mirror of
https://github.com/libretro/RetroArch
synced 2025-01-29 18:32:44 +00:00
Add 6x10 font compatibility
This adds compatibility with 6x10 fonts. The hope is to be able to add more fonts to RGUI, like Latin Supplement Extended and others, in the future.
This commit is contained in:
parent
8fc14354e9
commit
2f88edb93f
@ -339,6 +339,7 @@ endif
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OBJ += \
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gfx/drivers_font_renderer/bitmapfont.o \
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gfx/drivers_font_renderer/bitmapfont_10x10.o \
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gfx/drivers_font_renderer/bitmapfont_6x10.o \
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tasks/task_autodetect.o \
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input/input_autodetect_builtin.o \
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input/input_keymaps.o \
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208
gfx/drivers_font_renderer/bitmapfont_6x10.c
Normal file
208
gfx/drivers_font_renderer/bitmapfont_6x10.c
Normal file
@ -0,0 +1,208 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2020 - Daniel De Matteis
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* Copyright (C) 2019-2020 - James Leaver
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* Copyright (C) 2020-2022 - trngaje
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* Copyright (C) 2022 - Michael Burgardt
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <libretro.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <boolean.h>
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#include <string/stdstring.h>
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#include <file/file_path.h>
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#include <streams/rzip_stream.h>
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#include <retro_miscellaneous.h>
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#include "../../file_path_special.h"
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#include "../../verbosity.h"
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#include "bitmapfont_6x10.h"
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/* MACROS */
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/* extended ASCII: Basic Latin + Latin-1 Supplement */
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#define FONT_6X10_FILE_ENG "bitmap6x10_eng.bin"
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#define FONT_6X10_SIZE_ENG 2048
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#define FONT_6X10_GLYPH_MIN_ENG 0x0
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#define FONT_6X10_GLYPH_MAX_ENG 0xFF
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/* Latin Supplement Extended: Latin Extended A + B */
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#define FONT_6X10_FILE_LSE "bitmap6x10_lse.bin"
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#define FONT_6X10_SIZE_LSE 2688
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#define FONT_6X10_GLYPH_MIN_LSE 0x100
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#define FONT_6X10_GLYPH_MAX_LSE 0x24F
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/* Loads a font of the specified language
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* Returns NULL if language is invalid or
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* font file is missing */
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bitmapfont_lut_t *bitmapfont_6x10_load(unsigned language)
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{
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char font_dir[PATH_MAX_LENGTH];
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char font_path[PATH_MAX_LENGTH];
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const char *font_file = NULL;
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void *bitmap_raw = NULL;
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unsigned char *bitmap_char = NULL;
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bitmapfont_lut_t *font = NULL;
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int64_t font_size = 0;
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int64_t len = 0;
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size_t glyph_min = 0;
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size_t glyph_max = 0;
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size_t num_glyphs = 0;
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size_t symbol_index;
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size_t i, j;
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font_dir[0] = '\0';
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font_path[0] = '\0';
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/* Get font file associated with
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* specified language */
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switch (language)
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{
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/* Needed individually for any non-Latin languages */
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case RETRO_LANGUAGE_ENGLISH:
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{
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font_file = FONT_6X10_FILE_ENG;
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font_size = FONT_6X10_SIZE_ENG;
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glyph_min = FONT_6X10_GLYPH_MIN_ENG;
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glyph_max = FONT_6X10_GLYPH_MAX_ENG;
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break;
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}
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/* All Latin alphabet languages go here */
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case RETRO_LANGUAGE_FRENCH:
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case RETRO_LANGUAGE_SPANISH:
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case RETRO_LANGUAGE_GERMAN:
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case RETRO_LANGUAGE_ITALIAN:
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case RETRO_LANGUAGE_DUTCH:
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case RETRO_LANGUAGE_PORTUGUESE_BRAZIL:
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case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL:
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case RETRO_LANGUAGE_ESPERANTO:
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case RETRO_LANGUAGE_POLISH:
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case RETRO_LANGUAGE_VIETNAMESE:
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case RETRO_LANGUAGE_TURKISH:
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case RETRO_LANGUAGE_SLOVAK:
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case RETRO_LANGUAGE_ASTURIAN:
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case RETRO_LANGUAGE_FINNISH:
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case RETRO_LANGUAGE_INDONESIAN:
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case RETRO_LANGUAGE_SWEDISH:
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case RETRO_LANGUAGE_CZECH:
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/* These languages are not yet added
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case RETRO_LANGUAGE_ROMANIAN:
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case RETRO_LANGUAGE_CROATIAN:
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case RETRO_LANGUAGE_HUNGARIAN:
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case RETRO_LANGUAGE_SERBIAN:
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case RETRO_LANGUAGE_WELSH:
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*/
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{
