Sunshine/third-party/cbs/mathops.h

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/*
* simple math operations
* Copyright (c) 2001, 2002 Fabrice Bellard
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> et al
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_MATHOPS_H
#define AVCODEC_MATHOPS_H
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#include "config.h"
#include <stdint.h>
#include <libavutil/common.h>
#define MAX_NEG_CROP 1024
extern const uint8_t ff_reverse[256];
extern const uint32_t ff_inverse[257];
extern const uint8_t ff_sqrt_tab[256];
extern const uint8_t ff_crop_tab[256 + 2 * MAX_NEG_CROP];
extern const uint8_t ff_zigzag_direct[64];
extern const uint8_t ff_zigzag_scan[16 + 1];
#ifndef MUL64
#define MUL64(a, b) ((int64_t)(a) * (int64_t)(b))
#endif
#ifndef MULL
#define MULL(a, b, s) (MUL64(a, b) >> (s))
#endif
#ifndef MULH
static av_always_inline int MULH(int a, int b) {
return MUL64(a, b) >> 32;
}
#endif
#ifndef UMULH
static av_always_inline unsigned UMULH(unsigned a, unsigned b) {
return ((uint64_t)(a) * (uint64_t)(b)) >> 32;
}
#endif
#ifndef MAC64
#define MAC64(d, a, b) ((d) += MUL64(a, b))
#endif
#ifndef MLS64
#define MLS64(d, a, b) ((d) -= MUL64(a, b))
#endif
/* signed 16x16 -> 32 multiply add accumulate */
#ifndef MAC16
#define MAC16(rt, ra, rb) rt += (ra) * (rb)
#endif
/* signed 16x16 -> 32 multiply */
#ifndef MUL16
#define MUL16(ra, rb) ((ra) * (rb))
#endif
#ifndef MLS16
#define MLS16(rt, ra, rb) ((rt) -= (ra) * (rb))
#endif
/* median of 3 */
#ifndef mid_pred
#define mid_pred mid_pred
static inline av_const int mid_pred(int a, int b, int c) {
if(a > b) {
if(c > b) {
if(c > a) b = a;
else
b = c;
}
}
else {
if(b > c) {
if(c > a) b = c;
else
b = a;
}
}
return b;
}
#endif
#ifndef median4
#define median4 median4
static inline av_const int median4(int a, int b, int c, int d) {
if(a < b) {
if(c < d) return (FFMIN(b, d) + FFMAX(a, c)) / 2;
else
return (FFMIN(b, c) + FFMAX(a, d)) / 2;
}
else {
if(c < d) return (FFMIN(a, d) + FFMAX(b, c)) / 2;
else
return (FFMIN(a, c) + FFMAX(b, d)) / 2;
}
}
#endif
#ifndef sign_extend
static inline av_const int sign_extend(int val, unsigned bits) {
unsigned shift = 8 * sizeof(int) - bits;
union {
unsigned u;
int s;
} v = { (unsigned)val << shift };
return v.s >> shift;
}
#endif
#ifndef zero_extend
static inline av_const unsigned zero_extend(unsigned val, unsigned bits) {
return (val << ((8 * sizeof(int)) - bits)) >> ((8 * sizeof(int)) - bits);
}
#endif
#ifndef COPY3_IF_LT
#define COPY3_IF_LT(x, y, a, b, c, d) \
if((y) < (x)) { \
(x) = (y); \
(a) = (b); \
(c) = (d); \
}
#endif
#ifndef MASK_ABS
#define MASK_ABS(mask, level) \
do { \
mask = level >> 31; \
level = (level ^ mask) - mask; \
} while(0)
#endif
#ifndef NEG_SSR32
#define NEG_SSR32(a, s) (((int32_t)(a)) >> (32 - (s)))
#endif
#ifndef NEG_USR32
#define NEG_USR32(a, s) (((uint32_t)(a)) >> (32 - (s)))
#endif
#if HAVE_BIGENDIAN
#ifndef PACK_2U8
#define PACK_2U8(a, b) (((a) << 8) | (b))
#endif
#ifndef PACK_4U8
#define PACK_4U8(a, b, c, d) (((a) << 24) | ((b) << 16) | ((c) << 8) | (d))
#endif
#ifndef PACK_2U16
#define PACK_2U16(a, b) (((a) << 16) | (b))
#endif
#else
#ifndef PACK_2U8
#define PACK_2U8(a, b) (((b) << 8) | (a))
#endif
#ifndef PACK_4U2
#define PACK_4U8(a, b, c, d) (((d) << 24) | ((c) << 16) | ((b) << 8) | (a))
#endif
#ifndef PACK_2U16
#define PACK_2U16(a, b) (((b) << 16) | (a))
#endif
#endif
#ifndef PACK_2S8
#define PACK_2S8(a, b) PACK_2U8((a)&255, (b)&255)
#endif
#ifndef PACK_4S8
#define PACK_4S8(a, b, c, d) PACK_4U8((a)&255, (b)&255, (c)&255, (d)&255)
#endif
#ifndef PACK_2S16
#define PACK_2S16(a, b) PACK_2U16((a)&0xffff, (b)&0xffff)
#endif
#ifndef FASTDIV
#define FASTDIV(a, b) ((uint32_t)((((uint64_t)a) * ff_inverse[b]) >> 32))
#endif /* FASTDIV */
#ifndef ff_sqrt
#define ff_sqrt ff_sqrt
static inline av_const unsigned int ff_sqrt(unsigned int a) {
unsigned int b;
if(a < 255) return (ff_sqrt_tab[a + 1] - 1) >> 4;
else if(a < (1 << 12))
b = ff_sqrt_tab[a >> 4] >> 2;
#if !CONFIG_SMALL
else if(a < (1 << 14))
b = ff_sqrt_tab[a >> 6] >> 1;
else if(a < (1 << 16))
b = ff_sqrt_tab[a >> 8];
#endif
else {
int s = av_log2_16bit(a >> 16) >> 1;
unsigned int c = a >> (s + 2);
b = ff_sqrt_tab[c >> (s + 8)];
b = FASTDIV(c, b) + (b << s);
}
return b - (a < b * b);
}
#endif
static inline av_const float ff_sqrf(float a) {
return a * a;
}
static inline int8_t ff_u8_to_s8(uint8_t a) {
union {
uint8_t u8;
int8_t s8;
} b;
b.u8 = a;
return b.s8;
}
static av_always_inline uint32_t bitswap_32(uint32_t x) {
return (uint32_t)ff_reverse[x & 0xFF] << 24 |
(uint32_t)ff_reverse[(x >> 8) & 0xFF] << 16 |
(uint32_t)ff_reverse[(x >> 16) & 0xFF] << 8 |
(uint32_t)ff_reverse[x >> 24];
}
#endif /* AVCODEC_MATHOPS_H */