Sunshine/CMakeLists.txt

822 lines
33 KiB
CMake

cmake_minimum_required(VERSION 3.18)
# `CMAKE_CUDA_ARCHITECTURES` requires 3.18
project(Sunshine VERSION 0.17.0
DESCRIPTION "Sunshine is a self-hosted game stream host for Moonlight."
HOMEPAGE_URL "https://app.lizardbyte.dev")
set(PROJECT_LONG_DESCRIPTION "Offering low latency, cloud gaming server capabilities with support for AMD, Intel, \
and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any \
Moonlight client on a variety of devices. A web UI is provided to allow configuration, and client pairing, from \
your favorite web browser. Pair from the local server or any mobile device.")
option(SUNSHINE_CONFIGURE_APPIMAGE "Configuration specific for AppImage." OFF)
option(SUNSHINE_CONFIGURE_AUR "Configure files required for AUR." OFF)
option(SUNSHINE_CONFIGURE_FLATPAK_MAN "Configure manifest file required for Flatpak build." OFF)
option(SUNSHINE_CONFIGURE_FLATPAK "Configuration specific for Flatpak." OFF)
option(SUNSHINE_CONFIGURE_PORTFILE "Configure macOS Portfile." OFF)
option(SUNSHINE_CONFIGURE_ONLY "Configure special files only, then exit." OFF)
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
endif()
if(${SUNSHINE_CONFIGURE_APPIMAGE})
configure_file(packaging/linux/sunshine.desktop sunshine.desktop @ONLY)
elseif(${SUNSHINE_CONFIGURE_AUR})
configure_file(packaging/linux/aur/PKGBUILD PKGBUILD @ONLY)
elseif(${SUNSHINE_CONFIGURE_FLATPAK_MAN})
configure_file(packaging/linux/flatpak/dev.lizardbyte.sunshine.yml dev.lizardbyte.sunshine.yml @ONLY)
elseif(${SUNSHINE_CONFIGURE_PORTFILE})
configure_file(packaging/macos/Portfile Portfile @ONLY)
endif()
# return if configure only is set
if(${SUNSHINE_CONFIGURE_ONLY})
return()
endif()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
set(SUNSHINE_SOURCE_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src_assets")
if(APPLE)
# ADD_FRAMEWORK: args = `fwname`, `appname`
macro(ADD_FRAMEWORK fwname appname)
find_library(FRAMEWORK_${fwname}
NAMES ${fwname}
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
PATH_SUFFIXES Frameworks
NO_DEFAULT_PATH)
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
MESSAGE(ERROR ": Framework ${fwname} not found")
else()
TARGET_LINK_LIBRARIES(${appname} "${FRAMEWORK_${fwname}}/${fwname}")
MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
endif()
endmacro(ADD_FRAMEWORK)
endif()
add_subdirectory(third-party/moonlight-common-c/enet)
add_subdirectory(third-party/Simple-Web-Server)
set(UPNPC_BUILD_SHARED OFF CACHE BOOL "no shared libraries")
set(UPNPC_BUILD_TESTS OFF CACHE BOOL "Don't build tests for miniupnpc")
set(UPNPC_BUILD_SAMPLE OFF CACHE BOOL "Don't build samples for miniupnpc")
set(UPNPC_NO_INSTALL ON CACHE BOOL "Don't install any libraries build for miniupnpc")
add_subdirectory(third-party/miniupnp/miniupnpc)
include_directories(third-party/miniupnp/miniupnpc/include)
find_package(Threads REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(CURL REQUIRED libcurl)
if(NOT APPLE)
set(Boost_USE_STATIC_LIBS ON) # cmake-lint: disable=C0103
endif()
if(WIN32)
# workaround to prevent link errors against icudata, icui18n
set(Boost_NO_BOOST_CMAKE ON) # cmake-lint: disable=C0103
endif()
find_package(Boost COMPONENTS log filesystem program_options REQUIRED)
list(APPEND SUNSHINE_COMPILE_OPTIONS -Wall -Wno-missing-braces -Wno-maybe-uninitialized -Wno-sign-compare)
if(WIN32)
enable_language(RC)
