Sunshine/docker/fedora-38.dockerfile
2024-04-04 23:12:17 -04:00

186 lines
3.9 KiB
Docker

# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=fedora
ARG TAG=38
FROM ${BASE}:${TAG} AS sunshine-base
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
# hadolint ignore=DL3041
RUN <<_DEPS
#!/bin/bash
set -e
dnf -y update
dnf -y group install "Development Tools"
dnf -y install \
boost-devel-1.78.0* \
cmake-3.27.* \
gcc-13.2.* \
gcc-c++-13.2.* \
git \
libappindicator-gtk3-devel \
libcap-devel \
libcurl-devel \
libdrm-devel \
libevdev-devel \
libnotify-devel \
libva-devel \
libvdpau-devel \
libX11-devel \
libxcb-devel \
libXcursor-devel \
libXfixes-devel \
libXi-devel \
libXinerama-devel \
libXrandr-devel \
libXtst-devel \
mesa-libGL-devel \
miniupnpc-devel \
nodejs \
numactl-devel \
openssl-devel \
opus-devel \
pulseaudio-libs-devel \
rpm-build \
wget \
which \
xorg-x11-server-Xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
dnf -y install intel-mediasdk-devel
fi
dnf clean all
rm -rf /var/cache/yum
_DEPS
## install cuda
WORKDIR /build/cuda
## versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="12.4.0"
ENV CUDA_BUILD="550.54.14"
## hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
RUN <<_MAKE
#!/bin/bash
set -e
cmake \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DTESTS_ENABLE_PYTHON_TESTS=OFF \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G RPM
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.rpm /sunshine-${BASE}-${TAG}-${TARGETARCH}.rpm
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=artifacts /sunshine*.rpm /sunshine.rpm
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
dnf -y update
dnf -y install /sunshine.rpm
dnf clean all
rm -rf /var/cache/yum
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ENV PGID=${PGID}
ARG PUID=1000
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]