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RetroArch
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gfx
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context
History
twinaphex
441d4a0698
(Xbox 1) Initial RGUI code - incomplete
2013-03-12 02:43:02 +01:00
..
androidegl_ctx.c
(Android) Reimplemented input loop - better throughput/latency
2013-03-02 23:53:06 +01:00
bbqnx_ctx.c
(Playbook) Removing offending piece of code that was causing all
2013-02-27 08:22:48 +01:00
drm_egl_ctx.c
Add configurable GL context.
2013-02-23 14:50:18 +01:00
glx_ctx.c
Log which SwapInterval implementation is used.
2013-02-24 02:09:27 +01:00
ps3_ctx.c
(PS3/XDK) Remove gfx_ctx_set_overscan
2013-03-10 20:13:06 +01:00
sdl_ctx.c
…
vc_egl_ctx.c
…
wgl_ctx.c
…
x11_common.c
…
x11_common.h
…
xdk_ctx.c
(Xbox 1) Initial RGUI code - incomplete
2013-03-12 02:43:02 +01:00
xegl_ctx.c
Avoid async error handling breaking XSetInputFocus.
2013-02-23 15:20:47 +01:00