context
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Should allow fast path for PS3 on glTexImage2D.
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2012-10-02 20:16:55 +02:00 |
fonts
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Have the scale value make more sense in freetype.
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2012-09-29 19:20:30 +02:00 |
math
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remove VGU requirement from VG video driver
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2012-09-24 19:30:24 -04:00 |
scaler
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(ARM) Add mrc ARM define for benchmark.c
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2012-10-02 23:59:19 +02:00 |
ext_gfx.c
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(Android) Compile with HAVE_DYLIB
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2012-09-17 05:31:29 +02:00 |
gfx_common.c
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Refactor out common X11 code.
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2012-09-26 15:52:25 +02:00 |
gfx_common.h
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Refactor out common X11 code.
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2012-09-26 15:52:25 +02:00 |
gfx_context.h
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Remove breaking include of gl_common.h.
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2012-09-30 19:28:36 +02:00 |
gl.c
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Fix CXX_BUILD.
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2012-10-04 09:09:04 +02:00 |
image.c
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Remove "special" GLES2 paths in image.c.
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2012-09-29 22:04:11 +02:00 |
sdl_gfx.c
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Add WGL context.
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2012-09-30 14:41:58 +02:00 |
shader_cg.c
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Fix build on PS3.
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2012-10-02 20:23:10 +02:00 |
shader_glsl.h
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Refactor all GL context handling code.
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2012-09-25 01:37:23 +02:00 |
xvideo.c
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Big refactor of joypad input.
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2012-09-28 23:06:16 +02:00 |