: https://github.com/LizardByte/Sunshine/discussions/117#discussioncomment-2513494
notes-append "Port is limited to software encoding, when used with macOS releases prior to Big Sur."
}
}
pre-build {
system -W ${worksrcpath}/src_assets/common/assets/web "npm install"
}
notes-append "Run @PROJECT_NAME@ by executing 'sunshine <path to user config>', e.g. 'sunshine ~/sunshine.conf' "
notes-append "The config file will be created if it doesn't exist."
notes-append "It is recommended to set a location for the apps file in the config."
notes-append "See our documentation at 'https://docs.lizardbyte.dev/projects/sunshine/en/v@PROJECT_VERSION@/' for further info."