set(CMAKE_RC_COMPILER windres)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CURL_STATIC_LDFLAGS} ${CURL_STATIC_CFLAGS}")
add_compile_definitions(SUNSHINE_PLATFORM="windows")
add_subdirectory(tools) # This is temporary, only tools for Windows are needed, for now
include_directories(third-party/ViGEmClient/include)
if(NOT DEFINED SUNSHINE_ICON_PATH)
set(SUNSHINE_ICON_PATH "${CMAKE_CURRENT_SOURCE_DIR}/sunshine.ico")
endif()
configure_file(src/platform/windows/windows.rs.in windows.rc @ONLY)
set(PLATFORM_TARGET_FILES
"${CMAKE_CURRENT_BINARY_DIR}/windows.rc"
src/platform/windows/publish.cpp
src/platform/windows/misc.h
src/platform/windows/misc.cpp
src/platform/windows/input.cpp
src/platform/windows/display.h
src/platform/windows/display_base.cpp
src/platform/windows/display_vram.cpp
src/platform/windows/display_ram.cpp
src/platform/windows/audio.cpp
third-party/ViGEmClient/src/ViGEmClient.cpp
third-party/ViGEmClient/include/ViGEm/Client.h
third-party/ViGEmClient/include/ViGEm/Common.h
third-party/ViGEmClient/include/ViGEm/Util.h
third-party/ViGEmClient/include/ViGEm/km/BusShared.h)
set(OPENSSL_LIBRARIES
libssl.a
libcrypto.a)
list(PREPEND PLATFORM_LIBRARIES
libstdc++.a
libwinpthread.a
libssp.a
ksuser
wsock32
ws2_32
d3d11 dxgi D3DCompiler
setupapi
dwmapi
userenv
synchronization.lib
${CURL_STATIC_LIBRARIES})
set_source_files_properties(third-party/ViGEmClient/src/ViGEmClient.cpp
PROPERTIES COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650")
set_source_files_properties(third-party/ViGEmClient/src/ViGEmClient.cpp
PROPERTIES COMPILE_FLAGS "-Wno-unknown-pragmas -Wno-misleading-indentation -Wno-class-memaccess")
elseif(APPLE)
add_compile_definitions(SUNSHINE_PLATFORM="macos")
option(SUNSHINE_MACOS_PACKAGE "Should only be used when creating a MACOS package/dmg." OFF)
link_directories(/opt/local/lib)
link_directories(/usr/local/lib)
ADD_DEFINITIONS(-DBOOST_LOG_DYN_LINK)
FIND_LIBRARY(APP_SERVICES_LIBRARY ApplicationServices )
FIND_LIBRARY(AV_FOUNDATION_LIBRARY AVFoundation )
FIND_LIBRARY(CORE_MEDIA_LIBRARY CoreMedia )
FIND_LIBRARY(CORE_VIDEO_LIBRARY CoreVideo )
FIND_LIBRARY(VIDEO_TOOLBOX_LIBRARY VideoToolbox )
FIND_LIBRARY(FOUNDATION_LIBRARY Foundation )
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${APP_SERVICES_LIBRARY}
${AV_FOUNDATION_LIBRARY}
${CORE_MEDIA_LIBRARY}
${CORE_VIDEO_LIBRARY}
${VIDEO_TOOLBOX_LIBRARY}
${FOUNDATION_LIBRARY})
set(PLATFORM_INCLUDE_DIRS
${Boost_INCLUDE_DIR})
set(APPLE_PLIST_FILE ${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/Info.plist)
set(PLATFORM_TARGET_FILES
src/platform/macos/av_audio.h
src/platform/macos/av_audio.m
src/platform/macos/av_img_t.h
src/platform/macos/av_video.h
src/platform/macos/av_video.m
src/platform/macos/display.mm
src/platform/macos/input.cpp
src/platform/macos/microphone.mm
src/platform/macos/misc.cpp
src/platform/macos/misc.h
src/platform/macos/nv12_zero_device.cpp
src/platform/macos/nv12_zero_device.h
src/platform/macos/publish.cpp
third-party/TPCircularBuffer/TPCircularBuffer.c
third-party/TPCircularBuffer/TPCircularBuffer.h
${APPLE_PLIST_FILE})
else()
add_compile_definitions(SUNSHINE_PLATFORM="linux")
option(SUNSHINE_ENABLE_DRM "Enable KMS grab if available" ON)
option(SUNSHINE_ENABLE_X11 "Enable X11 grab if available" ON)
option(SUNSHINE_ENABLE_WAYLAND "Enable building wayland specific code" ON)
option(SUNSHINE_ENABLE_CUDA "Enable cuda specific code" ON)
