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context
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(Playbook) Fix build
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2014-05-17 14:36:15 +02:00 |
d3d9
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(D3D) use new instead of calloc so that constructors are run
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2014-04-26 13:26:01 +02:00 |
filters
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(BB10) Build fixes
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2014-05-17 22:16:25 +02:00 |
fonts
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Should avoid UTF-8 segfault in bitmapfont.
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2014-04-15 04:43:14 +02:00 |
glsym
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Split up rglgen header includes to separate header file
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2014-05-08 03:30:43 +02:00 |
image
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(image_rpng.c) Fix warning
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2014-05-13 09:43:02 -07:00 |
math
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py_state
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rpng
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scaler
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Uniquely name gfx/scaler/filter.c for MSVC
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2014-04-16 15:48:33 +02:00 |
filter.c
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(BB10) Build fixes
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2014-05-17 22:16:25 +02:00 |
filter.h
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(DSP Filters) Add code for HAVE_BUILTIN_FILTERS
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2014-04-29 21:56:50 +02:00 |
gfx_common.c
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gfx_common.h
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gfx_context.c
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Make video_shared_context an option.
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2014-04-19 16:37:39 +02:00 |
gfx_context.h
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
gl_common.h
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Add mipmapping and sRGB FBO support.
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2014-05-11 13:39:04 +02:00 |
gl.c
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(Input) Move console input drivers to input/ directory - should start getting rid of
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2014-05-13 17:01:27 +02:00 |
image_context.c
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(MSVC 2010) Build fix
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2014-05-10 11:35:51 -07:00 |
image_context.h
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Image backends don't have state.
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2014-05-11 11:22:09 +02:00 |
lima_gfx.c
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null.c
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omap_gfx.c
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sdl_gfx.c
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(SDL gfx driver) Some cleanups
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2014-04-30 04:04:59 +02:00 |
shader_cg.c
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Fix off-by-one error with PASSPREV.
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2014-05-16 16:17:02 +02:00 |
shader_cg.h
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shader_common.c
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Nits.
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2014-05-11 19:02:01 +02:00 |
shader_common.h
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Refactor sRGB FBO handling a bit.
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2014-05-11 19:35:54 +02:00 |
shader_glsl.c
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Avoid needless branch.
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2014-05-16 18:11:47 +02:00 |
shader_glsl.h
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shader_hlsl.c
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Refactor sRGB FBO handling a bit.
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2014-05-11 19:35:54 +02:00 |
shader_hlsl.h
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shader_parse.c
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Refactor sRGB FBO handling a bit.
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2014-05-11 19:35:54 +02:00 |
shader_parse.h
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Refactor sRGB FBO handling a bit.
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2014-05-11 19:35:54 +02:00 |
state_tracker.c
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state_tracker.h
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thread_wrapper.h
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vg.c
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
video_thread_wrapper.c
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xvideo.c
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