mirror of
https://github.com/LizardByte/Sunshine.git
synced 2024-11-18 11:10:04 +00:00
216 lines
4.8 KiB
C++
216 lines
4.8 KiB
C++
#ifndef SUNSHINE_WAYLAND_H
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#define SUNSHINE_WAYLAND_H
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#include <bitset>
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#ifdef SUNSHINE_BUILD_WAYLAND
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#include <wlr-export-dmabuf-unstable-v1.h>
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#include <xdg-output-unstable-v1.h>
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#endif
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#include "graphics.h"
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/**
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* The classes defined in this macro block should only be used by
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* cpp files whose compilation depends on SUNSHINE_BUILD_WAYLAND
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*/
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#ifdef SUNSHINE_BUILD_WAYLAND
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namespace wl {
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using display_internal_t = util::safe_ptr<wl_display, wl_display_disconnect>;
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class frame_t {
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public:
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frame_t();
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egl::surface_descriptor_t sd;
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void destroy();
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};
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class dmabuf_t {
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public:
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enum status_e {
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WAITING,
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READY,
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REINIT,
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};
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dmabuf_t(dmabuf_t &&) = delete;
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dmabuf_t(const dmabuf_t &) = delete;
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dmabuf_t &operator=(const dmabuf_t &) = delete;
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dmabuf_t &operator=(dmabuf_t &&) = delete;
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dmabuf_t();
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void listen(zwlr_export_dmabuf_manager_v1 *dmabuf_manager, wl_output *output, bool blend_cursor = false);
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~dmabuf_t();
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void frame(
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zwlr_export_dmabuf_frame_v1 *frame,
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std::uint32_t width, std::uint32_t height,
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std::uint32_t x, std::uint32_t y,
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std::uint32_t buffer_flags, std::uint32_t flags,
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std::uint32_t format,
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std::uint32_t high, std::uint32_t low,
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std::uint32_t obj_count);
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void object(
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zwlr_export_dmabuf_frame_v1 *frame,
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std::uint32_t index,
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std::int32_t fd,
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std::uint32_t size,
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std::uint32_t offset,
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std::uint32_t stride,
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std::uint32_t plane_index);
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void ready(
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zwlr_export_dmabuf_frame_v1 *frame,
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std::uint32_t tv_sec_hi, std::uint32_t tv_sec_lo, std::uint32_t tv_nsec);
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void cancel(
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zwlr_export_dmabuf_frame_v1 *frame,
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zwlr_export_dmabuf_frame_v1_cancel_reason reason);
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inline frame_t *get_next_frame() {
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return current_frame == &frames[0] ? &frames[1] : &frames[0];
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}
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status_e status;
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std::array<frame_t, 2> frames;
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frame_t *current_frame;
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zwlr_export_dmabuf_frame_v1_listener listener;
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};
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class monitor_t {
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public:
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monitor_t(monitor_t &&) = delete;
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monitor_t(const monitor_t &) = delete;
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monitor_t &operator=(const monitor_t &) = delete;
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monitor_t &operator=(monitor_t &&) = delete;
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monitor_t(wl_output *output);
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void xdg_name(zxdg_output_v1 *, const char *name);
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void xdg_description(zxdg_output_v1 *, const char *description);
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void xdg_position(zxdg_output_v1 *, std::int32_t x, std::int32_t y);
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void xdg_size(zxdg_output_v1 *, std::int32_t width, std::int32_t height);
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void xdg_done(zxdg_output_v1 *);
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void listen(zxdg_output_manager_v1 *output_manager);
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wl_output *output;
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std::string name;
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std::string description;
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platf::touch_port_t viewport;
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zxdg_output_v1_listener listener;
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};
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class interface_t {
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struct bind_t {
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std::uint32_t id;
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std::uint32_t version;
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};
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public:
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enum interface_e {
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XDG_OUTPUT,
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WLR_EXPORT_DMABUF,
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MAX_INTERFACES,
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};
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interface_t(interface_t &&) = delete;
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interface_t(const interface_t &) = delete;
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interface_t &operator=(const interface_t &) = delete;
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interface_t &operator=(interface_t &&) = delete;
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interface_t() noexcept;
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void listen(wl_registry *registry);
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std::vector<std::unique_ptr<monitor_t>> monitors;
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zwlr_export_dmabuf_manager_v1 *dmabuf_manager;
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zxdg_output_manager_v1 *output_manager;
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bool operator[](interface_e bit) const {
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return interface[bit];
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}
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private:
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void add_interface(wl_registry *registry, std::uint32_t id, const char *interface, std::uint32_t version);
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void del_interface(wl_registry *registry, uint32_t id);
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std::bitset<MAX_INTERFACES> interface;
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wl_registry_listener listener;
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};
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class display_t {
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public:
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/**
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* Initialize display with display_name
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* If display_name == nullptr -> display_name = std::getenv("WAYLAND_DISPLAY")
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*/
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int init(const char *display_name = nullptr);
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// Roundtrip with Wayland connection
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void roundtrip();
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// Get the registry associated with the display
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// No need to manually free the registry
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wl_registry *registry();
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inline display_internal_t::pointer get() {
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return display_internal.get();
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}
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private:
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display_internal_t display_internal;
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};
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std::vector<std::unique_ptr<monitor_t>> monitors(const char *display_name = nullptr);
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int init();
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} // namespace wl
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#else
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struct wl_output;
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struct zxdg_output_manager_v1;
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namespace wl {
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class monitor_t {
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public:
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monitor_t(monitor_t &&) = delete;
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monitor_t(const monitor_t &) = delete;
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monitor_t &operator=(const monitor_t &) = delete;
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monitor_t &operator=(monitor_t &&) = delete;
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monitor_t(wl_output *output);
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void listen(zxdg_output_manager_v1 *output_manager);
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wl_output *output;
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std::string name;
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std::string description;
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platf::touch_port_t viewport;
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};
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inline std::vector<std::unique_ptr<monitor_t>> monitors(const char *display_name = nullptr) { return {}; }
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inline int init() { return -1; }
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} // namespace wl
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#endif
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#endif |