if(${SUNSHINE_ENABLE_X11})
find_package(X11)
else()
set(X11_FOUND OFF)
endif()
set(CUDA_FOUND OFF)
if(${SUNSHINE_ENABLE_CUDA})
include(CheckLanguage)
check_language(CUDA)
if(CMAKE_CUDA_COMPILER)
set(CUDA_FOUND ON)
enable_language(CUDA)
message(STATUS "CUDA Compiler Version: ${CMAKE_CUDA_COMPILER_VERSION}")
set(CMAKE_CUDA_ARCHITECTURES "")
# https://tech.amikelive.com/node-930/cuda-compatibility-of-nvidia-display-gpu-drivers/
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 6.5)
list(APPEND CMAKE_CUDA_ARCHITECTURES 10)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_10,code=sm_10")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 6.5)
list(APPEND CMAKE_CUDA_ARCHITECTURES 50 52)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_50,code=sm_50")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_52,code=sm_52")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 7.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 11)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_11,code=sm_11")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER 7.6)
list(APPEND CMAKE_CUDA_ARCHITECTURES 60 61 62)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_60,code=sm_60")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_61,code=sm_61")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_62,code=sm_62")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 9.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 20)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_20,code=sm_20")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 9.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 70)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_70,code=sm_70")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 75)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_75,code=sm_75")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 11.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 30)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_30,code=sm_30")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 80)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_80,code=sm_80")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.1)
list(APPEND CMAKE_CUDA_ARCHITECTURES 86)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_86,code=sm_86")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.8)
list(APPEND CMAKE_CUDA_ARCHITECTURES 90)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_90,code=sm_90")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 12.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 35)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_35,code=sm_35")
endif()
# message(STATUS "CUDA NVCC Flags: ${CUDA_NVCC_FLAGS}")
message(STATUS "CUDA Architectures: ${CMAKE_CUDA_ARCHITECTURES}")
endif()
endif()
if(${SUNSHINE_ENABLE_DRM})
find_package(LIBDRM)
find_package(LIBCAP)
else()
set(LIBDRM_FOUND OFF)
set(LIBCAP_FOUND OFF)
endif()
if(${SUNSHINE_ENABLE_WAYLAND})
find_package(Wayland)
else()
set(WAYLAND_FOUND OFF)
endif()
if(X11_FOUND)
add_compile_definitions(SUNSHINE_BUILD_X11)
include_directories(${X11_INCLUDE_DIR})
list(APPEND PLATFORM_TARGET_FILES src/platform/linux/x11grab.cpp)
endif()
if(CUDA_FOUND)
include_directories(third-party/nvfbc)
list(APPEND PLATFORM_TARGET_FILES
src/platform/linux/cuda.cu
src/platform/linux/cuda.cpp
third-party/nvfbc/NvFBC.h)
add_compile_definitions(SUNSHINE_BUILD_CUDA)
