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https://github.com/libretro/RetroArch
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106 lines
2.7 KiB
C
106 lines
2.7 KiB
C
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) Microsoft Corporation. All Rights Reserved.
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//
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// File: d3dx9shapes.h
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// Content: D3DX simple shapes
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//
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///////////////////////////////////////////////////////////////////////////
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#include "d3dx9.h"
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#ifndef __D3DX9SHAPES_H__
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#define __D3DX9SHAPES_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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HRESULT WINAPI
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D3DXCreatePolygon(
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LPDIRECT3DDEVICE9 pDevice,
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FLOAT Length,
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UINT Sides,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateBox(
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LPDIRECT3DDEVICE9 pDevice,
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FLOAT Width,
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FLOAT Height,
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FLOAT Depth,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateCylinder(
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LPDIRECT3DDEVICE9 pDevice,
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FLOAT Radius1,
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FLOAT Radius2,
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FLOAT Length,
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UINT Slices,
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UINT Stacks,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateSphere(
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LPDIRECT3DDEVICE9 pDevice,
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FLOAT Radius,
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UINT Slices,
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UINT Stacks,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateTorus(
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LPDIRECT3DDEVICE9 pDevice,
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FLOAT InnerRadius,
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FLOAT OuterRadius,
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UINT Sides,
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UINT Rings,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateTeapot(
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LPDIRECT3DDEVICE9 pDevice,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency);
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HRESULT WINAPI
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D3DXCreateTextA(
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LPDIRECT3DDEVICE9 pDevice,
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HDC hDC,
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LPCSTR pText,
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FLOAT Deviation,
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FLOAT Extrusion,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency,
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LPGLYPHMETRICSFLOAT pGlyphMetrics);
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HRESULT WINAPI
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D3DXCreateTextW(
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LPDIRECT3DDEVICE9 pDevice,
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HDC hDC,
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LPCWSTR pText,
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FLOAT Deviation,
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FLOAT Extrusion,
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LPD3DXMESH* ppMesh,
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LPD3DXBUFFER* ppAdjacency,
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LPGLYPHMETRICSFLOAT pGlyphMetrics);
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#ifdef UNICODE
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#define D3DXCreateText D3DXCreateTextW
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#else
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#define D3DXCreateText D3DXCreateTextA
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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