mirror of
https://github.com/LizardByte/Sunshine.git
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154 lines
5.9 KiB
Markdown
154 lines
5.9 KiB
Markdown
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# Overview
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[](https://github.com/LizardByte/Sunshine)
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[](https://github.com/LizardByte/Sunshine/releases/latest)
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[](https://hub.docker.com/r/lizardbyte/sunshine)
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[](https://github.com/LizardByte/Sunshine/pkgs/container/sunshine)
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[](https://github.com/microsoft/winget-pkgs/tree/master/manifests/l/LizardByte/Sunshine)
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[](https://github.com/LizardByte/Sunshine/actions/workflows/CI.yml?query=branch%3Amaster)
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[](https://github.com/LizardByte/Sunshine/actions/workflows/localize.yml?query=branch%3Amaster)
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[](http://sunshinestream.readthedocs.io)
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[](https://codecov.io/gh/LizardByte/Sunshine)
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LizardByte has the full documentation hosted on [Read the Docs](https://sunshinestream.readthedocs.io).
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## About
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Sunshine is a self-hosted game stream host for Moonlight.
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Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware
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encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of
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devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from
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the local server or any mobile device.
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## System Requirements
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@warning{These tables are a work in progress. Do not purchase hardware based on this information.}
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<table>
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<caption id="minimum_requirements">Minimum Requirements</caption>
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<tr>
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<th>Component</th>
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<th>Requirement</th>
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</tr>
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<tr>
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<td rowspan="3">GPU</td>
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<td>AMD: VCE 1.0 or higher, see: <a href="https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support">obs-amd hardware support</a></td>
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</tr>
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<tr>
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<td>Intel: VAAPI-compatible, see: <a href="https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html">VAAPI hardware support</a></td>
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</tr>
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<tr>
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<td>Nvidia: NVENC enabled cards, see: <a href="https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new">nvenc support matrix</a></td>
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</tr>
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<tr>
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<td rowspan="2">CPU</td>
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<td>AMD: Ryzen 3 or higher</td>
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</tr>
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<tr>
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<td>Intel: Core i3 or higher</td>
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</tr>
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<tr>
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<td>RAM</td>
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<td>4GB or more</td>
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</tr>
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<tr>
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<td rowspan="5">OS</td>
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<td>Windows: 10+ (Windows Server does not support virtual gamepads)</td>
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</tr>
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<tr>
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<td>macOS: 12+</td>
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</tr>
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<tr>
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<td>Linux/Debian: 12+ (bookworm)</td>
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</tr>
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<tr>
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<td>Linux/Fedora: 39+</td>
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</tr>
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<tr>
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<td>Linux/Ubuntu: 22.04+ (jammy)</td>
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</tr>
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<tr>
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<td rowspan="2">Network</td>
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<td>Host: 5GHz, 802.11ac</td>
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</tr>
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<tr>
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<td>Client: 5GHz, 802.11ac</td>
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</tr>
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</table>
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<table>
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<caption id="4k_suggestions">4k Suggestions</caption>
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<tr>
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<th>Component</th>
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<th>Requirement</th>
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</tr>
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<tr>
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<td rowspan="3">GPU</td>
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<td>AMD: Video Coding Engine 3.1 or higher</td>
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</tr>
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<tr>
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<td>Intel: HD Graphics 510 or higher</td>
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</tr>
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<tr>
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<td>Nvidia: GeForce GTX 1080 or higher</td>
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</tr>
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<tr>
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<td rowspan="2">CPU</td>
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<td>AMD: Ryzen 5 or higher</td>
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</tr>
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<tr>
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<td>Intel: Core i5 or higher</td>
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</tr>
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<tr>
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<td rowspan="2">Network</td>
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<td>Host: CAT5e ethernet or better</td>
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</tr>
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<tr>
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<td>Client: CAT5e ethernet or better</td>
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</tr>
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</table>
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<table>
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<caption id="hdr_suggestions">HDR Suggestions</caption>
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<tr>
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<th>Component</th>
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<th>Requirement</th>
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</tr>
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<tr>
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<td rowspan="3">GPU</td>
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<td>AMD: Video Coding Engine 3.4 or higher</td>
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</tr>
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<tr>
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<td>Intel: HD Graphics 730 or higher</td>
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</tr>
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<tr>
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<td>Nvidia: Nvidia: Pascal-based GPU (GTX 10-series) or higher</td>
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</tr>
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<tr>
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<td rowspan="2">CPU</td>
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<td>AMD: Ryzen 5 or higher</td>
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</tr>
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<tr>
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<td>Intel: Core i5 or higher</td>
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</tr>
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<tr>
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<td rowspan="2">Network</td>
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<td>Host: CAT5e ethernet or better</td>
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</tr>
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<tr>
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<td>Client: CAT5e ethernet or better</td>
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</tr>
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</table>
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## Support
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Our support methods are listed in our [LizardByte Docs](https://lizardbyte.readthedocs.io/en/latest/about/support.html).
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<div class="section_buttons">
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| Previous | Next |
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|:---------|------------------------------------:|
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| | [Overview](docs/getting_started.md) |
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</div>
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