RetroArch/gfx
Themaister ef257a6e8e Always use ios_bind_game_view_fbo().
Should hopefully fix libretro-test-gl and co.
2013-05-13 19:33:47 +02:00
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context (iOS) No EGL on iOS, and couldn't find an equivalent AGL version of eglGetProcAddress - 2013-05-12 15:09:49 +02:00
d3d9 Build fixes. 2013-04-25 00:03:02 +02:00
fonts Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
math Fix matrix_projection(). 2013-05-09 19:02:32 +02:00
py_state
rpng Fix warning. 2013-05-11 13:30:41 +02:00
scaler
gfx_common.c Shorten rotation names to avoid overflowing menu. 2013-04-21 18:25:30 +02:00
gfx_common.h
gfx_context.c
gfx_context.h
gl_common.h Check g_settings.video.hard_sync per frame. 2013-05-04 22:49:06 +02:00
gl.c Always use ios_bind_game_view_fbo(). 2013-05-13 19:33:47 +02:00
image.c
image.h
null.c (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
sdl_gfx.c Build fixes. 2013-04-25 00:03:02 +02:00
shader_cg.c Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_cg.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_common.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_glsl.c Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_glsl.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_hlsl.c
shader_hlsl.h
shader_parse.c
shader_parse.h
state_tracker.c
state_tracker.h
thread_wrapper.c (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
thread_wrapper.h
vg.c
xvideo.c Build fixes. 2013-04-25 00:03:02 +02:00