RetroArch/gfx
2018-02-12 03:25:37 +01:00
..
common (D3D12) silence warning. 2018-02-12 01:29:44 +01:00
display_servers Make code compatible when compiled as C++ 2018-02-04 21:50:05 +01:00
drivers (D3D) better handling of frame duping. 2018-02-12 03:25:37 +01:00
drivers_context
drivers_font (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
drivers_font_renderer
drivers_renderchain readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
drivers_shader (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
drivers_tracker
include (msvc) CXX_BUILD + griffin fixes. 2018-02-05 00:25:03 +01:00
video_filters
font_driver.c (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
font_driver.h (D3D12) add a font driver. 2018-02-08 00:18:04 +01:00
video_coord_array.c
video_coord_array.h
video_defines.h
video_display_server.c
video_display_server.h
video_driver.c (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_driver.h (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_filter.c
video_filter.h
video_shader_parse.c (D3D12) slang shaders support. 2018-02-11 00:00:20 +01:00
video_shader_parse.h
video_state_tracker.c
video_state_tracker.h
video_thread_wrapper.c
video_thread_wrapper.h