endif()
if(LIBDRM_FOUND AND LIBCAP_FOUND)
add_compile_definitions(SUNSHINE_BUILD_DRM)
include_directories(${LIBDRM_INCLUDE_DIRS} ${LIBCAP_INCLUDE_DIRS})
list(APPEND PLATFORM_LIBRARIES ${LIBDRM_LIBRARIES} ${LIBCAP_LIBRARIES})
list(APPEND PLATFORM_TARGET_FILES src/platform/linux/kmsgrab.cpp)
list(APPEND SUNSHINE_DEFINITIONS EGL_NO_X11=1)
elseif(LIBDRM_FOUND)
message(WARNING "Found libdrm, yet there is no libcap")
elseif(LIBDRM_FOUND)
message(WARNING "Found libcap, yet there is no libdrm")
endif()
if(WAYLAND_FOUND)
add_compile_definitions(SUNSHINE_BUILD_WAYLAND)
# GEN_WAYLAND: args = `filename`
macro(GEN_WAYLAND filename)
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/generated-src)
message("wayland-scanner private-code \
${CMAKE_SOURCE_DIR}/third-party/wayland-protocols/${filename}.xml \
${CMAKE_BINARY_DIR}/generated-src/${filename}.c")
message("wayland-scanner client-header \
${CMAKE_SOURCE_DIR}/third-party/wayland-protocols/${filename}.xml \
${CMAKE_BINARY_DIR}/generated-src/${filename}.h")
execute_process(
COMMAND wayland-scanner private-code
${CMAKE_SOURCE_DIR}/third-party/wayland-protocols/${filename}.xml
${CMAKE_BINARY_DIR}/generated-src/${filename}.c
COMMAND wayland-scanner client-header
${CMAKE_SOURCE_DIR}/third-party/wayland-protocols/${filename}.xml
${CMAKE_BINARY_DIR}/generated-src/${filename}.h
RESULT_VARIABLE EXIT_INT
)
if(NOT ${EXIT_INT} EQUAL 0)
message(FATAL_ERROR "wayland-scanner failed")
endif()
list(APPEND PLATFORM_TARGET_FILES
${CMAKE_BINARY_DIR}/generated-src/${filename}.c
${CMAKE_BINARY_DIR}/generated-src/${filename}.h)
endmacro()
GEN_WAYLAND(xdg-output-unstable-v1)
GEN_WAYLAND(wlr-export-dmabuf-unstable-v1)
include_directories(
${WAYLAND_INCLUDE_DIRS}
${CMAKE_BINARY_DIR}/generated-src
)
list(APPEND PLATFORM_LIBRARIES ${WAYLAND_LIBRARIES})
list(APPEND PLATFORM_TARGET_FILES
src/platform/linux/wlgrab.cpp
src/platform/linux/wayland.cpp)
endif()
if(NOT ${X11_FOUND} AND NOT (${LIBDRM_FOUND} AND ${LIBCAP_FOUND}) AND NOT ${WAYLAND_FOUND} AND NOT ${})
message(FATAL_ERROR "Couldn't find either x11, wayland, cuda or (libdrm and libcap)")
endif()
list(APPEND PLATFORM_TARGET_FILES
src/platform/linux/publish.cpp
src/platform/linux/vaapi.h
src/platform/linux/vaapi.cpp
src/platform/linux/cuda.h
src/platform/linux/graphics.h
src/platform/linux/graphics.cpp
src/platform/linux/misc.h
src/platform/linux/misc.cpp
src/platform/linux/audio.cpp
src/platform/linux/input.cpp
src/platform/linux/x11grab.h
src/platform/linux/wayland.h
third-party/glad/src/egl.c
third-party/glad/src/gl.c
third-party/glad/include/EGL/eglplatform.h
third-party/glad/include/KHR/khrplatform.h
third-party/glad/include/glad/gl.h
third-party/glad/include/glad/egl.h)
list(APPEND PLATFORM_LIBRARIES
dl
evdev
numa
pulse
pulse-simple)
include_directories(
/usr/include/libevdev-1.0
third-party/nv-codec-headers/include
third-party/glad/include)
if(NOT DEFINED SUNSHINE_EXECUTABLE_PATH)
set(SUNSHINE_EXECUTABLE_PATH "sunshine")
endif()
configure_file(sunshine.service.in sunshine.service @ONLY)
endif()
configure_file(version.h.in version.h @ONLY)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
set(SUNSHINE_TARGET_FILES
third-party/nanors/rs.c
third-party/nanors/rs.h
third-party/moonlight-common-c/src/Input.h
third-party/moonlight-common-c/src/Rtsp.h
third-party/moonlight-common-c/src/RtspParser.c
third-party/moonlight-common-c/src/Video.h
src/upnp.cpp