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font_file = FONT_6X10_FILE_LSE;
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font_size = FONT_6X10_SIZE_LSE;
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glyph_min = FONT_6X10_GLYPH_MIN_LSE;
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glyph_max = FONT_6X10_GLYPH_MAX_LSE;
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break;
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}
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default:
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break;
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}
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/* Sanity check: should only trigger on bug */
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if (string_is_empty(font_file))
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{
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RARCH_WARN("[bitmap 6x10] No font file found for specified language: %u\n", language);
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goto error;
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}
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/* Get font path */
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fill_pathname_application_special(font_dir, sizeof(font_dir),
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APPLICATION_SPECIAL_DIRECTORY_ASSETS_RGUI_FONT);
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fill_pathname_join(font_path, font_dir, font_file,
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sizeof(font_path));
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/* Attempt to read bitmap file */
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if (!rzipstream_read_file(font_path, &bitmap_raw, &len))
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{
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RARCH_WARN("[bitmap 6x10] Failed to read font file: %s\n", font_path);
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goto error;
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}
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/* Ensure that we have the correct number
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* of bytes */
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if (len != font_size)
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{
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RARCH_WARN("[bitmap 6x10] Font file has invalid size: %s\n", font_path);
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goto error;
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}
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bitmap_char = (unsigned char *)bitmap_raw;
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num_glyphs = (glyph_max - glyph_min) + 1;
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/* Initialise font struct */
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font = (bitmapfont_lut_t*)calloc(1, sizeof(bitmapfont_lut_t));
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if (!font)
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goto error;
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font->glyph_min = glyph_min;
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font->glyph_max = glyph_max;
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/* Note: Need to use a calloc() here, otherwise
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* we'll get undefined behaviour when calling
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* bitmapfont_free_lut() if the following loop fails */
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font->lut = (bool**)calloc(1, num_glyphs * sizeof(bool*));
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if (!font->lut)
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goto error;
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/* Loop over all possible characters */
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for (symbol_index = 0; symbol_index < num_glyphs; symbol_index++)
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{
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/* Allocate memory for current symbol */
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font->lut[symbol_index] = (bool*)malloc(FONT_6X10_WIDTH *
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FONT_6X10_HEIGHT * sizeof(bool));
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if (!font->lut[symbol_index])
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goto error;
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for (j = 0; j < FONT_6X10_HEIGHT; j++)
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{
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for (i = 0; i < FONT_6X10_WIDTH; i++)
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{
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uint8_t rem = 1 << ((i + j * FONT_6X10_WIDTH) & 7);
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unsigned offset = (i + j * FONT_6X10_WIDTH) >> 3;
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/* LUT value is 'true' if specified glyph
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* position contains a pixel */
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font->lut[symbol_index][i + (j * FONT_6X10_WIDTH)] =
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(bitmap_char[FONT_6X10_OFFSET(symbol_index) + offset] & rem) > 0;
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}
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}
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}
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/* Clean up */
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free(bitmap_raw);
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return font;
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error:
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if (bitmap_raw)
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free(bitmap_raw);
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if (font)
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bitmapfont_free_lut(font);
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return NULL;
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}
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44
gfx/drivers_font_renderer/bitmapfont_6x10.h
Normal file
44
gfx/drivers_font_renderer/bitmapfont_6x10.h
Normal file
@ -0,0 +1,44 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2020 - Daniel De Matteis
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* Copyright (C) 2019-2020 - James Leaver
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* Copyright (C) 2020-2022 - trngaje
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* Copyright (C) 2022 - Michael Burgardt
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_FONT_BITMAP_6X10_H
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#define __RARCH_FONT_BITMAP_6X10_H
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#include "bitmap.h"
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#define FONT_6X10_WIDTH 6
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#define FONT_6X10_HEIGHT 10
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/* FONT_HEIGHT_BASELINE_OFFSET:
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* Distance in pixels from top of character
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* to baseline */
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#define FONT_6X10_HEIGHT_BASELINE_OFFSET 8
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#define FONT_6X10_WIDTH_STRIDE (FONT_6X10_WIDTH)
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#define FONT_6X10_HEIGHT_STRIDE (FONT_6X10_HEIGHT + 1)
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#define FONT_6X10_OFFSET(x) ((x) * ((FONT_6X10_HEIGHT * FONT_6X10_WIDTH + 7) / 8))
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/* Loads a font of the specified language.
