RetroArch/gfx
Andrew 858e15b837 Fix performance issue with max_swapchain_images
This fixes a performance problem introduced in my last commit when
max_swapchain_images == 3.

In my last commit I incorrectly stated the 3rd buffer was not being
used, after doing some additional testing I realized I was mistaken,
it can indeed be used due to the used page tracking.

Reverting that portion of my previous commit.
2017-05-05 16:58:17 -07:00
..
common
drivers Fix performance issue with max_swapchain_images 2017-05-05 16:58:17 -07:00
drivers_context
drivers_font Revert "Cleanu gl_raster_font_render_line" 2017-05-05 05:30:49 +02:00
drivers_font_renderer
drivers_renderchain
drivers_shader
drivers_tracker
include
video_filters
font_driver.c Rewrite font_driver_free 2017-04-29 17:02:35 +02:00
font_driver.h Don't try to call video_driver_is_threaded from outside 2017-04-29 16:52:52 +02:00
video_context_driver.c Update arrays struct 2017-04-28 22:59:13 +02:00
video_context_driver.h
video_coord_array.c
video_coord_array.h
video_defines.h
video_driver.c Update 2017-04-29 18:33:50 +02:00
video_driver.h Turn video_driver_is_threaded into macro 2017-04-29 17:33:36 +02:00
video_filter.c
video_filter.h
video_renderchain_driver.c
video_renderchain_driver.h
video_shader_driver.c
video_shader_driver.h
video_shader_parse.c
video_shader_parse.h
video_state_tracker.c
video_state_tracker.h
video_thread_wrapper.c
video_thread_wrapper.h