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Get it to compile for windows in debug mode
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@ -7,7 +7,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
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find_package(Threads REQUIRED)
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find_package(OpenSSL REQUIRED)
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find_package(FFMpeg REQUIRED)
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find_package(FFmpeg REQUIRED)
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find_package(Boost COMPONENTS filesystem REQUIRED)
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add_subdirectory(Simple-Web-Server)
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@ -35,7 +35,8 @@ else()
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${X11_LIBRARIES}
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evdev
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pulse
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pulse-simple)
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pulse-simple
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)
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set(PLATFORM_INCLUDE_DIRS
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${X11_INCLUDE_DIR}
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@ -89,8 +90,10 @@ include_directories(
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list(APPEND SUNSHINE_COMPILE_OPTIONS -fPIC -Wall -Wno-missing-braces -Wno-maybe-uninitialized -Wno-sign-compare)
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string(TOUPPER ${CMAKE_BUILD_TYPE} BUILD_TYPE)
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if("x${BUILD_TYPE}" STREQUAL "xDEBUG")
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#list(APPEND SUNSHINE_COMPILE_OPTIONS -O0 -pedantic -ggdb3)
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list(APPEND SUNSHINE_COMPILE_OPTIONS -O0)
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list(APPEND SUNSHINE_COMPILE_OPTIONS -O0 -pedantic -ggdb3)
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if(WIN32)
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set_source_files_properties(sunshine/nvhttp.cpp PROPERTIES COMPILE_FLAGS -O2)
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endif()
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else()
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add_definitions(-DNDEBUG)
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list(APPEND SUNSHINE_COMPILE_OPTIONS -O3)
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@ -76,6 +76,8 @@ struct pair_session_t {
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// uniqueID, session
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std::unordered_map<std::string, pair_session_t> map_id_sess;
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std::unordered_map<std::string, client_t> map_id_client;
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std::string local_ip;
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net::net_e origin_pin_allowed;
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using args_t = SimpleWeb::CaseInsensitiveMultimap;
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using resp_https_t = std::shared_ptr<typename SimpleWeb::ServerBase<SimpleWeb::HTTPS>::Response>;
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@ -88,9 +90,6 @@ enum class op_e {
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REMOVE
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};
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std::string local_ip;
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net::net_e origin_pin_allowed;
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void save_devices() {
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pt::ptree root;
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43
sunshine/platform/windows.cpp
Normal file
43
sunshine/platform/windows.cpp
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@ -0,0 +1,43 @@
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#include "common.h"
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namespace platf {
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using namespace std::literals;
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std::string get_local_ip() { return "192.168.0.119"s; }
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std::unique_ptr<mic_t> microphone() { return nullptr; }
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std::unique_ptr<display_t> display() { return nullptr; }
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input_t input() {
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return nullptr;
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}
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void move_mouse(input_t &input, int deltaX, int deltaY) {}
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void button_mouse(input_t &input, int button, bool release) {}
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void scroll(input_t &input, int distance) {}
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void keyboard(input_t &input, uint16_t modcode, bool release) {}
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namespace gp {
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void dpad_y(input_t &input, int button_state) {} // up pressed == -1, down pressed == 1, else 0
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void dpad_x(input_t &input, int button_state) {} // left pressed == -1, right pressed == 1, else 0
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void start(input_t &input, int button_down) {}
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void back(input_t &input, int button_down) {}
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void left_stick(input_t &input, int button_down) {}
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void right_stick(input_t &input, int button_down) {}
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void left_button(input_t &input, int button_down) {}
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void right_button(input_t &input, int button_down) {}
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void home(input_t &input, int button_down) {}
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void a(input_t &input, int button_down) {}
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void b(input_t &input, int button_down) {}
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void x(input_t &input, int button_down) {}
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void y(input_t &input, int button_down) {}
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void left_trigger(input_t &input, std::uint8_t abs_z) {}
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void right_trigger(input_t &input, std::uint8_t abs_z) {}
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void left_stick_x(input_t &input, std::int16_t x) {}
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void left_stick_y(input_t &input, std::int16_t y) {}
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void right_stick_x(input_t &input, std::int16_t x) {}
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void right_stick_y(input_t &input, std::int16_t y) {}
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void sync(input_t &input) {}
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}
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void freeInput(void*) {}
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}
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19
toolchain-mingw64.cmake
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19
toolchain-mingw64.cmake
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@ -0,0 +1,19 @@
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# the name of the target operating system
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SET(CMAKE_SYSTEM_NAME Windows)
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# which compilers to use for C and C++
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SET(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
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SET(CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
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SET(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
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# here is the target environment located
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SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
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#SET(CMAKE_SYSROOT ${CMAKE_FIND_ROOT_PATH})
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#SET(CMAKE_EXE_LINKER_FLAGS "-static ${CMAKE_EXE_LINKER_FLAGS}")
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# adjust the default behaviour of the FIND_XXX() commands:
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# search headers and libraries in the target environment, search
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# programs in the host environment
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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