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* Returned object must be freed using
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* bitmapfont_free_lut().
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* Returns NULL if language is invalid or
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* font file is missing */
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bitmapfont_lut_t *bitmapfont_6x10_load(unsigned language);
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#endif
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@ -583,7 +583,12 @@ FONTS
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============================================================ */
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#include "../gfx/drivers_font_renderer/bitmapfont.c"
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#ifdef HAVE_LANGEXTRA
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#include "../gfx/drivers_font_renderer/bitmapfont_10x10.c"
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#include "../gfx/drivers_font_renderer/bitmapfont_6x10.c"
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#endif
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#include "../gfx/font_driver.c"
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#if defined(HAVE_D3D9) && defined(HAVE_D3DX)
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@ -52,7 +52,11 @@
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#include "../../configuration.h"
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#include "../../gfx/drivers_font_renderer/bitmap.h"
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#ifdef HAVE_LANGEXTRA
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#include "../../gfx/drivers_font_renderer/bitmapfont_10x10.h"
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#include "../../gfx/drivers_font_renderer/bitmapfont_6x10.h"
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#endif
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/* Thumbnail additions */
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#include "../../gfx/gfx_thumbnail_path.h"
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@ -1061,11 +1065,16 @@ typedef struct
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struct
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{
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bitmapfont_lut_t *regular;
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#ifdef HAVE_LANGEXTRA
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bitmapfont_lut_t *eng_6x10;
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bitmapfont_lut_t *lse_6x10;
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bitmapfont_lut_t *eng_10x10;
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bitmapfont_lut_t *chn_10x10;
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bitmapfont_lut_t *jpn_10x10;
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bitmapfont_lut_t *kor_10x10;
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bitmapfont_lut_t *rus_10x10;
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#endif
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} fonts;
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frame_buf_t frame_buf;
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@ -1608,6 +1617,19 @@ static void rgui_fonts_free(rgui_t *rgui)
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rgui->fonts.regular = NULL;
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}
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#ifdef HAVE_LANGEXTRA
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if (rgui->fonts.eng_6x10)
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{
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bitmapfont_free_lut(rgui->fonts.eng_6x10);
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rgui->fonts.eng_6x10 = NULL;
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}
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if (rgui->fonts.lse_6x10)
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{
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bitmapfont_free_lut(rgui->fonts.lse_6x10);
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rgui->fonts.lse_6x10 = NULL;
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}
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if (rgui->fonts.eng_10x10)
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{
