Merge pull request #452 from LizardByte/update/docs-theme-furo

change docs theme to `furo`
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ReenigneArcher 2022-10-30 11:16:12 -04:00 committed by GitHub
commit 1905163b26
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20 changed files with 277 additions and 377 deletions

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@ -10,7 +10,7 @@ version: 2
build:
os: ubuntu-20.04
tools:
python: "3.9"
python: "3.10"
## apt packages required packages to run cmake on sunshine, note that additional packages are required
# apt_packages:
@ -41,5 +41,5 @@ formats: all
python:
install:
- requirements: ./scripts/requirements.txt
- requirements: ./docs/requirements.txt
system_packages: true

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/README.rst
Overview
========
LizardByte has the full documentation hosted on `Read the Docs <https://sunshinestream.readthedocs.io/>`_.
@ -13,18 +11,18 @@ Connect to Sunshine from any Moonlight client, available for nearly any device i
These are the advantages of Sunshine over GeForce Experience.
- FOSS (Free and Open Source Software)
- Multi-platform
- FOSS (Free and Open Source Software)
- Multi-platform
- Linux
- macOS
- Windows
- Linux
- macOS
- Windows
- Pair over web ui
- Supports AMD, Intel, and Nvidia GPUs for encoding
- Supports software encoding
- Supports streaming to multiple clients
- Web UI for configuration
- Pair over web ui
- Supports AMD, Intel, and Nvidia GPUs for encoding
- Supports software encoding
- Supports streaming to multiple clients
- Web UI for configuration
Integrations
------------

4
docs/requirements.txt Normal file
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@ -0,0 +1,4 @@
furo==2022.9.29
m2r2==0.3.3
Sphinx==5.3.0
sphinx-copybutton==0.5.0

