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https://github.com/libretro/RetroArch
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(MSVC 2010) Build fix
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b2b5c6daec
commit
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@ -18,6 +18,7 @@
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#include "gfx_context.h"
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#include "../general.h"
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#include <string.h>
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#include "image_context.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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@ -54,6 +54,7 @@ extern const image_ctx_driver_t image_ctx_rpng;
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const void *image_ctx_find_driver(const char *ident);
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void find_prev_image_driver(void);
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void find_next_image_driver(void);
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void find_image_driver(void);
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const void *image_ctx_init_first(void);
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#endif
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@ -240,6 +240,8 @@
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
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</ClCompile>
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<ClCompile Include="..\..\gfx\image\image_rpng.c" />
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<ClCompile Include="..\..\gfx\image_context.c" />
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<ClCompile Include="..\..\gfx\rpng\rpng.c" />
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<ClCompile Include="..\..\gfx\shader_cg.c" />
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<ClCompile Include="..\..\gfx\shader_glsl.c" />
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@ -277,8 +279,6 @@
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</ClCompile>
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<ClCompile Include="..\..\gfx\gl.c">
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</ClCompile>
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<ClCompile Include="..\..\gfx\image\image.c">
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</ClCompile>
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<ClCompile Include="..\..\gfx\math\matrix.c">
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</ClCompile>
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<ClCompile Include="..\..\gfx\math\matrix_3x3.c">
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@ -212,7 +212,6 @@
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<ClCompile Include="..\..\input\overlay.c">
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<Filter>input</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\image\image.c" />
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<ClCompile Include="..\..\frontend\menu\menu_input_line_cb.c">
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<Filter>frontend\menu</Filter>
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</ClCompile>
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@ -241,6 +240,12 @@
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<ClCompile Include="..\..\frontend\platform\platform_null.c">
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<Filter>frontend\platform</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\image_context.c">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\image\image_rpng.c">
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<Filter>gfx\image</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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@ -312,5 +317,8 @@
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<Filter Include="frontend\platform">
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<UniqueIdentifier>{09d78055-1c93-4f12-ae3e-97aaa90cf78f}</UniqueIdentifier>
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</Filter>
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<Filter Include="gfx\image">
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<UniqueIdentifier>{4a5338d9-92ad-4d07-bb1a-97bd6eb475e4}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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