src/upnp.h
src/cbs.cpp
src/utility.h
src/uuid.h
src/config.h
src/config.cpp
src/main.cpp
src/main.h
src/crypto.cpp
src/crypto.h
src/nvhttp.cpp
src/nvhttp.h
src/httpcommon.cpp
src/httpcommon.h
src/confighttp.cpp
src/confighttp.h
src/rtsp.cpp
src/rtsp.h
src/stream.cpp
src/stream.h
src/video.cpp
src/video.h
src/input.cpp
src/input.h
src/audio.cpp
src/audio.h
src/platform/common.h
src/process.cpp
src/process.h
src/network.cpp
src/network.h
src/move_by_copy.h
src/task_pool.h
src/thread_pool.h
src/thread_safe.h
src/sync.h
src/round_robin.h
${PLATFORM_TARGET_FILES})
set_source_files_properties(src/upnp.cpp PROPERTIES COMPILE_FLAGS -Wno-pedantic)
set_source_files_properties(third-party/nanors/rs.c
PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
# Pre-compiled binaries
if(WIN32)
set(FFMPEG_PREPARED_BINARIES "${CMAKE_CURRENT_SOURCE_DIR}/third-party/ffmpeg-windows-x86_64")
set(FFMPEG_PLATFORM_LIBRARIES mfplat ole32 strmiids mfuuid mfx)
elseif(APPLE)
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_CURRENT_SOURCE_DIR}/third-party/ffmpeg-macos-aarch64")
else()
set(FFMPEG_PREPARED_BINARIES "${CMAKE_CURRENT_SOURCE_DIR}/third-party/ffmpeg-macos-x86_64")
endif()
else()
set(FFMPEG_PLATFORM_LIBRARIES va va-drm va-x11 vdpau X11)
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_CURRENT_SOURCE_DIR}/third-party/ffmpeg-linux-aarch64")
else()
set(FFMPEG_PREPARED_BINARIES "${CMAKE_CURRENT_SOURCE_DIR}/third-party/ffmpeg-linux-x86_64")
list(APPEND FFMPEG_PLATFORM_LIBRARIES mfx)
endif()
endif()
set(FFMPEG_INCLUDE_DIRS
${FFMPEG_PREPARED_BINARIES}/include)
if(EXISTS ${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a)
set(HDR10_PLUS_LIBRARY
${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a)
endif()
set(FFMPEG_LIBRARIES
${FFMPEG_PREPARED_BINARIES}/lib/libavcodec.a
${FFMPEG_PREPARED_BINARIES}/lib/libavutil.a
${FFMPEG_PREPARED_BINARIES}/lib/libcbs.a
${FFMPEG_PREPARED_BINARIES}/lib/libSvtAv1Enc.a
${FFMPEG_PREPARED_BINARIES}/lib/libswscale.a
${FFMPEG_PREPARED_BINARIES}/lib/libx264.a
${FFMPEG_PREPARED_BINARIES}/lib/libx265.a
${HDR10_PLUS_LIBRARY}
${FFMPEG_PLATFORM_LIBRARIES})
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/third-party
${CMAKE_CURRENT_SOURCE_DIR}/third-party/moonlight-common-c/enet/include
${CMAKE_CURRENT_SOURCE_DIR}/third-party/nanors
${CMAKE_CURRENT_SOURCE_DIR}/third-party/nanors/deps/obl
${FFMPEG_INCLUDE_DIRS}
${PLATFORM_INCLUDE_DIRS}
)
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
set_source_files_properties(src/nvhttp.cpp PROPERTIES COMPILE_FLAGS -O2)
endif()
else()
add_definitions(-DNDEBUG)
endif()
# setup assets directory
if(NOT SUNSHINE_ASSETS_DIR)
set(SUNSHINE_ASSETS_DIR "assets")
endif()
if(UNIX)
set(SUNSHINE_ASSETS_DIR "${CMAKE_INSTALL_PREFIX}/${SUNSHINE_ASSETS_DIR}")
endif()
# use relative assets path for AppImage... maybe for all unix
if(${SUNSHINE_CONFIGURE_APPIMAGE})
string(REPLACE "${CMAKE_INSTALL_PREFIX}" ".${CMAKE_INSTALL_PREFIX}" SUNSHINE_ASSETS_DIR_DEF ${SUNSHINE_ASSETS_DIR})
else()
set(SUNSHINE_ASSETS_DIR_DEF "${SUNSHINE_ASSETS_DIR}")
endif()
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR_DEF}")
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
libminiupnpc-static
${CMAKE_THREAD_LIBS_INIT}
enet
opus
${FFMPEG_LIBRARIES}
${Boost_LIBRARIES}
${OPENSSL_LIBRARIES}
${CURL_LIBRARIES}
${PLATFORM_LIBRARIES})
if(NOT WIN32)
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES Boost::log)