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/about/advanced_usage.rst
Advanced Usage
==============
Sunshine will work with the default settings for most users. In some cases you may want to configure Sunshine further.
@ -26,7 +24,7 @@ location by modifying the configuration file.
Windows ./config/
========= ===========
Example
**Example**
.. code-block:: bash
sunshine ~/sunshine_config.conf
@ -41,13 +39,13 @@ General
sunshine_name
^^^^^^^^^^^^^
Description
**Description**
The name displayed by Moonlight
Default
**Default**
PC hostname
Example
**Example**
.. code-block:: text
sunshine_name = Sunshine
@ -55,7 +53,7 @@ Example
min_log_level
^^^^^^^^^^^^^
Description
**Description**
The minimum log level printed to standard out.
**Choices**
@ -75,10 +73,10 @@ Description
none no logging
======= ===========
Default
**Default**
``info``
Example
**Example**
.. code-block:: text
min_log_level = info
@ -89,7 +87,7 @@ Controls
gamepad
^^^^^^^
Description
**Description**
The type of gamepad to emulate on the host.
.. Caution:: Applies to Windows only.
@ -106,10 +104,10 @@ Description
ds4 dualshock controller (PS4)
===== ===========
Default
**Default**
``x360``
Example
**Example**
.. code-block:: text
gamepad = x360
@ -117,17 +115,17 @@ Example
back_button_timeout
^^^^^^^^^^^^^^^^^^^
Description
**Description**
If, after the timeout, the back/select button is still pressed down, Home/Guide button press is emulated.
On Nvidia Shield, the home and power button are not passed to Moonlight.
.. Tip:: If back_button_timeout < 0, then the Home/Guide button will not be emulated.
Default
**Default**
``2000``
Example
**Example**
.. code-block:: text
back_button_timeout = 2000
@ -135,13 +133,13 @@ Example
key_repeat_delay
^^^^^^^^^^^^^^^^
Description
**Description**
The initial delay in milliseconds before repeating keys. Controls how fast keys will repeat themselves.
Default
**Default**
``500``
Example
**Example**
.. code-block:: text
key_repeat_delay = 500
@ -149,15 +147,15 @@ Example
key_repeat_frequency
^^^^^^^^^^^^^^^^^^^^
Description
**Description**
How often keys repeat every second.
.. Tip:: This configurable option supports decimals.
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
key_repeat_frequency = 24.9
@ -165,17 +163,17 @@ Example
keybindings
^^^^^^^^^^^
Description
**Description**
Sometimes it may be useful to map keybindings. Wayland won't allow clients to capture the Win Key for example.
.. Tip:: See `virtual key codes <https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes>`_
.. Hint:: keybindings needs to have a multiple of two elements.
Default
**Default**
None
Example
**Example**
.. code-block:: text
keybindings = [
@ -188,14 +186,14 @@ Example
key_rightalt_to_key_win
^^^^^^^^^^^^^^^^^^^^^^^
Description
**Description**
It may be possible that you cannot send the Windows Key from Moonlight directly. In those cases it may be useful to
make Sunshine think the Right Alt key is the Windows key.
Default
**Default**
None
Example
**Example**
.. code-block:: text
key_rightalt_to_key_win = enabled
@ -206,12 +204,12 @@ Display
adapter_name
^^^^^^^^^^^^
Description
**Description**
Select the video card you want to stream.
.. Tip:: To find the name of the appropriate values follow these instructions.
Linux + VA-API
**Linux + VA-API**
Unlike with `amdvce` and `nvenc`, it doesn't matter if video encoding is done on a different GPU.
.. code-block:: bash
@ -227,23 +225,23 @@ Description
.. Todo:: macOS
Windows
**Windows**
.. code-block:: batch
tools\dxgi-info.exe
Default
**Default**
Sunshine will select the default video card.
Examples
Linux
**Examples**
**Linux**
.. code-block:: text
adapter_name = /dev/dri/renderD128
.. Todo:: macOS
Windows
**Windows**
.. code-block:: text
adapter_name = Radeon RX 580 Series
@ -251,12 +249,12 @@ Examples
output_name
^^^^^^^^^^^
Description
**Description**
Select the display number you want to stream.
.. Tip:: To find the name of the appropriate values follow these instructions.
Linux
**Linux**
.. code-block:: bash
xrandr --listmonitors
@ -267,23 +265,23 @@ Description
.. Todo:: macOS
Windows
**Windows**
.. code-block:: batch
tools\dxgi-info.exe
Default
**Default**
Sunshine will select the default display.
Examples
Linux
**Examples**
**Linux**
.. code-block:: text
output_name = 0
.. Todo:: macOS
Windows
**Windows**
.. code-block:: text
output_name = \\.\DISPLAY1
@ -291,16 +289,16 @@ Examples
fps
^^^
Description
**Description**
The fps modes advertised by Sunshine.
.. Note:: Some versions of Moonlight, such as Moonlight-nx (Switch), rely on this list to ensure that the requested
fps is supported.
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
fps = [10, 30, 60, 90, 120]
@ -308,16 +306,16 @@ Example
resolutions
^^^^^^^^^^^
Description
**Description**
The resolutions advertised by Sunshine.
.. Note:: Some versions of Moonlight, such as Moonlight-nx (Switch), rely on this list to ensure that the requested
resolution is supported.
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
resolutions = [
@ -336,22 +334,20 @@ Example
dwmflush
^^^^^^^^
Description
**Description**
Invoke DwmFlush() to sync screen capture to the Windows presentation interval.
.. Caution:: Applies to Windows only. Alleviates visual stuttering during mouse movement.
If enabled, this feature will automatically deactivate if the client framerate exceeds
the host monitor's current refresh rate.
Default
**Default**
``enabled``
Examples
**Example**
.. code-block:: text
Windows
.. code-block:: text
dwmflush = enabled
dwmflush = enabled
Audio
-----
@ -359,48 +355,48 @@ Audio
audio_sink
^^^^^^^^^^
Description
**Description**
The name of the audio sink used for audio loopback.
.. Tip:: To find the name of the audio sink follow these instructions.
Linux + pulseaudio
**Linux + pulseaudio**
.. code-block:: bash
pacmd list-sinks | grep "name:"
Linux + pipewire
**Linux + pipewire**
.. code-block:: bash
pactl info | grep Source
# in some causes you'd need to use the `Sink` device, if `Source` doesn't work, so try:
pactl info | grep Sink
macOS
**macOS**
Sunshine can only access microphones on macOS due to system limitations. To stream system audio use
`Soundflower <https://github.com/mattingalls/Soundflower>`_ or
`BlackHole <https://github.com/ExistentialAudio/BlackHole>`_.
Windows
**Windows**
.. code-block:: batch
tools\audio-info.exe
Default
**Default**
Sunshine will select the default audio device.
Examples
Linux
**Examples**
**Linux**
.. code-block:: text
audio_sink = alsa_output.pci-0000_09_00.3.analog-stereo
macOS
**macOS**
.. code-block:: text
audio_sink = BlackHole 2ch
Windows
**Windows**
.. code-block:: text
audio_sink = {0.0.0.00000000}.{FD47D9CC-4218-4135-9CE2-0C195C87405B}
@ -408,16 +404,16 @@ Examples
virtual_sink
^^^^^^^^^^^^
Description
**Description**
The audio device that's virtual, like Steam Streaming Speakers. This allows Sunshine to stream audio, while muting
the speakers.
.. Tip:: See `audio_sink`_!
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
virtual_sink = {0.0.0.00000000}.{8edba70c-1125-467c-b89c-15da389bc1d4}
@ -428,13 +424,13 @@ Network
external_ip
^^^^^^^^^^^
Description
**Description**
If no external IP address is given, Sunshine will attempt to automatically detect external ip-address.
Default
**Default**
Automatic
Example
**Example**
.. code-block:: text
external_ip = 123.456.789.12
@ -442,7 +438,7 @@ Example
port
^^^^
Description
**Description**
Set the family of ports used by Sunshine. Changing this value will offset other ports per the table below.
.. table::
@ -458,18 +454,15 @@ Description
Video 47998 UDP +9
Control 47999 UDP +10
Audio 48000 UDP +11
tbd 48002 UDP +13
Mic (unused) 48002 UDP +13
================ ============ ===========================
.. Attention:: Custom ports are only allowed on select Moonlight clients.
.. Todo:: Determine the function of port 48002 UDP. See
`here <https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#manual-port-forwarding-advanced>`_.
Default
**Default**
``47989``
Example
**Example**
.. code-block:: text
port = 47989
@ -477,13 +470,13 @@ Example
pkey
^^^^
Description
**Description**
The private key. This must be 2048 bits.
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
pkey = /dir/pkey.pem
@ -491,13 +484,13 @@ Example
cert
^^^^
Description
**Description**
The certificate. Must be signed with a 2048 bit key.
Default
**Default**
.. Todo:: Unknown
Example
**Example**
.. code-block:: text
