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RetroArch
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gfx
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drivers_shader
History
twinaphex
cd77093588
Reimplement gl2_get_flags to no longer be reliant on shader driver's
...
get flags implementation
2019-03-13 12:12:02 +01:00
..
glslang_util.cpp
Clean up white space.
2019-02-03 16:00:50 -08:00
glslang_util.h
Clean up white space.
2019-02-03 16:00:50 -08:00
shader_gl_cg.c
Reimplement gl2_get_flags to no longer be reliant on shader driver's
2019-03-13 12:12:02 +01:00
shader_gl_core.cpp
Minor build fixes.
2019-03-09 12:42:23 +01:00
shader_gl_core.h
Add a new "glcore" driver with slang support.
2019-03-09 12:30:49 +01:00
shader_glsl.c
Add get_flags to GL shader interface
2019-03-13 11:21:00 +01:00
shader_glsl.h
Squeeze extra blank lines with cat(1).
2019-01-08 11:04:58 -08:00
shader_vulkan.cpp
Minor build fixes.
2019-03-09 12:42:23 +01:00
shader_vulkan.h
Remove trailing blank lines.
2019-01-17 19:39:38 -08:00
slang_preprocess.cpp
Add a new "glcore" driver with slang support.
2019-03-09 12:30:49 +01:00
slang_preprocess.h
Remove trailing blank lines.
2019-01-17 19:39:38 -08:00
slang_process.cpp
Clean up white space.
2019-02-03 16:00:50 -08:00
slang_process.h
(D3D11/12) prevent double-free when resizing framebuffers.
2018-02-11 22:56:37 +01:00
slang_reflection.cpp
Clean up white space.
2019-02-03 16:00:50 -08:00
slang_reflection.h
Clean up white space.
2019-02-03 16:00:50 -08:00
slang_reflection.hpp
Add a new "glcore" driver with slang support.
2019-03-09 12:30:49 +01:00