feat: testing out a better CI workflow

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ABeltramo 2022-04-29 21:19:05 +01:00
parent cc2d982ceb
commit 4e4a5c8df8
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2 changed files with 110 additions and 54 deletions

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@ -51,10 +51,60 @@ jobs:
echo Within 'CMakeLists.txt' change "project(Sunshine VERSION $cmakelists_version)" to "project(Sunshine VERSION ${{ needs.check_changelog.outputs.next_version_bare }})"
exit 1
build_linux:
name: Build Sunshine on Linux
runs-on: ubuntu-20.04
needs: check_changelog
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: Cache Sunshine build
uses: actions/cache@v2
with:
path: build
key: ${{ runner.os }}-sunshine-build
- name: Setup Dependencies
run: |
mkdir -p artifacts
sudo apt-get update -y && \
sudo apt-get --reinstall install -y \
git wget gcc-10 g++-10 build-essential cmake libssl-dev libavdevice-dev libboost-thread-dev libboost-filesystem-dev libboost-log-dev libpulse-dev libopus-dev libxtst-dev libx11-dev libxrandr-dev libxfixes-dev libevdev-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev libdrm-dev libcap-dev libwayland-dev
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 100 --slave /usr/bin/g++ g++ /usr/bin/g++-10
sudo wget https://developer.download.nvidia.com/compute/cuda/11.4.2/local_installers/cuda_11.4.2_470.57.02_linux.run --progress=bar:force:noscroll -q --show-progress -O /root/cuda.run && sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm && sudo rm /root/cuda.run
sudo add-apt-repository ppa:savoury1/graphics -y
sudo add-apt-repository ppa:savoury1/multimedia -y
sudo add-apt-repository ppa:savoury1/ffmpeg4 -y
sudo apt-get update -y
sudo apt-get upgrade -y && sudo apt-get dist-upgrade -y
sudo apt-get install ffmpeg -y
- name: Build Sunshine
run: |
CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE:-Release}"
SUNSHINE_EXECUTABLE_PATH="${SUNSHINE_EXECUTABLE_PATH:-/usr/bin/sunshine}"
SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR:-sunshine.AppImage.config}"
SUNSHINE_ENABLE_WAYLAND=${SUNSHINE_ENABLE_WAYLAND:-ON}
SUNSHINE_ENABLE_X11=${SUNSHINE_ENABLE_X11:-ON}
SUNSHINE_ENABLE_DRM=${SUNSHINE_ENABLE_DRM:-ON}
SUNSHINE_ENABLE_CUDA=${SUNSHINE_ENABLE_CUDA:-ON}
mkdir -p build
cd build
cmake "-DCMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE" "-DSUNSHINE_EXECUTABLE_PATH=$SUNSHINE_EXECUTABLE_PATH" "-DSUNSHINE_ASSETS_DIR=$SUNSHINE_ASSETS_DIR" "-DSUNSHINE_ENABLE_WAYLAND=$SUNSHINE_ENABLE_WAYLAND" "-DSUNSHINE_ENABLE_X11=$SUNSHINE_ENABLE_X11" "-DSUNSHINE_ENABLE_DRM=$SUNSHINE_ENABLE_DRM" "-DSUNSHINE_ENABLE_CUDA=$SUNSHINE_ENABLE_CUDA" "../" -DCMAKE_INSTALL_PREFIX=/usr
make -j ${nproc} DESTDIR=AppDir
build_appimage:
name: AppImage
runs-on: ubuntu-20.04
needs: check_changelog
needs: build_linux
steps:
- name: Checkout
@ -62,38 +112,12 @@ jobs:
with:
submodules: recursive
- name: Setup Dependencies AppImage
run: |
mkdir -p artifacts
- name: Cache Sunshine build
uses: actions/cache@v2
with:
path: build
key: ${{ runner.os }}-sunshine-build
sudo apt-get update -y && \
sudo apt-get --reinstall install -y \
git wget gcc-10 g++-10 build-essential cmake libssl-dev libavdevice-dev libboost-thread-dev libboost-filesystem-dev libboost-log-dev libpulse-dev libopus-dev libxtst-dev libx11-dev libxrandr-dev libxfixes-dev libevdev-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev libdrm-dev libcap-dev libwayland-dev
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 100 --slave /usr/bin/g++ g++ /usr/bin/g++-10
sudo wget https://developer.download.nvidia.com/compute/cuda/11.4.2/local_installers/cuda_11.4.2_470.57.02_linux.run --progress=bar:force:noscroll -q --show-progress -O /root/cuda.run && sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm && sudo rm /root/cuda.run
sudo add-apt-repository ppa:savoury1/graphics -y
sudo add-apt-repository ppa:savoury1/multimedia -y
sudo add-apt-repository ppa:savoury1/ffmpeg4 -y
sudo apt-get update -y
sudo apt-get upgrade -y && sudo apt-get dist-upgrade -y
sudo apt-get install ffmpeg -y
- name: Build AppImage
run: |
CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE:-Release}"
SUNSHINE_EXECUTABLE_PATH="${SUNSHINE_EXECUTABLE_PATH:-/usr/bin/sunshine}"
SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR:-sunshine.AppImage.config}"
SUNSHINE_ENABLE_WAYLAND=${SUNSHINE_ENABLE_WAYLAND:-ON}