cert = /dir/cert.pem
@ -505,7 +498,7 @@ Example
origin_pin_allowed
^^^^^^^^^^^^^^^^^^
Description
**Description**
The origin of the remote endpoint address that is not denied for HTTP method /pin.
**Choices**
@ -521,10 +514,10 @@ Description
wan Anyone may access /pin
===== ===========
Default
**Default**
``pc``
Example
**Example**
.. code-block:: text
origin_pin_allowed = pc
@ -532,7 +525,7 @@ Example
origin_web_ui_allowed
^^^^^^^^^^^^^^^^^^^^^
Description
**Description**
The origin of the remote endpoint address that is not denied for HTTPS Web UI.
**Choices**
@ -548,10 +541,10 @@ Description
wan Anyone may access the web ui
===== ===========
Default
**Default**
``lan``
Example
**Example**
.. code-block:: text
origin_web_ui_allowed = lan
@ -559,7 +552,7 @@ Example
upnp
^^^^
Description
**Description**
Sunshine will attempt to open ports for streaming over the internet.
**Choices**
@ -574,10 +567,10 @@ Description
off disable UPnP
===== ===========
Default
**Default**
``off``
Example
**Example**
.. code-block:: text
upnp = on
@ -585,13 +578,13 @@ Example
ping_timeout
^^^^^^^^^^^^
Description
**Description**
How long to wait in milliseconds for data from Moonlight before shutting down the stream.
Default
**Default**
``10000``
Example
**Example**
.. code-block:: text
ping_timeout = 10000
@ -602,22 +595,22 @@ Encoding
channels
^^^^^^^^
Description
**Description**
This will generate distinct video streams, unlike simply broadcasting to multiple Clients.
When multicasting, it could be useful to have different configurations for each connected Client.
For instance:
- Clients connected through WAN and LAN have different bitrate constraints.
- Decoders may require different settings for color.
- Clients connected through WAN and LAN have different bitrate constraints.
- Decoders may require different settings for color.
.. Warning:: CPU usage increases for each distinct video stream generated.
Default
**Default**
``1``
Example
**Example**
.. code-block:: text
channels = 1
@ -625,18 +618,18 @@ Example
fec_percentage
^^^^^^^^^^^^^^
Description
**Description**
Percentage of error correcting packets per data packet in each video frame.
.. Warning:: Higher values can correct for more network packet loss, but at the cost of increasing bandwidth usage.
Default
**Default**
``20``
Range
**Range**
``1-255``
Example
**Example**
.. code-block:: text
fec_percentage = 20
@ -644,15 +637,15 @@ Example
qp
^^
Description
**Description**
Quantitization Parameter. Some devices don't support Constant Bit Rate. For those devices, QP is used instead.
.. Warning:: Higher value means more compression, but less quality.
Default
**Default**
``28``
Example
**Example**
.. code-block:: text
qp = 28
@ -660,17 +653,17 @@ Example
min_threads
^^^^^^^^^^^
Description
**Description**
Minimum number of threads used by ffmpeg to encode the video.
.. Note:: Increasing the value slightly reduces encoding efficiency, but the tradeoff is usually worth it to gain
the use of more CPU cores for encoding. The ideal value is the lowest value that can reliably encode at your
desired streaming settings on your hardware.
Default
**Default**
``1``
Example
**Example**
.. code-block:: text
min_threads = 1
@ -678,7 +671,7 @@ Example
hevc_mode
^^^^^^^^^
Description
**Description**
Allows the client to request HEVC Main or HEVC Main10 video streams.
.. Warning:: HEVC is more CPU-intensive to encode, so enabling this may reduce performance when using software
@ -698,10 +691,10 @@ Description
3 advertise support for HEVC Main and Main10 (HDR) profiles
===== ===========
Default
**Default**
``0``
Example
**Example**
.. code-block:: text
hevc_mode = 2
@ -709,7 +702,7 @@ Example
encoder
^^^^^^^
Description
**Description**
Force a specific encoder.
**Choices**
@ -725,10 +718,10 @@ Description
software Encoding occurs on the CPU
======== ===========
Default
**Default**
Sunshine will use the first encoder that is available.
Example
**Example**
.. code-block:: text
encoder = nvenc
@ -736,7 +729,7 @@ Example
sw_preset
^^^^^^^^^
Description
**Description**
The encoder preset to use.
.. Note:: This option only applies when using software `encoder`_.
@ -771,10 +764,10 @@ Description
veryslow slowest
========= ===========
Default
**Default**
``superfast``
Example
**Example**
.. code-block:: text
sw_preset = superfast
@ -782,7 +775,7 @@ Example
sw_tune
^^^^^^^
Description
**Description**
The tuning preset to use.
.. Note:: This option only applies when using software `encoder`_.
@ -807,10 +800,10 @@ Description
zerolatency good for fast encoding and low-latency streaming
=========== ===========
Default
**Default**
``zerolatency``
Example
**Example**
.. code-block:: text
sw_tune = zerolatency
@ -818,7 +811,7 @@ Example
nv_preset
^^^^^^^^^
Description
**Description**
The encoder preset to use.
.. Note:: This option only applies when using nvenc `encoder`_.
@ -845,10 +838,10 @@ Description
losslesshp lossless, high performance
========== ===========
Default
**Default**
``llhq``
Example
**Example**
.. code-block:: text
nv_preset = llhq
@ -856,7 +849,7 @@ Example
nv_rc
^^^^^
Description
**Description**
The encoder rate control.
.. Note:: This option only applies when using nvenc `encoder`_.
@ -880,10 +873,10 @@ Description
vbr_hq variable bitrate, high quality
========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
nv_rc = auto
@ -891,7 +884,7 @@ Example
nv_coder
^^^^^^^^
Description
**Description**
The entropy encoding to use.
.. Note:: This option only applies when using nvenc `encoder`_.
@ -909,10 +902,10 @@ Description
cavlc
========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
nv_coder = auto
@ -920,7 +913,7 @@ Example
amd_quality
^^^^^^^^^^^
Description
**Description**
The encoder preset to use.
.. Note:: This option only applies when using amdvce `encoder`_.
@ -938,10 +931,10 @@ Description
balanced balance performance and speed
========== ===========
Default
**Default**
``balanced``
Example
**Example**
.. code-block:: text
amd_quality = balanced
@ -949,7 +942,7 @@ Example
amd_rc
^^^^^^
Description
**Description**
The encoder rate control.
.. Note:: This option only applies when using amdvce `encoder`_.
@ -971,10 +964,10 @@ Description
vbr_peak variable bitrate, peak constrained
=========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
amd_rc = auto
@ -982,7 +975,7 @@ Example
amd_coder
^^^^^^^^^
Description
**Description**
The entropy encoding to use.
.. Note:: This option only applies when using nvenc `encoder`_.
@ -1000,10 +993,10 @@ Description
cavlc
========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
amd_coder = auto
@ -1011,7 +1004,7 @@ Example
vt_software
^^^^^^^^^^^
Description
**Description**
Force Video Toolbox to use software encoding.
.. Note:: This option only applies when using macOS.
@ -1030,10 +1023,10 @@ Description
forced force software encoding
========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
vt_software = auto
@ -1041,17 +1034,17 @@ Example
vt_realtime
^^^^^^^^^^^
Description
**Description**
Realtime encoding.
.. Note:: This option only applies when using macOS.
.. Warning:: Disabling realtime encoding might result in a delayed frame encoding or frame drop.
Default
**Default**
``enabled``
Example
**Example**
.. code-block:: text
vt_realtime = enabled
@ -1059,7 +1052,7 @@ Example
vt_coder
^^^^^^^^
Description
**Description**
The entropy encoding to use.
.. Note:: This option only applies when using macOS.
@ -1077,10 +1070,10 @@ Description
cavlc
========== ===========
Default
**Default**
``auto``
Example
**Example**
.. code-block:: text
vt_coder = auto
@ -1091,14 +1084,14 @@ Advanced
file_apps
^^^^^^^^^
Description
**Description**
The application configuration file path. The file contains a json formatted list of applications that can be started
by Moonlight.
Default
**Default**
OS and package dependent
Example
**Example**
.. code-block:: text
file_apps = apps.json
@ -1106,13 +1099,13 @@ Example
file_state
^^^^^^^^^^
Description
**Description**
The file where current state of Sunshine is stored.
Default
**Default**
``sunshine_state.json``
Example
**Example**
.. code-block:: text
file_state = sunshine_state.json
@ -1120,13 +1113,13 @@ Example
credentials_file
^^^^^^^^^^^^^^^^
Description
**Description**
The file where user credentials for the UI are stored.
Default
**Default**
``sunshine_state.json``
Example
**Example**
.. code-block:: text
credentials_file = sunshine_state.json