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bitmapfont_free_lut(rgui->fonts.eng_10x10);
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@ -1637,6 +1659,7 @@ static void rgui_fonts_free(rgui_t *rgui)
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bitmapfont_free_lut(rgui->fonts.rus_10x10);
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rgui->fonts.rus_10x10 = NULL;
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}
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#endif
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}
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static bool rgui_fonts_init(rgui_t *rgui)
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@ -1648,6 +1671,7 @@ static bool rgui_fonts_init(rgui_t *rgui)
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{
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case RETRO_LANGUAGE_ENGLISH:
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goto english;
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case RETRO_LANGUAGE_FRENCH:
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case RETRO_LANGUAGE_SPANISH:
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case RETRO_LANGUAGE_GERMAN:
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@ -1655,17 +1679,11 @@ static bool rgui_fonts_init(rgui_t *rgui)
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case RETRO_LANGUAGE_DUTCH:
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case RETRO_LANGUAGE_PORTUGUESE_BRAZIL:
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case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL:
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case RETRO_LANGUAGE_ESPERANTO:
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case RETRO_LANGUAGE_POLISH:
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case RETRO_LANGUAGE_VIETNAMESE:
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case RETRO_LANGUAGE_TURKISH:
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case RETRO_LANGUAGE_SLOVAK:
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case RETRO_LANGUAGE_ASTURIAN:
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case RETRO_LANGUAGE_FINNISH:
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case RETRO_LANGUAGE_INDONESIAN:
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case RETRO_LANGUAGE_SWEDISH:
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/* extended ASCII (ASCII + Latin-1 Suplement) doesn't cover Czech completely*/
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/* case RETRO_LANGUAGE_CZECH: */
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/* We have at least partial support for
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* these languages, but extended ASCII
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* is required */
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@ -1677,10 +1695,12 @@ static bool rgui_fonts_init(rgui_t *rgui)
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rgui->language = language;
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goto english;
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}
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case RETRO_LANGUAGE_JAPANESE:
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case RETRO_LANGUAGE_KOREAN:
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case RETRO_LANGUAGE_CHINESE_SIMPLIFIED:
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case RETRO_LANGUAGE_CHINESE_TRADITIONAL:
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{
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rgui->fonts.eng_10x10 = bitmapfont_10x10_load(RETRO_LANGUAGE_ENGLISH);
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rgui->fonts.chn_10x10 = bitmapfont_10x10_load(RETRO_LANGUAGE_CHINESE_SIMPLIFIED);
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rgui->fonts.jpn_10x10 = bitmapfont_10x10_load(RETRO_LANGUAGE_JAPANESE);
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@ -1705,7 +1725,10 @@ static bool rgui_fonts_init(rgui_t *rgui)
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rgui->font_height_stride = FONT_10X10_HEIGHT_STRIDE;
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rgui->language = language;
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break;
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}
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case RETRO_LANGUAGE_RUSSIAN:
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{