endif()
add_executable(sunshine ${SUNSHINE_TARGET_FILES})
if(WIN32)
set_target_properties(sunshine PROPERTIES LINK_SEARCH_START_STATIC 1)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll")
find_library(ZLIB ZLIB1)
endif()
target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
set_target_properties(sunshine PROPERTIES CXX_STANDARD 17
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR})
if(NOT DEFINED CMAKE_CUDA_STANDARD)
set(CMAKE_CUDA_STANDARD 17)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
endif()
if(APPLE)
target_link_options(sunshine PRIVATE LINKER:-sectcreate,__TEXT,__info_plist,${APPLE_PLIST_FILE})
endif()
foreach(flag IN LISTS SUNSHINE_COMPILE_OPTIONS)
list(APPEND SUNSHINE_COMPILE_OPTIONS_CUDA "$<$<COMPILE_LANGUAGE:CUDA>:--compiler-options=${flag}>")
endforeach()
target_compile_options(sunshine PRIVATE $<$<COMPILE_LANGUAGE:CXX>:${SUNSHINE_COMPILE_OPTIONS}>;$<$<COMPILE_LANGUAGE:CUDA>:${SUNSHINE_COMPILE_OPTIONS_CUDA};-std=c++17>) # cmake-lint: disable=C0301
# CPACK / Packaging
# Common options
set(CPACK_PACKAGE_NAME "Sunshine")
set(CPACK_PACKAGE_VENDOR "LizardByte")
set(CPACK_PACKAGE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/cpack_artifacts)
set(CPACK_PACKAGE_CONTACT "https://app.lizardbyte.dev")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "https://github.com/LizardByte")
set(CPACK_PACKAGE_DESCRIPTION ${CMAKE_PROJECT_DESCRIPTION})
set(CPACK_PACKAGE_HOMEPAGE_URL ${CMAKE_PROJECT_HOMEPAGE_URL})
set(CPACK_RESOURCE_FILE_LICENSE ${PROJECT_SOURCE_DIR}/LICENSE)
set(CPACK_PACKAGE_ICON ${PROJECT_SOURCE_DIR}/sunshine.png)
set(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_STRIP_FILES YES)
# install npm modules
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/node_modules"
DESTINATION "${SUNSHINE_ASSETS_DIR}/web")
# Platform specific options
if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.html
install(TARGETS sunshine RUNTIME DESTINATION "." COMPONENT application)
# Hardening: include zlib1.dll (loaded via LoadLibrary() in openssl's libcrypto.a)
install(FILES "${ZLIB}" DESTINATION "." COMPONENT application)
# Adding tools
install(TARGETS dxgi-info RUNTIME DESTINATION "tools" COMPONENT dxgi)
install(TARGETS audio-info RUNTIME DESTINATION "tools" COMPONENT audio)
install(TARGETS sunshinesvc RUNTIME DESTINATION "tools" COMPONENT sunshinesvc)
# Mandatory tools
install(TARGETS ddprobe RUNTIME DESTINATION "tools" COMPONENT application)
# scripts
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/firewall/"
DESTINATION "scripts"
COMPONENT firewall)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/service/"
DESTINATION "scripts"
COMPONENT service)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/migration/"
DESTINATION "scripts"
COMPONENT assets)
# Sunshine assets
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
COMPONENT assets)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
COMPONENT assets)
# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}\\\\sunshine.ico")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
# The name of the directory that will be created in C:/Program files/
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
# Extra install commands
# Restores permissions on the install directory
# Migrates config files from the root into the new config folder
# Sets permissions on the config folder so that we can write in it
# Install service
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_INSTALL_COMMANDS}