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/about/installation.rst
Installation
============
The recommended method for running Sunshine is to use the `binaries`_ bundled with the `latest release`_.
@ -36,19 +34,19 @@ AppImage
.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/pkg:appimage?logo=github&style=for-the-badge
:alt: GitHub issues by-label
According to AppImageLint the AppImage can run on the following distros.
According to AppImageLint the supported distro matrix of the AppImage is below.
- [✖] Debian oldstable (buster)
- [✔] Debian stable (bullseye)
- [✔] Debian testing (bookworm)
- [✔] Debian unstable (sid)
- [✔] Ubuntu jammy
- [✔] Ubuntu impish
- [✔] Ubuntu focal
- [✖] Ubuntu bionic
- [✖] Ubuntu xenial
- [✖] Ubuntu trusty
- [✖] CentOS 7
- [✖] Debian oldstable (buster)
- [✔] Debian stable (bullseye)
- [✔] Debian testing (bookworm)
- [✔] Debian unstable (sid)
- [✔] Ubuntu jammy
- [✔] Ubuntu impish
- [✔] Ubuntu focal
- [✖] Ubuntu bionic
- [✖] Ubuntu xenial
- [✖] Ubuntu trusty
- [✖] CentOS 7
#. Download ``sunshine-appimage.zip`` and extract the contents to your home directory.
#. Open terminal and run the following code.
@ -58,13 +56,11 @@ According to AppImageLint the AppImage can run on the following distros.
./sunshine.AppImage --install
Start:
.. code-block:: bash
./sunshine.AppImage --install && ./sunshine.AppImage
Uninstall:
.. code-block:: bash
./sunshine.AppImage --remove
@ -80,7 +76,6 @@ AUR Package
makepkg -fi
Uninstall:
.. code-block:: bash
pacman -R sunshine
@ -99,7 +94,6 @@ Debian Package
.. Tip:: You can double click the deb file to see details about the package and begin installation.
Uninstall:
.. code-block:: bash
sudo apt remove sunshine
@ -123,7 +117,6 @@ Flatpak Package
flatpak install --user sunshine.flatpak
Start:
X11 and NVFBC capture (X11 Only)
.. code-block:: bash
@ -135,7 +128,6 @@ Start:
sudo -i PULSE_SERVER=unix:$(pactl info | awk '/Server String/{print$3}') flatpak run dev.lizardbyte.sunshine
Uninstall:
.. code-block:: bash
flatpak uninstall --delete-data sunshine.flatpak
@ -161,7 +153,6 @@ RPM Package
.. Tip:: You can double click the rpm file to see details about the package and begin installation.
Uninstall:
.. code-block:: bash
sudo dnf remove sunshine
@ -178,7 +169,6 @@ pkg
#. Download the ``sunshine.pkg`` file and install it as normal.
Uninstall:
.. code-block:: bash
cd /etc/sunshine/assets
@ -194,7 +184,6 @@ Portfile
sudo nano /opt/local/etc/macports/sources.conf
Add this line, replacing your username, below the line that starts with ``rsync``.
``file:///Users/<username>/ports``
``Ctrl+x``, then ``Y`` to exit and save changes.
@ -212,7 +201,6 @@ Portfile
#. The first time you start Sunshine, you will be asked to grant access to screen recording and your microphone.
Uninstall:
.. code-block:: bash
sudo port uninstall sunshine

