Skip encoder reprobing if no GPU changes have occurred

This commit is contained in:
Cameron Gutman 2024-02-05 20:17:42 -06:00
parent 040c3a6916
commit ff8c8ce3ab
5 changed files with 66 additions and 2 deletions

View File

@ -558,6 +558,13 @@ namespace platf {
std::vector<std::string>
display_names(mem_type_e hwdevice_type);
/**
* @brief Returns if GPUs/drivers have changed since the last call to this function.
* @return `true` if a change has occurred or if it is unknown whether a change occurred.
*/
bool
needs_encoder_reenumeration();
boost::process::child
run_command(bool elevated, bool interactive, const std::string &cmd, boost::filesystem::path &working_dir, const boost::process::environment &env, FILE *file, std::error_code &ec, boost::process::group *group);

View File

@ -773,6 +773,16 @@ namespace platf {
return {};
}
/**
* @brief Returns if GPUs/drivers have changed since the last call to this function.
* @return `true` if a change has occurred or if it is unknown whether a change occurred.
*/
bool
needs_encoder_reenumeration() {
// We don't track GPU state, so we will always reenumerate. Fortunately, it is fast on Linux.
return true;
}
std::shared_ptr<display_t>
display(mem_type_e hwdevice_type, const std::string &display_name, const video::config_t &config) {
#ifdef SUNSHINE_BUILD_CUDA

View File

@ -181,4 +181,14 @@ namespace platf {
return display_names;
}
/**
* @brief Returns if GPUs/drivers have changed since the last call to this function.
* @return `true` if a change has occurred or if it is unknown whether a change occurred.
*/
bool
needs_encoder_reenumeration() {
// We don't track GPU state, so we will always reenumerate. Fortunately, it is fast on macOS.
return true;
}
} // namespace platf

View File

@ -1124,4 +1124,35 @@ namespace platf {
return display_names;
}
/**
* @brief Returns if GPUs/drivers have changed since the last call to this function.
* @return `true` if a change has occurred or if it is unknown whether a change occurred.
*/
bool
needs_encoder_reenumeration() {
// Serialize access to the static DXGI factory
static std::mutex reenumeration_state_lock;
auto lg = std::lock_guard(reenumeration_state_lock);
// Keep a reference to the DXGI factory, which will keep track of changes internally.
static dxgi::factory1_t factory;
if (!factory || !factory->IsCurrent()) {
factory.reset();
auto status = CreateDXGIFactory1(IID_IDXGIFactory1, (void **) &factory);
if (FAILED(status)) {
BOOST_LOG(error) << "Failed to create DXGIFactory1 [0x"sv << util::hex(status).to_string_view() << ']';
factory.release();
}
// Always request reenumeration on the first streaming session just to ensure we
// can deal with any initialization races that may occur when the system is booting.
BOOST_LOG(info) << "Encoder reenumeration is required"sv;
return true;
}
else {
// The DXGI factory from last time is still current, so no encoder changes have occurred.
return false;
}
}
} // namespace platf

View File

@ -276,7 +276,7 @@ namespace video {
enum flag_e : uint32_t {
DEFAULT = 0,
PARALLEL_ENCODING = 1 << 1,
PARALLEL_ENCODING = 1 << 1, // Capture and encoding can run concurrently on separate threads
H264_ONLY = 1 << 2, // When HEVC is too heavy
LIMITED_GOP_SIZE = 1 << 3, // Some encoders don't like it when you have an infinite GOP_SIZE. *cough* VAAPI *cough*
SINGLE_SLICE_ONLY = 1 << 4, // Never use multiple slices <-- Older intel iGPU's ruin it for everyone else :P
@ -284,6 +284,7 @@ namespace video {
RELAXED_COMPLIANCE = 1 << 6, // Use FF_COMPLIANCE_UNOFFICIAL compliance mode
NO_RC_BUF_LIMIT = 1 << 7, // Don't set rc_buffer_size
REF_FRAMES_INVALIDATION = 1 << 8, // Support reference frames invalidation
ALWAYS_REPROBE = 1 << 9, // This is an encoder of last resort and we want to aggressively probe for a better one
};
struct encoder_platform_formats_t {
@ -922,7 +923,7 @@ namespace video {
std::make_optional<encoder_t::option_t>("qp"s, &config::video.qp),
"libx264"s,
},
H264_ONLY | PARALLEL_ENCODING
H264_ONLY | PARALLEL_ENCODING | ALWAYS_REPROBE
};
#ifdef __linux__
@ -2579,6 +2580,11 @@ namespace video {
probe_encoders() {
auto encoder_list = encoders;
// If we already have a good encoder, check to see if another probe is required
if (chosen_encoder && !(chosen_encoder->flags & ALWAYS_REPROBE) && !platf::needs_encoder_reenumeration()) {
return 0;
}
// Restart encoder selection
auto previous_encoder = chosen_encoder;
chosen_encoder = nullptr;