mirror of
https://github.com/LizardByte/Sunshine.git
synced 2025-01-06 10:01:53 +00:00
98 lines
3.7 KiB
CMake
98 lines
3.7 KiB
CMake
# common target definitions
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# this file will also load platform specific macros
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add_executable(sunshine ${SUNSHINE_TARGET_FILES})
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# platform specific target definitions
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if(WIN32)
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include(${CMAKE_MODULE_PATH}/targets/windows.cmake)
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elseif(UNIX)
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include(${CMAKE_MODULE_PATH}/targets/unix.cmake)
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if(APPLE)
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include(${CMAKE_MODULE_PATH}/targets/macos.cmake)
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else()
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include(${CMAKE_MODULE_PATH}/targets/linux.cmake)
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endif()
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endif()
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# todo - is this necessary? ... for anything except linux?
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if(NOT DEFINED CMAKE_CUDA_STANDARD)
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set(CMAKE_CUDA_STANDARD 17)
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set(CMAKE_CUDA_STANDARD_REQUIRED ON)
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endif()
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target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
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target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
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set_target_properties(sunshine PROPERTIES CXX_STANDARD 17
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VERSION ${PROJECT_VERSION}
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SOVERSION ${PROJECT_VERSION_MAJOR})
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# CLion complains about unknown flags after running cmake, and cannot add symbols to the index for cuda files
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if(CUDA_INHERIT_COMPILE_OPTIONS)
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foreach(flag IN LISTS SUNSHINE_COMPILE_OPTIONS)
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list(APPEND SUNSHINE_COMPILE_OPTIONS_CUDA "$<$<COMPILE_LANGUAGE:CUDA>:--compiler-options=${flag}>")
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endforeach()
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endif()
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target_compile_options(sunshine PRIVATE $<$<COMPILE_LANGUAGE:CXX>:${SUNSHINE_COMPILE_OPTIONS}>;$<$<COMPILE_LANGUAGE:CUDA>:${SUNSHINE_COMPILE_OPTIONS_CUDA};-std=c++17>) # cmake-lint: disable=C0301
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# Homebrew build fails the vite build if we set these environment variables
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if(${SUNSHINE_BUILD_HOMEBREW})
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set(NPM_SOURCE_ASSETS_DIR "")
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set(NPM_ASSETS_DIR "")
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set(NPM_BUILD_HOMEBREW "true")
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else()
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set(NPM_SOURCE_ASSETS_DIR ${SUNSHINE_SOURCE_ASSETS_DIR})
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set(NPM_ASSETS_DIR ${CMAKE_BINARY_DIR})
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set(NPM_BUILD_HOMEBREW "")
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endif()
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#WebUI build
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add_custom_target(web-ui ALL
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WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
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COMMENT "Installing NPM Dependencies and Building the Web UI"
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COMMAND bash -c \"npm install && SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW} SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR} SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR} npm run build\") # cmake-lint: disable=C0301
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# tests
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if(BUILD_TESTS)
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add_subdirectory(tests)
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endif()
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# custom compile flags, must be after adding tests
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# src/upnp
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set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp"
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DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
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PROPERTIES COMPILE_FLAGS -Wno-pedantic)
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# third-party/nanors
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set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
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DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
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PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
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# third-party/ViGEmClient
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set(VIGEM_COMPILE_FLAGS "")
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string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
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string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
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string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
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string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
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string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
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set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
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DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
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PROPERTIES
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COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650"
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COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
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# src/nvhttp
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string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
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if("${BUILD_TYPE}" STREQUAL "XDEBUG")
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if(WIN32)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp"
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DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
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PROPERTIES COMPILE_FLAGS -O2)
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endif()
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else()
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add_definitions(-DNDEBUG)
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endif()
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