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rgui->fonts.eng_10x10 = bitmapfont_10x10_load(RETRO_LANGUAGE_ENGLISH);
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rgui->fonts.rus_10x10 = bitmapfont_10x10_load(RETRO_LANGUAGE_RUSSIAN);
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@ -1726,6 +1749,47 @@ static bool rgui_fonts_init(rgui_t *rgui)
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rgui->font_height_stride = FONT_10X10_HEIGHT_STRIDE;
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rgui->language = language;
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break;
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}
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case RETRO_LANGUAGE_ESPERANTO:
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case RETRO_LANGUAGE_POLISH:
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case RETRO_LANGUAGE_TURKISH:
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case RETRO_LANGUAGE_SLOVAK:
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case RETRO_LANGUAGE_CZECH:
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/* These languages are not yet implemented
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case RETRO_LANGUAGE_ROMANIAN:
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case RETRO_LANGUAGE_CROATIAN:
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case RETRO_LANGUAGE_HUNGARIAN:
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case RETRO_LANGUAGE_SERBIAN:
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case RETRO_LANGUAGE_WELSH:
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*/
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/* 6x10 fonts, including:
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* Latin Extended A + B
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*
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*/
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{
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rgui->fonts.eng_6x10 = bitmapfont_6x10_load(RETRO_LANGUAGE_ENGLISH);
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rgui->fonts.lse_6x10 = bitmapfont_6x10_load(language);
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if (!rgui->fonts.eng_6x10 ||
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!rgui->fonts.lse_6x10)
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{
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rgui_fonts_free(rgui);
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*msg_hash_get_uint(MSG_HASH_USER_LANGUAGE) = RETRO_LANGUAGE_ENGLISH;
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runloop_msg_queue_push(
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msg_hash_to_str(MSG_RGUI_MISSING_FONTS), 1, 256, false, NULL,
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MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
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goto english;
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}
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rgui->font_width = FONT_6X10_WIDTH;
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rgui->font_height = FONT_6X10_HEIGHT;
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rgui->font_width_stride = FONT_6X10_WIDTH_STRIDE;
|
||||
rgui->font_height_stride = FONT_6X10_HEIGHT_STRIDE;
|
||||
rgui->language = language;
|
||||
break;
|
||||
}
|
||||
|
||||
case RETRO_LANGUAGE_ARABIC:
|
||||
case RETRO_LANGUAGE_GREEK:
|
||||
case RETRO_LANGUAGE_PERSIAN:
|
||||
@ -3601,6 +3665,7 @@ static void blit_line_cjk(
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* TODO/FIXME: check if really needed */
|
||||
if (symbol == 339) /* Latin small ligature oe */
|
||||
symbol = 156;
|
||||
if (symbol == 338) /* Latin capital ligature oe */
|
||||
@ -3664,6 +3729,7 @@ static void blit_line_cjk_shadow(
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* TODO/FIXME: check if really needed */
|
||||
if (symbol == 339) /* Latin small ligature oe */
|
||||
symbol = 156;
|
||||
if (symbol == 338) /* Latin capital ligature oe */
|
||||
@ -3726,6 +3792,7 @@ static void blit_line_rus(
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* TODO/FIXME: check if really needed */
|
||||
if (symbol == 339) /* Latin small ligature oe */
|
||||
symbol = 156;
|
||||
if (symbol == 338) /* Latin capital ligature oe */
|
||||
@ -3783,6 +3850,7 @@ static void blit_line_rus_shadow(
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* TODO/FIXME: check if really needed */
