gblues ef36744859 Start implementing fall-back to async read
== DETAILS

The Wii U GC adapter doesn't seem to like doing async reads if it is connected
via a USB hub. It seems to be device-specific, though, because my DS3 works
just fine through the same hub.

I tried creating a fallback to synchronous reads, but it resulted in a hard
lock of the system. So, for the time being, it's going to be a known
limitation. Might be solved by using a powered USB hub.

Learned that the cache alignment is 64, not 32, so the alignment math has
been updated. Thanks, @aliaspider for that info.
2018-04-20 21:58:45 -07:00
..
2018-04-20 00:00:33 -07:00
2018-03-31 22:25:30 -07:00
2018-03-31 22:25:30 -07:00
2018-03-31 22:25:30 -07:00