ExecWait '\\\"$SYSDIR\\\\cmd.exe\\\" /c \\\"start https://sunshinestream.readthedocs.io/\\\"'
ExecWait 'icacls \\\"$INSTDIR\\\" /reset'
ExecWait '\\\"$INSTDIR\\\\scripts\\\\migrate-config.bat\\\"'
ExecWait 'icacls \\\"$INSTDIR\\\\config\\\" /grant:r Users:\\\(OI\\\)\\\(CI\\\)\\\(F\\\)'
ExecWait '\\\"$INSTDIR\\\\scripts\\\\add-firewall-rule.bat\\\"'
ExecWait '\\\"$INSTDIR\\\\scripts\\\\install-service.bat\\\"'
MessageBox MB_YESNO|MB_ICONQUESTION 'Do you want to add/update ViGEmBus (virtual controller support)?' \
IDNO NoController
ExecWait '\\\"$SYSDIR\\\\cmd.exe\\\" /c \\\"start https://github.com/ViGEm/ViGEmBus/releases/latest\\\"'; \
skipped if no
NoController:
")
# Extra uninstall commands
# Uninstall service
set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS}
ExecWait '\\\"$INSTDIR\\\\scripts\\\\delete-firewall-rule.bat\\\"'
ExecWait '\\\"$INSTDIR\\\\scripts\\\\uninstall-service.bat\\\"'
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove $INSTDIR (this includes the configuration, cover images, and settings)?' \
/SD IDNO IDNO NoDelete
RMDir /r \\\"$INSTDIR\\\"; skipped if no
NoDelete:
")
# Adding an option for the start menu and PATH
# TODO: it asks to add it to the PATH but is not working https://gitlab.kitware.com/cmake/cmake/-/issues/15635
set(CPACK_NSIS_MODIFY_PATH "OFF")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
# This will be shown on the installed apps Windows settings
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_PROJECT_NAME}.exe")
set(CPACK_NSIS_CREATE_ICONS_EXTRA
"${CPACK_NSIS_CREATE_ICONS_EXTRA}
CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\${CMAKE_PROJECT_NAME}.lnk' \
'\$INSTDIR\\\\${CMAKE_PROJECT_NAME}.exe'
")
set(CPACK_NSIS_DELETE_ICONS_EXTRA
"${CPACK_NSIS_DELETE_ICONS_EXTRA}
Delete '\$SMPROGRAMS\\\\$MUI_TEMP\\\\${CMAKE_PROJECT_NAME}.lnk'
")
# Checking for previous installed versions
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL "ON")
set(CPACK_NSIS_HELP_LINK "https://sunshinestream.readthedocs.io/about/installation.html")
set(CPACK_NSIS_URL_INFO_ABOUT "${CMAKE_PROJECT_HOMEPAGE_URL}")
set(CPACK_NSIS_CONTACT "${CMAKE_PROJECT_HOMEPAGE_URL}/support")
set(CPACK_NSIS_MENU_LINKS
"https://sunshinestream.readthedocs.io" "Sunshine documentation"
"https://app.lizardbyte.dev" "LizardByte Web Site"
"https://app.lizardbyte.dev/support" "LizardByte Support")
# Setting components groups and dependencies
# sunshine binary
set(CPACK_COMPONENT_APPLICATION_DISPLAY_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_COMPONENT_APPLICATION_DESCRIPTION "${CMAKE_PROJECT_NAME} main application.")
set(CPACK_COMPONENT_APPLICATION_GROUP "core")
set(CPACK_COMPONENT_APPLICATION_REQUIRED true)
set(CPACK_COMPONENT_APPLICATION_DEPENDS assets)
# assets
set(CPACK_COMPONENT_ASSETS_DISPLAY_NAME "assets")
set(CPACK_COMPONENT_ASSETS_DESCRIPTION "Shaders, default box art, and web ui.")
set(CPACK_COMPONENT_ASSETS_GROUP "core")
set(CPACK_COMPONENT_ASSETS_REQUIRED true)
# audio tool
set(CPACK_COMPONENT_AUDIO_DISPLAY_NAME "audio-info")
set(CPACK_COMPONENT_AUDIO_DESCRIPTION "CLI tool providing information about sound devices.")
set(CPACK_COMPONENT_AUDIO_GROUP "tools")
# display tool
set(CPACK_COMPONENT_DXGI_DISPLAY_NAME "dxgi-info")
set(CPACK_COMPONENT_DXGI_DESCRIPTION "CLI tool providing information about graphics cards and displays.")