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/about/third_party_packages.rst
Third Party Packages
====================
@ -15,6 +13,12 @@ Chocolatey
.. image:: https://img.shields.io/chocolatey/dt/sunshine?style=for-the-badge&logo=chocolatey
:alt: Chocolatey
nixpkgs
-------
.. image:: https://img.shields.io/badge/dynamic/xml?color=orange&label=nixpkgs&style=for-the-badge&prefix=v&query=%2F%2Ftr%5B%40id%3D%27nix_unstable%27%5D%2Ftd%5B3%5D%2Fspan%2Fa&url=https%3A%2F%2Frepology.org%2Fproject%2Fsunshine%2Fversions&logo=nixos
:alt: nixpgs Version
:target: https://github.com/NixOS/nixpkgs/blob/master/pkgs/servers/sunshine/default.nix
Scoop
-----
@ -22,6 +26,12 @@ Scoop
:alt: Scoop Version (extras bucket)
:target: https://scoop.sh/#/apps?s=0&d=1&o=true&q=sunshine
Solus
-----
.. image:: https://img.shields.io/badge/dynamic/xml?color=orange&label=Solus&style=for-the-badge&prefix=v&query=%2F%2Ftr%5B%40id%3D%27solus%27%5D%2Ftd%5B3%5D%2Fspan%2Fa&url=https%3A%2F%2Frepology.org%2Fproject%2Fsunshine%2Fversions&logo=solus
:alt: Solus Version
:target: https://dev.getsol.us/source/sunshine
Winget
------
.. image:: https://img.shields.io/badge/dynamic/xml?color=orange&label=Winget&style=for-the-badge&prefix=v&query=%2F%2Ftr%5B%40id%3D%27winget%27%5D%2Ftd%5B3%5D%2Fspan%2Fa&url=https%3A%2F%2Frepology.org%2Fproject%2Fsunshine%2Fversions&logo=microsoft