SUNSHINE_ENABLE_X11=${SUNSHINE_ENABLE_X11:-ON}
SUNSHINE_ENABLE_DRM=${SUNSHINE_ENABLE_DRM:-ON}
SUNSHINE_ENABLE_CUDA=${SUNSHINE_ENABLE_CUDA:-ON}
mkdir -p appimage-build && cd appimage-build
cmake "-DCMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE" "-DSUNSHINE_EXECUTABLE_PATH=$SUNSHINE_EXECUTABLE_PATH" "-DSUNSHINE_ASSETS_DIR=$SUNSHINE_ASSETS_DIR" "-DSUNSHINE_ENABLE_WAYLAND=$SUNSHINE_ENABLE_WAYLAND" "-DSUNSHINE_ENABLE_X11=$SUNSHINE_ENABLE_X11" "-DSUNSHINE_ENABLE_DRM=$SUNSHINE_ENABLE_DRM" "-DSUNSHINE_ENABLE_CUDA=$SUNSHINE_ENABLE_CUDA" "../" -DCMAKE_INSTALL_PREFIX=/usr
make -j ${nproc} DESTDIR=AppDir
- name: Set AppImage Version
if: ${{ needs.check_changelog.outputs.next_version_bare != needs.check_changelog.outputs.latest_version }}
run: |
@ -143,34 +167,44 @@ jobs:
last_version: ${{ needs.check_changelog.outputs.last_version }}
release_body: ${{ needs.check_changelog.outputs.release_body }}
build_linux:
name: Linux
build_deb_and_rpm:
name: Build DEB and RPM
runs-on: ubuntu-20.04
needs: check_changelog
needs: build_linux
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: Cache Sunshine build
uses: actions/cache@v2
with:
path: build
key: ${{ runner.os }}-sunshine-build
- name: Extra dependencies
run: |
sudo apt-get update -y
sudo apt-get install -y cpack
- name: Build DEB and RPM
run: |
mkdir -p build
mkdir -p artifacts
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_CONFIG_DIR="." ../
cpack -G DEB
cpack -G RPM
cp Sunshine__.rpm ../artifacts/
cp Sunshine__.deb ../artifacts/
- name: Upload Artifacts
- name: Upload RPM
if: ${{ matrix.package == '-p' && ( github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' ) }}
uses: actions/upload-artifact@v3
with:
name: sunshine-linux
path: artifacts/
name: sunshine-linux-rpm
path: build/Sunshine__.rpm
- name: Upload DEB
if: ${{ matrix.package == '-p' && ( github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' ) }}
uses: actions/upload-artifact@v3
with:
name: sunshine-linux-deb
path: build/Sunshine__.deb
- name: Create Release
if: ${{ matrix.package == '-p' && github.event_name == 'push' && github.ref == 'refs/heads/master' }}
uses: SunshineStream/actions/create_release@master
@ -212,21 +246,43 @@ jobs:
make
- name: Build Windows
shell: msys2 {0}
run: |
mkdir artifacts
mkdir sunshine-windows-build && cd sunshine-windows-build
run: |
mkdir sunshine-windows-build
cd sunshine-windows-build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=assets -G "MinGW Makefiles" ..
mingw32-make -j2
- name: Create packages
shell: msys2 {0}
run: |
cd sunshine-windows-build
cpack
mkdir -p artifacts/standalone
mkdir -p artifacts/web
mkdir -p artifacts/shaders/directx
cp Sunshine__.exe ../artifacts
- name: Upload Artifacts
# Installers
mv Sunshine__.exe artifacts/sunshine-windows-installer.exe
# Standalone
mv ../assets/web artifacts/web
mv tools artifacts/tools
mv ../assets/shaders/directx artifacts/shaders/directx
mv ../assets/apps_windows.json artifacts/apps_windows.json
mv ../assets/sunshine.conf artifacts/sunshine.conf
mv sunshine.exe artifacts/sunshine.exe
- name: Upload Sunshine Installer
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
uses: actions/upload-artifact@v3
with:
name: sunshine-windows
path: artifacts/
name: sunshine-windows-installer
path: artifacts/sunshine-windows-installer.exe
- name: Upload Sunshine executable
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
uses: actions/upload-artifact@v3
with:
name: sunshine-windows-standalone
path: artifacts/standalone
- name: Create Release
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
uses: SunshineStream/actions/create_release@master

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@ -457,7 +457,7 @@ set(CPACK_PACKAGE_VENDOR "CMake.org")
set(CPACK_PACKAGE_CONTACT "https://github.com/SunshineStream/Sunshine")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "https://github.com/SunshineStream/Sunshine")
set(CPACK_PACKAGE_DESCRIPTION "Gamestream host for Moonlight")
set(CPACK_PACKAGE_HOMEPAGE_URL "https://github.com/SunshineStream/Sunshine")
set(CPACK_PACKAGE_HOMEPAGE_URL "https://sunshinestream.github.io")
set(CPACK_RESOURCE_FILE_LICENSE ${PROJECT_SOURCE_DIR}/LICENSE)
set(CPACK_PACKAGE_ICON ${PROJECT_SOURCE_DIR}/sunshine.png)
set(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}_${VERSION}_${CPACK_DEBIAN_PACKAGE_ARCHITECTURE}")