set(CPACK_COMPONENT_DXGI_GROUP "tools")
# service
set(CPACK_COMPONENT_SUNSHINESVC_DISPLAY_NAME "sunshinesvc")
set(CPACK_COMPONENT_SUNSHINESVC_DESCRIPTION "CLI tool providing ability to enable/disable the Sunshine service.")
set(CPACK_COMPONENT_SUNSHINESVC_GROUP "tools")
# service scripts
set(CPACK_COMPONENT_SERVICE_DISPLAY_NAME "service-scripts")
set(CPACK_COMPONENT_SERVICE_DESCRIPTION "Scripts to enable/disable the service.")
set(CPACK_COMPONENT_SERVICE_GROUP "scripts")
set(CPACK_COMPONENT_SERVICE_DEPENDS sunshinesvc)
# firewall scripts
set(CPACK_COMPONENT_FIREWALL_DISPLAY_NAME "firewall-scripts")
set(CPACK_COMPONENT_FIREWALL_DESCRIPTION "Scripts to enable or disable firewall rules.")
set(CPACK_COMPONENT_FIREWALL_GROUP "scripts")
endif()
if(APPLE)
# TODO: bundle doesn't produce a valid .app use cpack -G DragNDrop
set(CPACK_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_BUNDLE_PLIST "${APPLE_PLIST_FILE}")
set(CPACK_BUNDLE_ICON "${PROJECT_SOURCE_DIR}/sunshine.icns")
# set(CPACK_BUNDLE_STARTUP_COMMAND "${INSTALL_RUNTIME_DIR}/sunshine")
endif()
if(APPLE AND SUNSHINE_MACOS_PACKAGE) # TODO
set(MAC_PREFIX "${CMAKE_PROJECT_NAME}.app/Contents")
set(INSTALL_RUNTIME_DIR "${MAC_PREFIX}/MacOS")
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(TARGETS sunshine
BUNDLE DESTINATION . COMPONENT Runtime
RUNTIME DESTINATION ${INSTALL_RUNTIME_DIR} COMPONENT Runtime)
elseif(UNIX)
# Installation destination dir
set(CPACK_SET_DESTDIR true)
if(NOT CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "/usr/share/sunshine")
endif()
install(TARGETS sunshine RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
if(APPLE)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/misc/uninstall_pkg.sh"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
else()
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
if(${SUNSHINE_CONFIGURE_APPIMAGE} OR ${SUNSHINE_CONFIGURE_FLATPAK})
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/85-sunshine.rules"
DESTINATION "${SUNSHINE_ASSETS_DIR}/udev/rules.d")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service"
DESTINATION "${SUNSHINE_ASSETS_DIR}/systemd/user")
else()
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/85-sunshine.rules"
DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/udev/rules.d")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service"
DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/systemd/user")
endif()
# Post install
set(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/postinst")
set(CPACK_RPM_POST_INSTALL_SCRIPT_FILE "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/postinst")
# Dependencies
set(CPACK_DEB_COMPONENT_INSTALL ON)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "\
libboost-filesystem1.67.0 | libboost-filesystem1.71.0 | libboost-filesystem1.74.0, \
libboost-log1.67.0 | libboost-log1.71.0 | libboost-log1.74.0, \
libboost-program-options1.67.0 | libboost-program-options1.71.0 | libboost-program-options1.74.0, \
libboost-thread1.67.0 | libboost-thread1.71.0 | libboost-thread1.74.0, \
libcap2, \
libcurl4, \
libdrm2, \
libevdev2, \
libopus0, \
libpulse0, \
libxcb-shm0, \
libxcb-xfixes0, \
libxtst6, \
openssl")
set(CPACK_RPM_PACKAGE_REQUIRES "\
boost-filesystem >= 1.67.0, \
boost-log >= 1.67.0, \
boost-program-options >= 1.67.0, \
boost-thread >= 1.67.0, \
libcap >= 2.22, \
libcurl >= 7.0, \
libdrm >= 2.4.97, \
libevdev >= 1.5.6, \
libopusenc >= 0.2.1, \
libxcb >= 1.13, \
libXtst >= 1.2.3, \
openssl >= 1.1, \
pulseaudio-libs >= 10.0")
# This should automatically figure out dependencies, doesn't work with the current config
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS OFF)
endif()
endif()
include(CPack)