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/about/usage.rst
Usage
=====
#. See the `setup`_ section for your specific OS.
@ -12,6 +10,7 @@ Usage
.. Tip:: If using the Linux AppImage, replace ``sunshine`` with ``./sunshine.AppImage``
#. Configure Sunshine in the web ui
The web ui is available on `https://localhost:47990 <https://localhost:47990>`_ by default. You may replace
`localhost` with your internal ip address.
@ -20,14 +19,14 @@ Usage
.. Caution:: If running for the first time, make sure to note the username and password Sunshine showed to you,
since you cannot get back later!
Add games and applications.
This can be configured in the web ui.
**Add games and applications.**
This can be configured in the web ui.
.. Note:: Additionally, apps can be configured manually. `src_assets/<os>/config/apps.json` is an example of a
list of applications that are started just before running a stream. This is the directory within the GitHub
repo.
.. Note:: Additionally, apps can be configured manually. `src_assets/<os>/config/apps.json` is an example of a
list of applications that are started just before running a stream. This is the directory within the GitHub
repo.
.. Attention:: Application list is not fully supported on macOS
.. Attention:: Application list is not fully supported on macOS
#. In Moonlight, you may need to add the PC manually.
#. When Moonlight request you insert the correct pin on sunshine:
@ -46,7 +45,6 @@ The Sunshine user interface will be available on port 47990 by default.
Arguments
---------
To get a list of available arguments run the following:
.. code-block:: bash
sunshine --help
@ -56,7 +54,7 @@ Setup
Linux
^^^^^
The deb, rpm, and AppImage packages handle these steps automatically. The flatpak does not, third party packages
The `deb`, `rpm`, and `AppImage` packages handle these steps automatically. The flatpak does not, third party packages
also may not.
Sunshine needs access to `uinput` to create mouse and gamepad events.
@ -73,9 +71,9 @@ Sunshine needs access to `uinput` to create mouse and gamepad events.
sudo tee /etc/udev/rules.d/85-sunshine-input.rules
#. Optionally, configure autostart service
- filename: ``~/.config/systemd/user/sunshine.service``
- contents:
- filename: ``~/.config/systemd/user/sunshine.service``
- contents:
.. code-block::
[Unit]
@ -100,12 +98,12 @@ Sunshine needs access to `uinput` to create mouse and gamepad events.
Flatpak flatpak run dev.lizardbyte.sunshine ✖
======== ============================================== ===============
Start once
**Start once**
.. code-block:: bash
systemctl --user start sunshine
Start on boot
**Start on boot**
.. code-block:: bash
systemctl --user enable sunshine
@ -114,12 +112,12 @@ Sunshine needs access to `uinput` to create mouse and gamepad events.
.. Note:: ``cap_sys_admin`` may as well be root, except you don't need to be root to run it. It is necessary to
allow Sunshine to use KMS.
Enable
**Enable**
.. code-block:: bash
sudo setcap cap_sys_admin+p $(readlink -f $(which sunshine))
Disable
**Disable**
.. code-block:: bash
sudo setcap -r $(readlink -f $(which sunshine))
@ -141,8 +139,7 @@ select their sink as audio device in `sunshine.conf`.
.. Caution:: Gamepads are not currently supported.
Configure autostart service
MacPorts
**MacPorts**
.. code-block:: bash
sudo port load Sunshine
@ -153,10 +150,10 @@ For gamepad support, install `ViGEmBus <https://github.com/ViGEm/ViGEmBus/releas
Shortcuts
---------
All shortcuts start with CTRL + ALT + SHIFT, just like Moonlight
All shortcuts start with ``CTRL + ALT + SHIFT``, just like Moonlight
- ``CTRL + ALT + SHIFT + N`` - Hide/Unhide the cursor (This may be useful for Remote Desktop Mode for Moonlight)
- ``CTRL + ALT + SHIFT + F1/F13`` - Switch to different monitor for Streaming
- ``CTRL + ALT + SHIFT + N`` - Hide/Unhide the cursor (This may be useful for Remote Desktop Mode for Moonlight)
- ``CTRL + ALT + SHIFT + F1/F13`` - Switch to different monitor for Streaming
Application List
----------------
@ -169,22 +166,21 @@ Application List
- ``"Variable name":"Variable value"``
- ``apps`` - The list of applications
- Example application:
.. code-block:: json
{
"name":"An App",
"cmd":"command to open app",
"prep-cmd":[
{
"do":"some-command",
"undo":"undo-that-command"
}
],
{
"do":"some-command",
"undo":"undo-that-command"
}
],
"detached":[
"some-command",
"another-command"
]
"some-command",
"another-command"
]
}
- ``name`` - The name of the application/game
@ -192,24 +188,28 @@ Application List
- ``detached`` - A list of commands to be run and forgotten about
- ``prep-cmd`` - A list of commands to be run before/after the application
- If any of the prep-commands fail, starting the application is aborted
- ``do`` - Run before the application
- If any of the prep-commands fail, starting the application is aborted
- ``do`` - Run before the application
- If it fails, all ``undo`` commands of the previously succeeded ``do`` commands are run
- If it fails, all ``undo`` commands of the previously succeeded ``do`` commands are run
- ``undo`` - Run after the application has terminated
- ``undo`` - Run after the application has terminated
- This should not fail considering it is supposed to undo the ``do`` commands
- If it fails, Sunshine is terminated
- This should not fail considering it is supposed to undo the ``do`` commands
- If it fails, Sunshine is terminated
- ``cmd`` - The main application
- ``cmd`` - The main application
- If not specified, a process is started that sleeps indefinitely
- If not specified, a process is started that sleeps indefinitely
Considerations
--------------
- When an application is started, if there is an application already running, it will be terminated.
- When the application has been shutdown, the stream shuts down as well.
- For example, if you attempt to run ``steam`` as a ``cmd`` instead of ``detached`` the stream will immediately fail.
This is due to the method in which the steam process is executed. Other applications may behave similarly.
- In addition to the apps listed, one app "Desktop" is hardcoded into Sunshine. It does not start an application,
instead it simply starts a stream.
- For the Linux flatpak you must prepend commands with ``flatpak-spawn --host``.

