RetroArch/gfx/drivers_font_renderer
libretroadmin 128753c81d (Freetype) Use FT_New_Memory_Face instead of FT_New_Face to load
font from memory - first read it from file to memory beforehand -
this solves an asset extraction issue when selecting 'Update Assets' -
apparently FT_New_Face keeps an open file handle to the font file which
prevents it from being overwritten/deleted while the program is still
running.
TODO/FIXME - move file loading code out of the font renderer init function
and move it higher level
2022-06-26 20:38:46 +02:00
..
2015-01-12 23:34:10 +01:00
2022-03-02 16:47:46 +01:00
2022-03-02 16:47:46 +01:00
2022-03-22 18:14:46 +01:00