|
||||
if (symbol == 339) /* Latin small ligature oe */
|
||||
symbol = 156;
|
||||
if (symbol == 338) /* Latin capital ligature oe */
|
||||
@ -3820,6 +3888,111 @@ static void blit_line_rus_shadow(
|
||||
x += FONT_10X10_WIDTH_STRIDE;
|
||||
}
|
||||
}
|
||||
|
||||
static void blit_line_6x10(
|
||||
rgui_t *rgui,
|
||||
unsigned fb_width, int x, int y,
|
||||
const char *message, uint16_t color, uint16_t shadow_color)
|
||||
{
|
||||
uint16_t *frame_buf_data = rgui->frame_buf.data;
|
||||
bitmapfont_lut_t *font_eng = rgui->fonts.eng_6x10;
|
||||
bitmapfont_lut_t *font_lse = rgui->fonts.lse_6x10;
|
||||
|
||||
while (!string_is_empty(message))
|
||||
{
|
||||
/* Deal with spaces first, for efficiency */
|
||||
if (*message == ' ')
|
||||
message++;
|
||||
else
|
||||
{
|
||||
unsigned i, j;
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* Find glyph LUT data */
|
||||
if (symbol <= font_eng->glyph_max)
|
||||
symbol_lut = font_eng->lut[symbol];
|
||||
else if ((symbol >= font_lse->glyph_min) && (symbol <= font_lse->glyph_max))
|
||||
symbol_lut = font_lse->lut[symbol - font_lse->glyph_min];
|
||||
else
|
||||
continue;
|
||||
|
||||
for (j = 0; j < FONT_6X10_HEIGHT; j++)
|
||||
{
|
||||
unsigned buff_offset = ((y + j) * fb_width) + x;
|
||||
|
||||
for (i = 0; i < FONT_6X10_WIDTH; i++)
|
||||
{
|
||||
if (*(symbol_lut + i + (j * FONT_6X10_WIDTH)))
|
||||
*(frame_buf_data + buff_offset + i) = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
x += FONT_6X10_WIDTH_STRIDE;
|
||||
}
|
||||
}
|
||||
|
||||
static void blit_line_6x10_shadow(
|
||||
rgui_t *rgui,
|
||||
unsigned fb_width, int x, int y,
|
||||
const char *message, uint16_t color, uint16_t shadow_color)
|
||||
{
|
||||
uint16_t *frame_buf_data = rgui->frame_buf.data;
|
||||
bitmapfont_lut_t *font_eng = rgui->fonts.eng_6x10;
|
||||
bitmapfont_lut_t *font_lse = rgui->fonts.lse_6x10;
|
||||
uint16_t color_buf[2];
|
||||
uint16_t shadow_color_buf[2];
|
||||
|
||||
color_buf[0] = color;
|
||||
color_buf[1] = shadow_color;
|
||||
|
||||
shadow_color_buf[0] = shadow_color;
|
||||
shadow_color_buf[1] = shadow_color;
|
||||
|
||||
while (!string_is_empty(message))
|
||||
{
|
||||
/* Deal with spaces first, for efficiency */
|
||||
if (*message == ' ')
|
||||
message++;
|
||||
else
|
||||
{
|
||||
unsigned i, j;
|
||||
bool *symbol_lut;
|
||||
uint32_t symbol = utf8_walk(&message);
|
||||
|
||||
/* Find glyph LUT data */
|
||||
if (symbol <= font_eng->glyph_max)
|
||||
symbol_lut = font_eng->lut[symbol];
|
||||
else if ((symbol >= font_lse->glyph_min) && (symbol <= font_lse->glyph_max))
|
||||
symbol_lut = font_lse->lut[symbol - font_lse->glyph_min];
|
||||
else
|
||||
continue;
|
||||
|
||||
for (j = 0; j < FONT_6X10_HEIGHT; j++)
|
||||
{
|
||||
unsigned buff_offset = ((y + j) * fb_width) + x;
|
||||
|
||||
for (i = 0; i < FONT_6X10_WIDTH; i++)
|
||||
{
|
||||
if (*(symbol_lut + i + (j * FONT_6X10_WIDTH)))
|
||||
{
|
||||
uint16_t *frame_buf_ptr = frame_buf_data + buff_offset + i;
|
||||
|
||||
/* Text pixel + right shadow */
|
||||
memcpy(frame_buf_ptr, color_buf, sizeof(color_buf));
|
||||
|
||||
/* Bottom shadow */
|
||||
frame_buf_ptr += fb_width;
|
||||
memcpy(frame_buf_ptr, shadow_color_buf, sizeof(shadow_color_buf));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
x += FONT_6X10_WIDTH_STRIDE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void (*blit_line)(rgui_t *rgui, unsigned fb_width, int x, int y,
|
||||
@ -3957,6 +4130,13 @@ static void rgui_set_blit_functions(unsigned language,
|
||||
case RETRO_LANGUAGE_RUSSIAN:
|
||||
blit_line = blit_line_rus_shadow;
|
||||
break;
|
||||
case RETRO_LANGUAGE_ESPERANTO:
|
||||
case RETRO_LANGUAGE_POLISH:
|
||||
case RETRO_LANGUAGE_TURKISH:
|
||||
case RETRO_LANGUAGE_SLOVAK:
|
||||
case RETRO_LANGUAGE_CZECH:
|
||||
blit_line = blit_line_6x10_shadow;
|
||||
break;
|
||||
default:
|
||||
if (extended_ascii)
|
||||
blit_line = blit_line_extended_shadow;
|
||||
@ -3987,6 +4167,13 @@ static void rgui_set_blit_functions(unsigned language,
|
||||
case RETRO_LANGUAGE_RUSSIAN:
|
||||
blit_line = blit_line_rus;
|
||||
break;
|
||||
case RETRO_LANGUAGE_ESPERANTO:
|
||||
case RETRO_LANGUAGE_POLISH:
|
||||
case RETRO_LANGUAGE_TURKISH:
|
||||
case RETRO_LANGUAGE_SLOVAK:
|
||||
case RETRO_LANGUAGE_CZECH:
|
||||
blit_line = blit_line_6x10;
|
||||
break;
|
||||
default:
|
||||
if (extended_ascii)
|
||||
blit_line = blit_line_extended;
|
||||
|
Loading…
x
Reference in New Issue
Block a user