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/building/build.rst
Build
=====
Sunshine binaries are built using `CMake <https://cmake.org/>`_. Cross compilation is not
@ -11,7 +9,6 @@ Building Locally
Clone
^^^^^
Ensure `git <https://git-scm.com/>`_ is installed and run the following:
.. code-block:: bash
git clone https://github.com/lizardbyte/sunshine.git --recurse-submodules

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/building/linux.rst
Linux
=====

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/building/macos.rst
macOS
=====
@ -30,14 +28,13 @@ Build
-----
.. Attention:: Ensure you are in the build directory created during the clone step earlier before continuing.
.. code-block:: bash
.. code-block:: bash
cmake ..
make -j ${nproc}
cmake ..
make -j ${nproc}
cpack -G DragNDrop # optionally, create a macOS dmg package
cpack -G DragNDrop # optionally, create a macOS dmg package
If cmake fails complaining to find Boost, try to set the path explicitly.
``cmake -DBOOST_ROOT=[boost path] ..``, e.g., ``cmake -DBOOST_ROOT=/opt/local/libexec/boost/1.76 ..``

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/building/windows.rst
Windows
=======
@ -10,18 +8,20 @@ following packages using:
.. code-block:: bash
pacman -S mingw-w64-x86_64-binutils mingw-w64-x86_64-openssl mingw-w64-x86_64-cmake mingw-w64-x86_64-toolchain mingw-w64-x86_64-opus mingw-w64-x86_64-x265 mingw-w64-x86_64-boost git mingw-w64-x86_64-make cmake make gcc
pacman -S mingw-w64-x86_64-binutils mingw-w64-x86_64-openssl mingw-w64-x86_64-cmake \
mingw-w64-x86_64-toolchain mingw-w64-x86_64-opus mingw-w64-x86_64-x265 mingw-w64-x86_64-boost \
git mingw-w64-x86_64-make cmake make gcc
Build
-----
.. Attention:: Ensure you are in the build directory created during the clone step earlier before continuing.
.. code-block:: bash
.. code-block:: bash
cmake -G"Unix Makefiles" ..
cmake -G"MinGW Makefiles" .. # alternatively
cmake -G"Unix Makefiles" ..
cmake -G"MinGW Makefiles" .. # alternatively
mingw32-make
mingw32-make
cpack -G NSIS # optionally, create a windows installer
cpack -G ZIP # optionally, create a windows standalone package
cpack -G NSIS # optionally, create a windows installer
cpack -G ZIP # optionally, create a windows standalone package

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@ -73,23 +73,11 @@ html_logo = os.path.join(root_dir, 'sunshine.png')
# The theme to use for HTML and HTML Help pages. See the documentation for
# a list of builtin themes.
html_theme = 'sphinx_rtd_theme'
html_theme = 'furo'
html_theme_options = {
# 'analytics_id': 'G-XXXXXXXXXX', # Provided by Google in your dashboard
# 'analytics_anonymize_ip': False,
'logo_only': False,
'display_version': False,
'prev_next_buttons_location': 'bottom',
'style_external_links': True,
'vcs_pageview_mode': 'blob',
'style_nav_header_background': '#151515',
# Toc options
'collapse_navigation': True,
'sticky_navigation': True,
'navigation_depth': 4,
'includehidden': True,
'titles_only': False,
"top_of_page_button": "edit",
"source_edit_link": "https://github.com/lizardbyte/sunshine/tree/nightly/docs/source/{filename}",
}
# extension config options

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@ -1,39 +1,5 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/contributing/contributing.rst
Contributing
============
.. Tip:: If this is your first time contributing to an open source project, it is a good idea to read
MDN's `Basic etiquette for open source projects`_ first. There are a few best practices to adopt that will help
ensure that you and the other project contributors feel valued and safe, and stay productive.
#. Fork the repo on GitHub
#. Create a new branch for the feature you are adding or the issue you are fixing
.. Tip:: Base the new branch off the `nightly` branch. It will make your life easier when you submit the PR!
#. Make changes, push commits, etc.
#. Files should contain an empty line at the end.
#. Document your code!
#. Test your code!
#. When ready create a PR to this repo on the `nightly` branch.
.. Hint:: If you accidentally make your PR against a different branch, a bot will comment letting you know it's on
the wrong branch. Don't worry. You can edit the PR to change the target branch. There is no reason to close the
PR!
.. Note:: Draft PRs are also welcome as you work through issues. The benefit of creating a draft PR is that an
automated build can run in a github runner.
.. Attention:: Do not expect partially complete PRs to be merged. These topics will be considered before merging.
- Does the code follows the style guidelines of this project?
.. Tip:: Look at examples of existing code in the project!
- Is the code well commented?
- Were documentation blocks updated for new or modified components?
.. Note:: Developers and maintainers will attempt to assist with challenging issues.
.. _Basic etiquette for open source projects: https://developer.mozilla.org/en-US/docs/MDN/Contribute/Open_source_etiquette
Read our contribution guide in our organization level
`docs <https://lizardbyte.readthedocs.io/en/latest/developers/contributing.html>`_.

