RetroArch/gfx
Themaister f0841256e8 Fixup.
2011-08-29 17:23:49 +02:00
..
ext
py_state Slight cleanup. 2011-06-08 17:55:32 +02:00
ext.c Better shader path semantics. 2011-08-07 23:35:54 +02:00
fonts.c
fonts.h
gfx_common.c Only use hack on X when in windowed mode. 2011-08-16 10:26:36 +02:00
gfx_common.h Only use hack on X when in windowed mode. 2011-08-16 10:26:36 +02:00
gl_common.h Start implementing access to previous texture. 2011-07-03 15:39:35 +02:00
gl.c Fix bug where shaders could crash using LUT textures. 2011-08-29 17:05:11 +02:00
image.c Fixup. 2011-08-29 17:23:49 +02:00
image.h
sdl.c Allow disabling composition in SDL as well. 2011-08-08 23:38:11 +02:00
shader_cg.c Consistently use BGRA for possible performance gains. 2011-08-29 17:19:38 +02:00
shader_cg.h Start implementing access to previous texture. 2011-07-03 15:39:35 +02:00
shader_glsl.c Consistently use BGRA for possible performance gains. 2011-08-29 17:19:38 +02:00
shader_glsl.h Start implementing access to previous texture. 2011-07-03 15:39:35 +02:00
snes_state.c Fix issue when input_slot is 2. 2011-06-16 15:00:04 +02:00
snes_state.h Input capturing semantic. 2011-06-11 20:02:17 +02:00
xvideo.c Fix color conversion for XVideo. 2011-05-28 14:37:16 +02:00