Sunshine/cmake/targets/common.cmake

98 lines
3.7 KiB
CMake

# common target definitions
# this file will also load platform specific macros
add_executable(sunshine ${SUNSHINE_TARGET_FILES})
# platform specific target definitions
if(WIN32)
include(${CMAKE_MODULE_PATH}/targets/windows.cmake)
elseif(UNIX)
include(${CMAKE_MODULE_PATH}/targets/unix.cmake)
if(APPLE)
include(${CMAKE_MODULE_PATH}/targets/macos.cmake)
else()
include(${CMAKE_MODULE_PATH}/targets/linux.cmake)
endif()
endif()
# todo - is this necessary? ... for anything except linux?
if(NOT DEFINED CMAKE_CUDA_STANDARD)
set(CMAKE_CUDA_STANDARD 17)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
endif()
target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
set_target_properties(sunshine PROPERTIES CXX_STANDARD 17
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR})
# CLion complains about unknown flags after running cmake, and cannot add symbols to the index for cuda files
if(CUDA_INHERIT_COMPILE_OPTIONS)
foreach(flag IN LISTS SUNSHINE_COMPILE_OPTIONS)
list(APPEND SUNSHINE_COMPILE_OPTIONS_CUDA "$<$<COMPILE_LANGUAGE:CUDA>:--compiler-options=${flag}>")
endforeach()
endif()
target_compile_options(sunshine PRIVATE $<$<COMPILE_LANGUAGE:CXX>:${SUNSHINE_COMPILE_OPTIONS}>;$<$<COMPILE_LANGUAGE:CUDA>:${SUNSHINE_COMPILE_OPTIONS_CUDA};-std=c++17>) # cmake-lint: disable=C0301
# Homebrew build fails the vite build if we set these environment variables
if(${SUNSHINE_BUILD_HOMEBREW})
set(NPM_SOURCE_ASSETS_DIR "")
set(NPM_ASSETS_DIR "")
set(NPM_BUILD_HOMEBREW "true")
else()
set(NPM_SOURCE_ASSETS_DIR ${SUNSHINE_SOURCE_ASSETS_DIR})
set(NPM_ASSETS_DIR ${CMAKE_BINARY_DIR})
set(NPM_BUILD_HOMEBREW "")
endif()
#WebUI build
add_custom_target(web-ui ALL
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Installing NPM Dependencies and Building the Web UI"
COMMAND bash -c \"npm install && SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW} SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR} SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR} npm run build\") # cmake-lint: disable=C0301
# tests
if(BUILD_TESTS)
add_subdirectory(tests)
endif()
# custom compile flags, must be after adding tests
# src/upnp
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES COMPILE_FLAGS -Wno-pedantic)
# third-party/nanors
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
# third-party/ViGEmClient
set(VIGEM_COMPILE_FLAGS "")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES
COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650"
COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
# src/nvhttp
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES COMPILE_FLAGS -O2)
endif()
else()
add_definitions(-DNDEBUG)
endif()