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@ -1,5 +1,3 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/contributing/localization.rst
Localization
============
Sunshine is being localized into various languages. The default language is `en` (English) and is highlighted green.
@ -24,15 +22,15 @@ Only elements of the API are planned to be translated.
.. Attention:: The rest API has not yet been implemented.
Translations Basics
**Translations Basics**
- The brand names `LizardByte` and `Sunshine` should never be translated.
- Other brand names should never be translated.
Examples:
- AMD
- Nvidia
- AMD
- Nvidia
CrowdIn Integration
**CrowdIn Integration**
How does it work?
When a change is made to sunshine source code, a workflow generates new translation templates
@ -47,15 +45,14 @@ Extraction
There should be minimal cases where strings need to be extracted from source code; however it may be necessary in some
situations. For example if a system tray icon is added it should be localized as it is user interfacing.
- Wrap the string to be extracted in a function as shown.
- Wrap the string to be extracted in a function as shown.
.. code-block:: cpp
.. code-block:: cpp
#include <boost/locale.hpp>
boost::locale::translate("Hello world!")
#include <boost/locale.hpp>
boost::locale::translate("Hello world!")
.. Tip:: More examples can be found in the documentation for
`boost locale <https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/messages_formatting.html>`_.
.. Tip:: More examples can be found in the documentation for
`boost locale <https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/messages_formatting.html>`_.
.. Warning:: This is for information only. Contributors should never include manually updated template files, or
manually compiled language files in Pull Requests.
@ -65,20 +62,20 @@ used by CrowdIn to generate language specific template files. The file is genera
`.github/workflows/localize.yml` workflow and is run on any push event into the `nightly` branch. Jobs are only run if
any of the following paths are modified.
.. code-block:: yaml
.. code-block:: yaml
- 'src/**'
- 'src/**'
When testing locally it may be desirable to manually extract, initialize, update, and compile strings. Python is
required for this, along with the python dependencies in the `./scripts/requirements.txt` file. Additionally,
`xgettext <https://www.gnu.org/software/gettext/>`_ must be installed.
Extract, initialize, and update
.. code-block:: bash
**Extract, initialize, and update**
.. code-block:: bash
python ./scripts/_locale.py --extract --init --update
python ./scripts/_locale.py --extract --init --update
Compile
.. code-block:: bash
**Compile**
.. code-block:: bash
python ./scripts/_locale.py --compile
python ./scripts/_locale.py --compile

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@ -1,12 +1,10 @@
:github_url: https://github.com/RetroArcher/RetroArcher/tree/nightly/docs/source/contributing/testing.rst
Testing
=======
Clang Format
------------
Source code is tested against the `.clang-format` file for linting errors. The workflow file responsible for clang
format testing is `.github/workflows/clang.yml`.
format testing is `.github/workflows/cpp-clang-format-lint.yml`.
Test clang-format locally.
.. Todo:: This documentation needs to be improved.
@ -17,9 +15,9 @@ Test clang-format locally.
Sphinx
------
Sunshine uses `Sphinx <https://www.sphinx-doc.org/en/master/>`_ for documentation building. Sphinx is included
in the `./scripts/requirements.txt` file. Python is required to build sphinx docs. Installation and setup of python
will not be covered here.
Sunshine uses `Sphinx <https://www.sphinx-doc.org/en/master/>`_ for documentation building. Sphinx, along with other
required documentation depencies are included in the `./docs/requirements.txt` file. Python is required to build
sphinx docs. Installation and setup of python will not be covered here.
The config file for Sphinx is `docs/source/conf.py`. This is already included in the repo and should not be modified.

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@ -1,22 +1,17 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/troubleshooting/general.rst
General
=======
If you forgot your credentials to the web UI, try this.
.. code-block:: bash
sunshine -creds <new username> <new password>
Can't access the web UI?
#. Check firefall rules.
NvFBC, NvENC, or general issues with Nvidia graphics card.
- Consume grade Nvidia cards are software limited to a specific number of encodes. See
`Video Encode and Decode GPU Support Matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`_
for more info.
- You can usually bypass the restriction with a driver patch. See Keylase's
`Linux <https://github.com/keylase/nvidia-patch>`_
or `Windows <https://github.com/keylase/nvidia-patch/blob/master/win>`_ patches for more guidance.
- Consumer grade Nvidia cards are software limited to a specific number of encodes. See
`Video Encode and Decode GPU Support Matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`_
for more info.
- You can usually bypass the restriction with a driver patch. See Keylase's
`Linux <https://github.com/keylase/nvidia-patch>`_
or `Windows <https://github.com/keylase/nvidia-patch/blob/master/win>`_ patches for more guidance.

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@ -1,9 +1,6 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/troubleshooting/linux.rst
Linux
=====
If screencasting fails with KMS, you may need to run the following to force unprivileged screencasting.
.. code-block:: bash
sudo setcap -r $(readlink -f $(which sunshine))

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@ -1,29 +1,10 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/troubleshooting/macos.rst
macOS
=====
If you get this error:
``Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that
org.freedesktop.dbus-session.plist is loaded!``
`Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that
org.freedesktop.dbus-session.plist is loaded!`
Try this.
.. code-block:: bash
launchctl load -w /Library/LaunchAgents/org.freedesktop.dbus-session.plist
Uninstall:
- pkg
.. code-block:: bash
sudo chmod +x /opt/local/etc/sunshine/assets/uninstall_pkg.sh
sudo /opt/local/etc/sunshine/assets/uninstall_pkg.sh
- Portfile
.. code-block:: bash
sudo port uninstall Sunshine

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@ -1,7 +1,4 @@
:github_url: https://github.com/LizardByte/Sunshine/tree/nightly/docs/source/troubleshooting/windows.rst
Windows
=======
No gamepad is detected.
#. Verify that you've installed `ViGEmBus <https://github.com/ViGEm/ViGEmBus/releases/latest>`_.

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@ -1,5 +1 @@
Babel==2.10.3
m2r2==0.3.2
Sphinx==5.3.0
sphinx-copybutton==0.5.0
sphinx-rtd-theme==1.0.0