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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
42 lines
818 B
GLSL
42 lines
818 B
GLSL
Texture2D<float4> uShadow : register(t0);
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SamplerComparisonState _uShadow_sampler : register(s0);
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Texture2D<float4> uTexture : register(t1);
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SamplerComparisonState uSampler : register(s2);
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static float3 vUV;
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static float FragColor;
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struct SPIRV_Cross_Input
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{
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float3 vUV : TEXCOORD0;
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};
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struct SPIRV_Cross_Output
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{
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float FragColor : SV_Target0;
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};
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float sample_combined()
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{
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return uShadow.SampleCmp(_uShadow_sampler, vUV.xy, vUV.z);
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}
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float sample_separate()
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{
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return uTexture.SampleCmp(uSampler, vUV.xy, vUV.z);
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}
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void frag_main()
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{
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FragColor = sample_combined() + sample_separate();
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}
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SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
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{
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vUV = stage_input.vUV;
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.FragColor = FragColor;
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return stage_output;
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}
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